Kernel: Change WaitObject to Synchronization object. In order to better reflect RE.
This commit is contained in:
parent
84ea9c2b42
commit
c5aefe42aa
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@ -181,14 +181,14 @@ add_library(core STATIC
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hle/kernel/svc.cpp
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hle/kernel/svc.cpp
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hle/kernel/svc.h
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hle/kernel/svc.h
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hle/kernel/svc_wrap.h
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hle/kernel/svc_wrap.h
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hle/kernel/synchronization_object.cpp
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hle/kernel/synchronization_object.h
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hle/kernel/thread.cpp
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hle/kernel/thread.cpp
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hle/kernel/thread.h
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hle/kernel/thread.h
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hle/kernel/transfer_memory.cpp
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hle/kernel/transfer_memory.cpp
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hle/kernel/transfer_memory.h
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hle/kernel/transfer_memory.h
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hle/kernel/vm_manager.cpp
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hle/kernel/vm_manager.cpp
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hle/kernel/vm_manager.h
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hle/kernel/vm_manager.h
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hle/kernel/wait_object.cpp
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hle/kernel/wait_object.h
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hle/kernel/writable_event.cpp
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hle/kernel/writable_event.cpp
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hle/kernel/writable_event.h
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hle/kernel/writable_event.h
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hle/lock.cpp
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hle/lock.cpp
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@ -12,7 +12,7 @@
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namespace Kernel {
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namespace Kernel {
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ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {}
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ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
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ClientSession::~ClientSession() {
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ClientSession::~ClientSession() {
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// This destructor will be called automatically when the last ClientSession handle is closed by
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// This destructor will be called automatically when the last ClientSession handle is closed by
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@ -7,7 +7,7 @@
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#include <memory>
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#include <memory>
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#include <string>
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#include <string>
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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union ResultCode;
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union ResultCode;
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@ -22,7 +22,7 @@ class KernelCore;
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class Session;
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class Session;
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class Thread;
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class Thread;
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class ClientSession final : public WaitObject {
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class ClientSession final : public SynchronizationObject {
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public:
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public:
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explicit ClientSession(KernelCore& kernel);
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explicit ClientSession(KernelCore& kernel);
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~ClientSession() override;
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~ClientSession() override;
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@ -47,15 +47,15 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
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const std::string& reason, u64 timeout, WakeupCallback&& callback,
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const std::string& reason, u64 timeout, WakeupCallback&& callback,
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std::shared_ptr<WritableEvent> writable_event) {
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std::shared_ptr<WritableEvent> writable_event) {
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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// Put the client thread to sleep until the wait event is signaled or the timeout expires.
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thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason,
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thread->SetWakeupCallback(
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std::shared_ptr<Thread> thread,
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[context = *this, callback](ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<WaitObject> object,
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std::shared_ptr<SynchronizationObject> object,
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std::size_t index) mutable -> bool {
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std::size_t index) mutable -> bool {
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ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
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ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
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callback(thread, context, reason);
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callback(thread, context, reason);
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context.WriteToOutgoingCommandBuffer(*thread);
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context.WriteToOutgoingCommandBuffer(*thread);
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return true;
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return true;
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});
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});
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auto& kernel = Core::System::GetInstance().Kernel();
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auto& kernel = Core::System::GetInstance().Kernel();
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if (!writable_event) {
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if (!writable_event) {
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@ -67,7 +67,7 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
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const auto readable_event{writable_event->GetReadableEvent()};
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const auto readable_event{writable_event->GetReadableEvent()};
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writable_event->Clear();
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writable_event->Clear();
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thread->SetStatus(ThreadStatus::WaitHLEEvent);
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thread->SetStatus(ThreadStatus::WaitHLEEvent);
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thread->SetWaitObjects({readable_event});
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thread->SetSynchronizationObjects({readable_event});
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readable_event->AddWaitingThread(thread);
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readable_event->AddWaitingThread(thread);
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if (timeout > 0) {
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if (timeout > 0) {
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@ -54,10 +54,10 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
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if (thread->GetStatus() == ThreadStatus::WaitSynch ||
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if (thread->GetStatus() == ThreadStatus::WaitSynch ||
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thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
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thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
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// Remove the thread from each of its waiting objects' waitlists
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// Remove the thread from each of its waiting objects' waitlists
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for (const auto& object : thread->GetWaitObjects()) {
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for (const auto& object : thread->GetSynchronizationObjects()) {
