Log object names with debug renderer, add a GPU address to ImageViews
This commit is contained in:
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bb2e407772
commit
ca6bf06ef7
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@ -108,7 +108,8 @@ bool IsASTCSupported() {
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[[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) {
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[[nodiscard]] bool IsDebugToolAttached(std::span<const std::string_view> extensions) {
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const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
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const bool nsight = std::getenv("NVTX_INJECTION64_PATH") || std::getenv("NSIGHT_LAUNCHED");
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return nsight || HasExtension(extensions, "GL_EXT_debug_tool");
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return nsight || HasExtension(extensions, "GL_EXT_debug_tool") ||
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Settings::values.renderer_debug.GetValue();
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}
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}
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} // Anonymous namespace
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} // Anonymous namespace
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@ -1126,7 +1126,8 @@ bool Image::ScaleDown(bool ignore) {
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageId image_id_, Image& image, const SlotVector<Image>&)
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ImageId image_id_, Image& image, const SlotVector<Image>&)
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: VideoCommon::ImageViewBase{info, image.info, image_id_}, views{runtime.null_image_views} {
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: VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr},
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views{runtime.null_image_views} {
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const Device& device = runtime.device;
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const Device& device = runtime.device;
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if (True(image.flags & ImageFlagBits::Converted)) {
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if (True(image.flags & ImageFlagBits::Converted)) {
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internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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internal_format = IsPixelFormatSRGB(info.format) ? GL_SRGB8_ALPHA8 : GL_RGBA8;
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@ -1217,12 +1218,12 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
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const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
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const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
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: VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_},
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: VideoCommon::ImageViewBase{info, view_info, gpu_addr_},
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buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
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buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
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const VideoCommon::ImageViewInfo& view_info)
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const VideoCommon::ImageViewInfo& view_info)
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: VideoCommon::ImageViewBase{info, view_info} {}
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: VideoCommon::ImageViewBase{info, view_info, 0} {}
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params)
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: VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
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: VideoCommon::ImageViewBase{params}, views{runtime.null_image_views} {}
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@ -1282,7 +1283,7 @@ GLuint ImageView::MakeView(Shader::TextureType view_type, GLenum view_format) {
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ApplySwizzle(view.handle, format, casted_swizzle);
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ApplySwizzle(view.handle, format, casted_swizzle);
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}
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}
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if (set_object_label) {
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if (set_object_label) {
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const std::string name = VideoCommon::Name(*this);
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const std::string name = VideoCommon::Name(*this, gpu_addr);
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glObjectLabel(GL_TEXTURE, view.handle, static_cast<GLsizei>(name.size()), name.data());
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glObjectLabel(GL_TEXTURE, view.handle, static_cast<GLsizei>(name.size()), name.data());
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}
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}
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return view.handle;
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return view.handle;
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@ -314,7 +314,6 @@ private:
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std::unique_ptr<StorageViews> storage_views;
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std::unique_ptr<StorageViews> storage_views;
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GLenum internal_format = GL_NONE;
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GLenum internal_format = GL_NONE;
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GLuint default_handle = 0;
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GLuint default_handle = 0;
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GPUVAddr gpu_addr = 0;
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u32 buffer_size = 0;
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u32 buffer_size = 0;
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GLuint original_texture = 0;
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GLuint original_texture = 0;
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int num_samples = 0;
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int num_samples = 0;
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@ -1584,8 +1584,9 @@ bool Image::NeedsScaleHelper() const {
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewInfo& info,
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ImageId image_id_, Image& image)
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ImageId image_id_, Image& image)
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: VideoCommon::ImageViewBase{info, image.info, image_id_}, device{&runtime.device},
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: VideoCommon::ImageViewBase{info, image.info, image_id_, image.gpu_addr},
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image_handle{image.Handle()}, samples(ConvertSampleCount(image.info.num_samples)) {
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device{&runtime.device}, image_handle{image.Handle()},
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samples(ConvertSampleCount(image.info.num_samples)) {
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using Shader::TextureType;
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using Shader::TextureType;
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const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info);
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const VkImageAspectFlags aspect_mask = ImageViewAspectMask(info);
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@ -1631,7 +1632,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
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}
