control_metadata: Correct typo in language name (Portugese -> Portuguese)
While we're at it, organize the array linearly, since clang formats the array elements quite wide length-wise with the addition of the missing 'u'. Technically also fixes patch lookup and icon lookup with Portuguese, though I doubt anyone has actually run into this issue.
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@ -8,13 +8,23 @@
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namespace FileSys {
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namespace FileSys {
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const std::array<const char*, 15> LANGUAGE_NAMES = {
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const std::array<const char*, 15> LANGUAGE_NAMES{{
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"AmericanEnglish", "BritishEnglish", "Japanese",
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"AmericanEnglish",
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"French", "German", "LatinAmericanSpanish",
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"BritishEnglish",
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"Spanish", "Italian", "Dutch",
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"Japanese",
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"CanadianFrench", "Portugese", "Russian",
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"French",
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"Korean", "Taiwanese", "Chinese",
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"German",
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};
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"LatinAmericanSpanish",
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"Spanish",
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"Italian",
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"Dutch",
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"CanadianFrench",
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"Portuguese",
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"Russian",
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"Korean",
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"Taiwanese",
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"Chinese",
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}};
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std::string LanguageEntry::GetApplicationName() const {
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std::string LanguageEntry::GetApplicationName() const {
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return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),
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return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(),
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