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object->RemoveWaitingThread(thread);
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object->RemoveWaitingThread(thread);
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}
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}
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thread->ClearWaitObjects();
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thread->ClearSynchronizationObjects();
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// Invoke the wakeup callback before clearing the wait objects
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// Invoke the wakeup callback before clearing the wait objects
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if (thread->HasWakeupCallback()) {
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if (thread->HasWakeupCallback()) {
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@ -337,7 +337,7 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
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}
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}
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Process::Process(Core::System& system)
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Process::Process(Core::System& system)
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: WaitObject{system.Kernel()}, vm_manager{system},
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: SynchronizationObject{system.Kernel()}, vm_manager{system},
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address_arbiter{system}, mutex{system}, system{system} {}
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address_arbiter{system}, mutex{system}, system{system} {}
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Process::~Process() = default;
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Process::~Process() = default;
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@ -15,8 +15,8 @@
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/mutex.h"
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#include "core/hle/kernel/process_capability.h"
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#include "core/hle/kernel/process_capability.h"
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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namespace Core {
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namespace Core {
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@ -60,7 +60,7 @@ enum class ProcessStatus {
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DebugBreak,
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DebugBreak,
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};
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};
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class Process final : public WaitObject {
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class Process final : public SynchronizationObject {
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public:
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public:
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explicit Process(Core::System& system);
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explicit Process(Core::System& system);
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~Process() override;
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~Process() override;
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@ -11,7 +11,7 @@
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namespace Kernel {
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namespace Kernel {
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ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
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ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {}
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ReadableEvent::~ReadableEvent() = default;
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ReadableEvent::~ReadableEvent() = default;
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bool ReadableEvent::ShouldWait(const Thread* thread) const {
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bool ReadableEvent::ShouldWait(const Thread* thread) const {
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@ -5,7 +5,7 @@
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#pragma once
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#pragma once
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/synchronization_object.h"
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union ResultCode;
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union ResultCode;
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@ -14,7 +14,7 @@ namespace Kernel {
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class KernelCore;
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class KernelCore;
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class WritableEvent;
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class WritableEvent;
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class ReadableEvent final : public WaitObject {
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class ReadableEvent final : public SynchronizationObject {
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friend class WritableEvent;
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friend class WritableEvent;
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public:
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public:
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@ -13,7 +13,7 @@
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namespace Kernel {
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namespace Kernel {
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ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {}
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ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {}
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ServerPort::~ServerPort() = default;
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ServerPort::~ServerPort() = default;
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ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
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ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
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@ -10,7 +10,7 @@
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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namespace Kernel {
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namespace Kernel {
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@ -20,7 +20,7 @@ class KernelCore;
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class ServerSession;
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class ServerSession;
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class SessionRequestHandler;
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class SessionRequestHandler;
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class ServerPort final : public WaitObject {
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class ServerPort final : public SynchronizationObject {
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public:
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public:
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explicit ServerPort(KernelCore& kernel);
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explicit ServerPort(KernelCore& kernel);
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~ServerPort() override;
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~ServerPort() override;
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@ -24,7 +24,7 @@
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namespace Kernel {
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namespace Kernel {
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ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {}
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ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
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ServerSession::~ServerSession() = default;
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ServerSession::~ServerSession() = default;
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ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
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ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
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@ -10,7 +10,7 @@
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#include <vector>
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#include <vector>
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#include "common/threadsafe_queue.h"
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#include "common/threadsafe_queue.h"
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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namespace Memory {
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namespace Memory {
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@ -41,7 +41,7 @@ class Thread;
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* After the server replies to the request, the response is marshalled back to the caller's
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* After the server replies to the request, the response is marshalled back to the caller's
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* TLS buffer and control is transferred back to it.
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* TLS buffer and control is transferred back to it.