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}
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vk::ImageView handle = device->GetLogical().CreateImageView(ci);
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vk::ImageView handle = device->GetLogical().CreateImageView(ci);
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if (device->HasDebuggingToolAttached()) {
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if (device->HasDebuggingToolAttached()) {
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handle.SetObjectNameEXT(VideoCommon::Name(*this).c_str());
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handle.SetObjectNameEXT(VideoCommon::Name(*this, gpu_addr).c_str());
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}
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}
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image_views[static_cast<size_t>(tex_type)] = std::move(handle);
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image_views[static_cast<size_t>(tex_type)] = std::move(handle);
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};
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};
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@ -1672,7 +1673,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info,
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const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
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const VideoCommon::ImageViewInfo& view_info, GPUVAddr gpu_addr_)
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: VideoCommon::ImageViewBase{info, view_info}, gpu_addr{gpu_addr_},
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: VideoCommon::ImageViewBase{info, view_info, gpu_addr_},
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buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
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buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {}
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params)
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ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params)
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@ -265,7 +265,6 @@ private:
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VkImage image_handle = VK_NULL_HANDLE;
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VkImage image_handle = VK_NULL_HANDLE;
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VkImageView render_target = VK_NULL_HANDLE;
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VkImageView render_target = VK_NULL_HANDLE;
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VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
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VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;
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GPUVAddr gpu_addr = 0;
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u32 buffer_size = 0;
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u32 buffer_size = 0;
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};
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};
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@ -46,7 +46,7 @@ std::string Name(const ImageBase& image) {
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return "Invalid";
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return "Invalid";
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}
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}
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std::string Name(const ImageViewBase& image_view) {
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std::string Name(const ImageViewBase& image_view, GPUVAddr addr) {
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const u32 width = image_view.size.width;
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const u32 width = image_view.size.width;
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const u32 height = image_view.size.height;
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const u32 height = image_view.size.height;
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const u32 depth = image_view.size.depth;
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const u32 depth = image_view.size.depth;
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@ -56,23 +56,25 @@ std::string Name(const ImageViewBase& image_view) {
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const std::string level = num_levels > 1 ? fmt::format(":{}", num_levels) : "";
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const std::string level = num_levels > 1 ? fmt::format(":{}", num_levels) : "";
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switch (image_view.type) {
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switch (image_view.type) {
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case ImageViewType::e1D:
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case ImageViewType::e1D:
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return fmt::format("ImageView 1D {}{}", width, level);
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return fmt::format("ImageView 1D 0x{:X} {}{}", addr, width, level);
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case ImageViewType::e2D:
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case ImageViewType::e2D:
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return fmt::format("ImageView 2D {}x{}{}", width, height, level);
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return fmt::format("ImageView 2D 0x{:X} {}x{}{}", addr, width, height, level);
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case ImageViewType::Cube:
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case ImageViewType::Cube:
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return fmt::format("ImageView Cube {}x{}{}", width, height, level);
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return fmt::format("ImageView Cube 0x{:X} {}x{}{}", addr, width, height, level);
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case ImageViewType::e3D:
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case ImageViewType::e3D:
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return fmt::format("ImageView 3D {}x{}x{}{}", width, height, depth, level);
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return fmt::format("ImageView 3D 0x{:X} {}x{}x{}{}", addr, width, height, depth, level);
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case ImageViewType::e1DArray:
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case ImageViewType::e1DArray:
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return fmt::format("ImageView 1DArray {}{}|{}", width, level, num_layers);
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return fmt::format("ImageView 1DArray 0x{:X} {}{}|{}", addr, width, level, num_layers);
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case ImageViewType::e2DArray:
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case ImageViewType::e2DArray:
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return fmt::format("ImageView 2DArray {}x{}{}|{}", width, height, level, num_layers);
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return fmt::format("ImageView 2DArray 0x{:X} {}x{}{}|{}", addr, width, height, level,
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num_layers);
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case ImageViewType::CubeArray:
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case ImageViewType::CubeArray:
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return fmt::format("ImageView CubeArray {}x{}{}|{}", width, height, level, num_layers);
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return fmt::format("ImageView CubeArray 0x{:X} {}x{}{}|{}", addr, width, height, level,
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num_layers);
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case ImageViewType::Rect:
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case ImageViewType::Rect:
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return fmt::format("ImageView Rect {}x{}{}", width, height, level);
