kernel: avoid signed overflow UB on MSVC
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@ -91,6 +91,7 @@ add_library(common STATIC
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multi_level_page_table.h
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nvidia_flags.cpp
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nvidia_flags.h
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overflow.h
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page_table.cpp
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page_table.h
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param_package.cpp
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22
src/common/overflow.h
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22
src/common/overflow.h
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@ -0,0 +1,22 @@
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <type_traits>
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#include "bit_cast.h"
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namespace Common {
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template <typename T>
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requires(std::is_integral_v<T> && std::is_signed_v<T>)
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inline T WrappingAdd(T lhs, T rhs) {
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using U = std::make_unsigned_t<T>;
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U lhs_u = BitCast<U>(lhs);
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U rhs_u = BitCast<U>(rhs);
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return BitCast<T>(lhs_u + rhs_u);
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}
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} // namespace Common
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@ -2,6 +2,7 @@
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/assert.h"
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#include "common/overflow.h"
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#include "core/core.h"
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#include "core/core_timing.h"
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#include "core/hle/kernel/k_resource_limit.h"
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@ -104,7 +105,7 @@ bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
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ASSERT(current_hints[index] <= current_values[index]);
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// If we would overflow, don't allow to succeed.
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if (current_values[index] + value <= current_values[index]) {
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if (Common::WrappingAdd(current_values[index], value) <= current_values[index]) {
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break;
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}
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