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*/
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*/
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class ServerSession final : public WaitObject {
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class ServerSession final : public SynchronizationObject {
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public:
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public:
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explicit ServerSession(KernelCore& kernel);
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explicit ServerSession(KernelCore& kernel);
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~ServerSession() override;
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~ServerSession() override;
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@ -9,7 +9,7 @@
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namespace Kernel {
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namespace Kernel {
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Session::Session(KernelCore& kernel) : WaitObject{kernel} {}
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Session::Session(KernelCore& kernel) : SynchronizationObject{kernel} {}
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Session::~Session() = default;
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Session::~Session() = default;
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Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
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Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
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@ -8,7 +8,7 @@
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#include <string>
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#include <string>
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#include <utility>
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#include <utility>
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#include "core/hle/kernel/wait_object.h"
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#include "core/hle/kernel/synchronization_object.h"
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namespace Kernel {
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namespace Kernel {
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@ -19,7 +19,7 @@ class ServerSession;
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* Parent structure to link the client and server endpoints of a session with their associated
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* Parent structure to link the client and server endpoints of a session with their associated
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* client port.
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* client port.
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*/
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*/
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class Session final : public WaitObject {
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class Session final : public SynchronizationObject {
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public:
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public:
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explicit Session(KernelCore& kernel);
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explicit Session(KernelCore& kernel);
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~Session() override;
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~Session() override;
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@ -435,7 +435,8 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
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/// Default thread wakeup callback for WaitSynchronization
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/// Default thread wakeup callback for WaitSynchronization
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static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
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std::shared_ptr<WaitObject> object, std::size_t index) {
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std::shared_ptr<SynchronizationObject> object,
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std::size_t index) {
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ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
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ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
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if (reason == ThreadWakeupReason::Timeout) {
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if (reason == ThreadWakeupReason::Timeout) {
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@ -473,13 +474,13 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
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auto* const thread = system.CurrentScheduler().GetCurrentThread();
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auto* const thread = system.CurrentScheduler().GetCurrentThread();
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using ObjectPtr = Thread::ThreadWaitObjects::value_type;
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using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type;
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Thread::ThreadWaitObjects objects(handle_count);
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Thread::ThreadSynchronizationObjects objects(handle_count);
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const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
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const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
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for (u64 i = 0; i < handle_count; ++i) {
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for (u64 i = 0; i < handle_count; ++i) {
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const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
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const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
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const auto object = handle_table.Get<WaitObject>(handle);
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const auto object = handle_table.Get<SynchronizationObject>(handle);
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if (object == nullptr) {
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if (object == nullptr) {
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LOG_ERROR(Kernel_SVC, "Object is a nullptr");