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return fmt::format("ImageView Rect 0x{:X} {}x{}{}", addr, width, height, level);
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case ImageViewType::Buffer:
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case ImageViewType::Buffer:
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return fmt::format("BufferView {}", width);
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return fmt::format("BufferView 0x{:X} {}", addr, width);
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}
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}
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return "Invalid";
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return "Invalid";
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}
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}
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@ -274,7 +274,7 @@ struct RenderTargets;
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[[nodiscard]] std::string Name(const ImageBase& image);
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[[nodiscard]] std::string Name(const ImageBase& image);
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[[nodiscard]] std::string Name(const ImageViewBase& image_view);
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[[nodiscard]] std::string Name(const ImageViewBase& image_view, GPUVAddr addr);
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[[nodiscard]] std::string Name(const RenderTargets& render_targets);
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[[nodiscard]] std::string Name(const RenderTargets& render_targets);
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@ -16,8 +16,8 @@
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namespace VideoCommon {
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namespace VideoCommon {
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ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info,
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ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info,
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ImageId image_id_)
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ImageId image_id_, GPUVAddr addr)
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: image_id{image_id_}, format{info.format}, type{info.type}, range{info.range},
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: image_id{image_id_}, gpu_addr{addr}, format{info.format}, type{info.type}, range{info.range},
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size{
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size{
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.width = std::max(image_info.size.width >> range.base.level, 1u),
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.width = std::max(image_info.size.width >> range.base.level, 1u),
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.height = std::max(image_info.size.height >> range.base.level, 1u),
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.height = std::max(image_info.size.height >> range.base.level, 1u),
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@ -35,8 +35,8 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
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}
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}
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}
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}
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ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info)
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ImageViewBase::ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info, GPUVAddr addr)
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: image_id{NULL_IMAGE_ID}, format{info.format}, type{ImageViewType::Buffer},
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: image_id{NULL_IMAGE_ID}, gpu_addr{addr}, format{info.format}, type{ImageViewType::Buffer},
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size{
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size{
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.width = info.size.width,
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.width = info.size.width,
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.height = 1,
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.height = 1,
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@ -24,9 +24,9 @@ enum class ImageViewFlagBits : u16 {
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DECLARE_ENUM_FLAG_OPERATORS(ImageViewFlagBits)
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DECLARE_ENUM_FLAG_OPERATORS(ImageViewFlagBits)
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struct ImageViewBase {
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struct ImageViewBase {
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explicit ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info,
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explicit ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_info, ImageId image_id,
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ImageId image_id);
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GPUVAddr addr);
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explicit ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info);
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explicit ImageViewBase(const ImageInfo& info, const ImageViewInfo& view_info, GPUVAddr addr);
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explicit ImageViewBase(const NullImageViewParams&);
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explicit ImageViewBase(const NullImageViewParams&);
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[[nodiscard]] bool IsBuffer() const noexcept {
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[[nodiscard]] bool IsBuffer() const noexcept {
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@ -34,6 +34,7 @@ struct ImageViewBase {
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}
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}
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ImageId image_id{};
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ImageId image_id{};
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GPUVAddr gpu_addr = 0;
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PixelFormat format{};
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PixelFormat format{};
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ImageViewType type{};
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ImageViewType type{};
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SubresourceRange range;
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SubresourceRange range;
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@ -10,6 +10,7 @@
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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// Define all features which may be used by the implementation here.
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// Define all features which may be used by the implementation here.
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@ -510,7 +511,7 @@ public:
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/// Returns true when a known debugging tool is attached.
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/// Returns true when a known debugging tool is attached.
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bool HasDebuggingToolAttached() const {
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bool HasDebuggingToolAttached() const {
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return has_renderdoc || has_nsight_graphics;
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return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
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}
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}
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/// Returns true when the device does not properly support cube compatibility.
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/// Returns true when the device does not properly support cube compatibility.
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