yuzu: config: Set default range to 95%
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@ -732,7 +732,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateHatButtonDevice(
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std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateStickDevice(
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const Common::ParamPackage& params) {
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const auto deadzone = std::clamp(params.Get("deadzone", 0.15f), 0.0f, 1.0f);
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const auto range = std::clamp(params.Get("range", 1.0f), 0.25f, 1.50f);
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const auto range = std::clamp(params.Get("range", 0.95f), 0.25f, 1.50f);
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const auto threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f);
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const PadIdentifier identifier = {
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.guid = Common::UUID{params.Get("guid", "")},
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@ -988,7 +988,7 @@ void ConfigureInputPlayer::UpdateUI() {
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slider_value = static_cast<int>(param.Get("deadzone", 0.15f) * 100);
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deadzone_label->setText(tr("Deadzone: %1%").arg(slider_value));
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deadzone_slider->setValue(slider_value);
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range_spinbox->setValue(static_cast<int>(param.Get("range", 1.0f) * 100));
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range_spinbox->setValue(static_cast<int>(param.Get("range", 0.95f) * 100));
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} else {
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slider_value = static_cast<int>(param.Get("modifier_scale", 0.5f) * 100);
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modifier_label->setText(tr("Modifier Range: %1%").arg(slider_value));
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@ -754,13 +754,13 @@
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<string>%</string>
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</property>
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<property name="minimum">
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<number>50</number>
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<number>25</number>
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</property>
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<property name="maximum">
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<number>150</number>
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</property>
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<property name="value">
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<number>100</number>
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<number>95</number>
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</property>
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</widget>
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</item>
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@ -2985,13 +2985,13 @@
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<string>%</string>
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</property>
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<property name="minimum">
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<number>50</number>
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<number>25</number>
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</property>
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<property name="maximum">
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<number>150</number>
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</property>
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<property name="value">
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<number>100</number>
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<number>95</number>
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</property>
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</widget>
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</item>
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