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LOG_ERROR(Kernel_SVC, "Object is a nullptr");
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@ -496,7 +497,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
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if (itr != objects.end()) {
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if (itr != objects.end()) {
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// We found a ready object, acquire it and set the result value
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// We found a ready object, acquire it and set the result value
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WaitObject* object = itr->get();
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SynchronizationObject* object = itr->get();
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object->Acquire(thread);
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object->Acquire(thread);
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*index = static_cast<s32>(std::distance(objects.begin(), itr));
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*index = static_cast<s32>(std::distance(objects.begin(), itr));
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return RESULT_SUCCESS;
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return RESULT_SUCCESS;
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@ -519,7 +520,7 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
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object->AddWaitingThread(SharedFrom(thread));
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object->AddWaitingThread(SharedFrom(thread));
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}
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}
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thread->SetWaitObjects(std::move(objects));
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thread->SetSynchronizationObjects(std::move(objects));
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thread->SetStatus(ThreadStatus::WaitSynch);
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thread->SetStatus(ThreadStatus::WaitSynch);
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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// Create an event to wake the thread up after the specified nanosecond delay has passed
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/process.h"
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#include "core/hle/kernel/synchronization_object.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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namespace Kernel {
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namespace Kernel {
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WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {}
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SynchronizationObject::SynchronizationObject(KernelCore& kernel) : Object{kernel} {}
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WaitObject::~WaitObject() = default;
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SynchronizationObject::~SynchronizationObject() = default;
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void WaitObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
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void SynchronizationObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
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auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
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auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
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if (itr == waiting_threads.end())
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if (itr == waiting_threads.end())
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waiting_threads.push_back(std::move(thread));
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waiting_threads.push_back(std::move(thread));
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}
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}
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void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
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void SynchronizationObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
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auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
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auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
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// If a thread passed multiple handles to the same object,
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// If a thread passed multiple handles to the same object,
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// the kernel might attempt to remove the thread from the object's
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// the kernel might attempt to remove the thread from the object's
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@ -32,7 +33,7 @@ void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) {
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waiting_threads.erase(itr);
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waiting_threads.erase(itr);
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}
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}
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std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
std::shared_ptr<Thread> SynchronizationObject::GetHighestPriorityReadyThread() const {
|
||||||
Thread* candidate = nullptr;
|
Thread* candidate = nullptr;
|
||||||
u32 candidate_priority = THREADPRIO_LOWEST + 1;
|
u32 candidate_priority = THREADPRIO_LOWEST + 1;
|
||||||
|
|
||||||
|
@ -57,7 +58,7 @@ std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const {
|
||||||
return SharedFrom(candidate);
|
return SharedFrom(candidate);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
void SynchronizationObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||||
ASSERT(!ShouldWait(thread.get()));
|
ASSERT(!ShouldWait(thread.get()));
|
||||||
|
|
||||||
if (!thread) {
|
if (!thread) {
|
||||||
|
@ -65,7 +66,7 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (thread->IsSleepingOnWait()) {
|
if (thread->IsSleepingOnWait()) {
|
||||||
for (const auto& object : thread->GetWaitObjects()) {
|
for (const auto& object : thread->GetSynchronizationObjects()) {
|
||||||
ASSERT(!object->ShouldWait(thread.get()));
|
ASSERT(!object->ShouldWait(thread.get()));
|
||||||
object->Acquire(thread.get());
|
object->Acquire(thread.get());
|
||||||
}
|
}
|
||||||
|
@ -73,9 +74,9 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||||
Acquire(thread.get());
|
Acquire(thread.get());
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::size_t index = thread->GetWaitObjectIndex(SharedFrom(this));
|
const std::size_t index = thread->GetSynchronizationObjectIndex(SharedFrom(this));
|
||||||
|
|
||||||
thread->ClearWaitObjects();
|
thread->ClearSynchronizationObjects();
|
||||||
|
|
||||||
thread->CancelWakeupTimer();
|
thread->CancelWakeupTimer();
|
||||||
|
|
||||||
|
@ -90,13 +91,13 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaitObject::WakeupAllWaitingThreads() {
|
void SynchronizationObject::WakeupAllWaitingThreads() {
|
||||||
while (auto thread = GetHighestPriorityReadyThread()) {
|
while (auto thread = GetHighestPriorityReadyThread()) {
|
||||||
WakeupWaitingThread(thread);
|
WakeupWaitingThread(thread);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::vector<std::shared_ptr<Thread>>& WaitObject::GetWaitingThreads() const {
|
const std::vector<std::shared_ptr<Thread>>& SynchronizationObject::GetWaitingThreads() const {
|
||||||
return waiting_threads;
|
return waiting_threads;
|
||||||
}
|
}
|
||||||
|
|
|
@ -15,10 +15,10 @@ class KernelCore;
|
||||||
class Thread;
|
class Thread;
|
||||||
|
|
||||||
/// Class that represents a Kernel object that a thread can be waiting on
|
/// Class that represents a Kernel object that a thread can be waiting on
|
||||||
class WaitObject : public Object {
|
class SynchronizationObject : public Object {
|
||||||
public:
|
public:
|
||||||
explicit WaitObject(KernelCore& kernel);
|
explicit SynchronizationObject(KernelCore& kernel);
|
||||||
~WaitObject() override;
|
~SynchronizationObject() override;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Check if the specified thread should wait until the object is available
|
* Check if the specified thread should wait until the object is available
|
||||||
|
@ -65,11 +65,12 @@ private:
|
||||||
std::vector<std::shared_ptr<Thread>> waiting_threads;
|
std::vector<std::shared_ptr<Thread>> waiting_threads;
|
||||||
};
|
};
|
||||||
|
|
||||||
// Specialization of DynamicObjectCast for WaitObjects
|
// Specialization of DynamicObjectCast for SynchronizationObjects
|
||||||
template <>
|
template <>
|
||||||
inline std::shared_ptr<WaitObject> DynamicObjectCast<WaitObject>(std::shared_ptr<Object> object) {
|
inline std::shared_ptr<SynchronizationObject> DynamicObjectCast<SynchronizationObject>(
|
||||||
|
std::shared_ptr<Object> object) {
|
||||||
if (object != nullptr && object->IsWaitable()) {
|
if (object != nullptr && object->IsWaitable()) {
|
||||||
return std::static_pointer_cast<WaitObject>(object);
|
return std::static_pointer_cast<SynchronizationObject>(object);
|
||||||
}
|
}
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
|
@ -35,7 +35,7 @@ void Thread::Acquire(Thread* thread) {
|
||||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||||
}
|
}
|
||||||
|
|
||||||
Thread::Thread(KernelCore& kernel) : WaitObject{kernel} {}
|
Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {}
|
||||||
Thread::~Thread() = default;
|
Thread::~Thread() = default;
|
||||||
|
|
||||||
void Thread::Stop() {
|
void Thread::Stop() {
|
||||||
|
@ -215,7 +215,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) {
|
||||||
context.cpu_registers[1] = output;
|
context.cpu_registers[1] = output;
|
||||||
}
|
}
|
||||||
|
|
||||||
s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const {
|
s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
|
||||||
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
|
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
|
||||||
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
|
||||||
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
|
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
|
||||||
|
@ -336,14 +336,16 @@ void Thread::ChangeCore(u32 core, u64 mask) {
|
||||||
SetCoreAndAffinityMask(core, mask);
|
SetCoreAndAffinityMask(core, mask);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Thread::AllWaitObjectsReady() const {
|
bool Thread::AllSynchronizationObjectsReady() const {
|
||||||
return std::none_of(
|
return std::none_of(wait_objects.begin(), wait_objects.end(),
|
||||||
wait_objects.begin(), wait_objects.end(),
|
[this](const std::shared_ptr<SynchronizationObject>& object) {
|
||||||
[this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); });
|
return object->ShouldWait(this);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||||
std::shared_ptr<WaitObject> object, std::size_t index) {
|
std::shared_ptr<SynchronizationObject> object,
|
||||||
|
std::size_t index) {
|
||||||
ASSERT(wakeup_callback);
|
ASSERT(wakeup_callback);
|
||||||
return wakeup_callback(reason, std::move(thread), std::move(object), index);
|
return wakeup_callback(reason, std::move(thread), std::move(object), index);
|
||||||
}
|
}
|
||||||
|
|
|
@ -11,7 +11,7 @@
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "core/arm/arm_interface.h"
|
#include "core/arm/arm_interface.h"
|
||||||
#include "core/hle/kernel/object.h"
|
#include "core/hle/kernel/object.h"
|
||||||
#include "core/hle/kernel/wait_object.h"
|
#include "core/hle/kernel/synchronization_object.h"
|
||||||
#include "core/hle/result.h"
|
#include "core/hle/result.h"
|
||||||
|
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
|
@ -95,7 +95,7 @@ enum class ThreadSchedMasks : u32 {
|
||||||
ForcePauseMask = 0x0070,
|
ForcePauseMask = 0x0070,
|
||||||
};
|
};
|
||||||
|
|
||||||
class Thread final : public WaitObject {
|
class Thread final : public SynchronizationObject {
|
||||||
public:
|
public:
|
||||||
explicit Thread(KernelCore& kernel);
|
explicit Thread(KernelCore& kernel);
|
||||||
~Thread() override;
|
~Thread() override;
|
||||||
|
@ -104,11 +104,11 @@ public:
|
||||||
|
|
||||||
using ThreadContext = Core::ARM_Interface::ThreadContext;
|
using ThreadContext = Core::ARM_Interface::ThreadContext;
|
||||||
|
|
||||||
using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>;
|
using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>;
|
||||||
|
|
||||||
using WakeupCallback =
|
using WakeupCallback =
|
||||||
std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||||
std::shared_ptr<WaitObject> object, std::size_t index)>;
|
std::shared_ptr<SynchronizationObject> object, std::size_t index)>;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates and returns a new thread. The new thread is immediately scheduled
|
* Creates and returns a new thread. The new thread is immediately scheduled
|
||||||
|
@ -233,7 +233,7 @@ public:
|
||||||
*
|
*
|
||||||
* @param object Object to query the index of.
|
* @param object Object to query the index of.
|
||||||
*/
|
*/
|
||||||
s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const;
|
s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Stops a thread, invalidating it from further use
|
* Stops a thread, invalidating it from further use
|
||||||
|
@ -314,15 +314,15 @@ public:
|
||||||
return owner_process;
|
return owner_process;
|
||||||
}
|
}
|
||||||
|
|
||||||
const ThreadWaitObjects& GetWaitObjects() const {
|
const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
|
||||||
return wait_objects;
|
return wait_objects;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetWaitObjects(ThreadWaitObjects objects) {
|
void SetSynchronizationObjects(ThreadSynchronizationObjects objects) {
|
||||||
wait_objects = std::move(objects);
|
wait_objects = std::move(objects);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClearWaitObjects() {
|
void ClearSynchronizationObjects() {
|
||||||
for (const auto& waiting_object : wait_objects) {
|
for (const auto& waiting_object : wait_objects) {
|
||||||
waiting_object->RemoveWaitingThread(SharedFrom(this));
|
waiting_object->RemoveWaitingThread(SharedFrom(this));
|
||||||
}
|
}
|
||||||
|
@ -330,7 +330,7 @@ public:
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Determines whether all the objects this thread is waiting on are ready.
|
/// Determines whether all the objects this thread is waiting on are ready.
|
||||||
bool AllWaitObjectsReady() const;
|
bool AllSynchronizationObjectsReady() const;
|
||||||
|
|
||||||
const MutexWaitingThreads& GetMutexWaitingThreads() const {
|
const MutexWaitingThreads& GetMutexWaitingThreads() const {
|
||||||
return wait_mutex_threads;
|
return wait_mutex_threads;
|
||||||
|
@ -395,7 +395,7 @@ public:
|
||||||
* will cause an assertion to trigger.
|
* will cause an assertion to trigger.
|
||||||
*/
|
*/
|
||||||
bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
|
||||||
std::shared_ptr<WaitObject> object, std::size_t index);
|
std::shared_ptr<SynchronizationObject> object, std::size_t index);
|
||||||
|
|
||||||
u32 GetIdealCore() const {
|
u32 GetIdealCore() const {
|
||||||
return ideal_core;
|
return ideal_core;
|
||||||
|
@ -494,7 +494,7 @@ private:
|
||||||
|
|
||||||
/// Objects that the thread is waiting on, in the same order as they were
|
/// Objects that the thread is waiting on, in the same order as they were
|
||||||
/// passed to WaitSynchronization.
|
/// passed to WaitSynchronization.
|
||||||
ThreadWaitObjects wait_objects;
|
ThreadSynchronizationObjects wait_objects;
|
||||||
|
|
||||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||||
MutexWaitingThreads wait_mutex_threads;
|
MutexWaitingThreads wait_mutex_threads;
|
||||||
|
|
|
@ -12,8 +12,8 @@
|
||||||
#include "core/hle/kernel/process.h"
|
#include "core/hle/kernel/process.h"
|
||||||
#include "core/hle/kernel/readable_event.h"
|
#include "core/hle/kernel/readable_event.h"
|
||||||
#include "core/hle/kernel/scheduler.h"
|
#include "core/hle/kernel/scheduler.h"
|
||||||
|
#include "core/hle/kernel/synchronization_object.h"
|
||||||
#include "core/hle/kernel/thread.h"
|
#include "core/hle/kernel/thread.h"
|
||||||
#include "core/hle/kernel/wait_object.h"
|
|
||||||
#include "core/memory.h"
|
#include "core/memory.h"
|
||||||
|
|
||||||
WaitTreeItem::WaitTreeItem() = default;
|
WaitTreeItem::WaitTreeItem() = default;
|
||||||
|
@ -133,8 +133,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
WaitTreeWaitObject::WaitTreeWaitObject(const Kernel::WaitObject& o) : object(o) {}
|
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& o)
|
||||||
WaitTreeWaitObject::~WaitTreeWaitObject() = default;
|
: object(o) {}
|
||||||
|
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
|
||||||
|
|
||||||
WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
|
WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
|
||||||
WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
|
WaitTreeExpandableItem::~WaitTreeExpandableItem() = default;
|
||||||
|
@ -143,25 +144,26 @@ bool WaitTreeExpandableItem::IsExpandable() const {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
QString WaitTreeWaitObject::GetText() const {
|
QString WaitTreeSynchronizationObject::GetText() const {
|
||||||
return tr("[%1]%2 %3")
|
return tr("[%1]%2 %3")
|
||||||
.arg(object.GetObjectId())
|
.arg(object.GetObjectId())
|
||||||
.arg(QString::fromStdString(object.GetTypeName()),
|
.arg(QString::fromStdString(object.GetTypeName()),
|
||||||
QString::fromStdString(object.GetName()));
|
QString::fromStdString(object.GetName()));
|
||||||
}
|
}
|
||||||
|
|
||||||
std::unique_ptr<WaitTreeWaitObject> WaitTreeWaitObject::make(const Kernel::WaitObject& object) {
|
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
|
||||||
|
const Kernel::SynchronizationObject& object) {
|
||||||
switch (object.GetHandleType()) {
|
switch (object.GetHandleType()) {
|
||||||
case Kernel::HandleType::ReadableEvent:
|
case Kernel::HandleType::ReadableEvent:
|
||||||
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
|
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::ReadableEvent&>(object));
|
||||||
case Kernel::HandleType::Thread:
|
case Kernel::HandleType::Thread:
|
||||||
return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
|
return std::make_unique<WaitTreeThread>(static_cast<const Kernel::Thread&>(object));
|
||||||
default:
|
default:
|
||||||
return std::make_unique<WaitTreeWaitObject>(object);
|
return std::make_unique<WaitTreeSynchronizationObject>(object);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() const {
|
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChildren() const {
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> list;
|
std::vector<std::unique_ptr<WaitTreeItem>> list;
|
||||||
|
|
||||||
const auto& threads = object.GetWaitingThreads();
|
const auto& threads = object.GetWaitingThreads();
|
||||||
|
@ -173,8 +175,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeWaitObject::GetChildren() con
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
WaitTreeObjectList::WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::WaitObject>>& list,
|
WaitTreeObjectList::WaitTreeObjectList(
|
||||||
bool w_all)
|
const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list, bool w_all)
|
||||||
: object_list(list), wait_all(w_all) {}
|
: object_list(list), wait_all(w_all) {}
|
||||||
|
|
||||||
WaitTreeObjectList::~WaitTreeObjectList() = default;
|
WaitTreeObjectList::~WaitTreeObjectList() = default;
|
||||||
|
@ -188,11 +190,12 @@ QString WaitTreeObjectList::GetText() const {
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
|
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
|
std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
|
||||||
std::transform(object_list.begin(), object_list.end(), list.begin(),
|
std::transform(object_list.begin(), object_list.end(), list.begin(),
|
||||||
[](const auto& t) { return WaitTreeWaitObject::make(*t); });
|
[](const auto& t) { return WaitTreeSynchronizationObject::make(*t); });
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread) : WaitTreeWaitObject(thread) {}
|
WaitTreeThread::WaitTreeThread(const Kernel::Thread& thread)
|
||||||
|
: WaitTreeSynchronizationObject(thread) {}
|
||||||
WaitTreeThread::~WaitTreeThread() = default;
|
WaitTreeThread::~WaitTreeThread() = default;
|
||||||
|
|
||||||
QString WaitTreeThread::GetText() const {
|
QString WaitTreeThread::GetText() const {
|
||||||
|
@ -241,7 +244,8 @@ QString WaitTreeThread::GetText() const {
|
||||||
const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
|
const QString pc_info = tr(" PC = 0x%1 LR = 0x%2")
|
||||||
.arg(context.pc, 8, 16, QLatin1Char{'0'})
|
.arg(context.pc, 8, 16, QLatin1Char{'0'})
|
||||||
.arg(context.cpu_registers[30], 8, 16, QLatin1Char{'0'});
|
.arg(context.cpu_registers[30], 8, 16, QLatin1Char{'0'});
|
||||||
return QStringLiteral("%1%2 (%3) ").arg(WaitTreeWaitObject::GetText(), pc_info, status);
|
return QStringLiteral("%1%2 (%3) ")
|
||||||
|
.arg(WaitTreeSynchronizationObject::GetText(), pc_info, status);
|
||||||
}
|
}
|
||||||
|
|
||||||
QColor WaitTreeThread::GetColor() const {
|
QColor WaitTreeThread::GetColor() const {
|
||||||
|
@ -273,7 +277,7 @@ QColor WaitTreeThread::GetColor() const {
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeWaitObject::GetChildren());
|
std::vector<std::unique_ptr<WaitTreeItem>> list(WaitTreeSynchronizationObject::GetChildren());
|
||||||
|
|
||||||
const auto& thread = static_cast<const Kernel::Thread&>(object);
|
const auto& thread = static_cast<const Kernel::Thread&>(object);
|
||||||
|
|
||||||
|
@ -314,7 +318,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
|
if (thread.GetStatus() == Kernel::ThreadStatus::WaitSynch) {
|
||||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjects(),
|
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetSynchronizationObjects(),
|
||||||
thread.IsSleepingOnWait()));
|
thread.IsSleepingOnWait()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -323,7 +327,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||||
return list;
|
return list;
|
||||||
}
|
}
|
||||||
|
|
||||||
WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object) : WaitTreeWaitObject(object) {}
|
WaitTreeEvent::WaitTreeEvent(const Kernel::ReadableEvent& object)
|
||||||
|
: WaitTreeSynchronizationObject(object) {}
|
||||||
WaitTreeEvent::~WaitTreeEvent() = default;
|
WaitTreeEvent::~WaitTreeEvent() = default;
|
||||||
|
|
||||||
WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
|
WaitTreeThreadList::WaitTreeThreadList(const std::vector<std::shared_ptr<Kernel::Thread>>& list)
|
||||||
|
|
|
@ -19,7 +19,7 @@ class EmuThread;
|
||||||
namespace Kernel {
|
namespace Kernel {
|
||||||
class HandleTable;
|
class HandleTable;
|
||||||
class ReadableEvent;
|
class ReadableEvent;
|
||||||
class WaitObject;
|
class SynchronizationObject;
|
||||||
class Thread;
|
class Thread;
|
||||||
} // namespace Kernel
|
} // namespace Kernel
|
||||||
|
|
||||||
|
@ -99,35 +99,37 @@ private:
|
||||||
const Kernel::Thread& thread;
|
const Kernel::Thread& thread;
|
||||||
};
|
};
|
||||||
|
|
||||||
class WaitTreeWaitObject : public WaitTreeExpandableItem {
|
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
explicit WaitTreeWaitObject(const Kernel::WaitObject& object);
|
explicit WaitTreeSynchronizationObject(const Kernel::SynchronizationObject& object);
|
||||||
~WaitTreeWaitObject() override;
|
~WaitTreeSynchronizationObject() override;
|
||||||
|
|
||||||
static std::unique_ptr<WaitTreeWaitObject> make(const Kernel::WaitObject& object);
|
static std::unique_ptr<WaitTreeSynchronizationObject> make(
|
||||||
|
const Kernel::SynchronizationObject& object);
|
||||||
QString GetText() const override;
|
QString GetText() const override;
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
const Kernel::WaitObject& object;
|
const Kernel::SynchronizationObject& object;
|
||||||
};
|
};
|
||||||
|
|
||||||
class WaitTreeObjectList : public WaitTreeExpandableItem {
|
class WaitTreeObjectList : public WaitTreeExpandableItem {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::WaitObject>>& list, bool wait_all);
|
WaitTreeObjectList(const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& list,
|
||||||
|
bool wait_all);
|
||||||
~WaitTreeObjectList() override;
|
~WaitTreeObjectList() override;
|
||||||
|
|
||||||
QString GetText() const override;
|
QString GetText() const override;
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const std::vector<std::shared_ptr<Kernel::WaitObject>>& object_list;
|
const std::vector<std::shared_ptr<Kernel::SynchronizationObject>>& object_list;
|
||||||
bool wait_all;
|
bool wait_all;
|
||||||
};
|
};
|
||||||
|
|
||||||
class WaitTreeThread : public WaitTreeWaitObject {
|
class WaitTreeThread : public WaitTreeSynchronizationObject {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
explicit WaitTreeThread(const Kernel::Thread& thread);
|
explicit WaitTreeThread(const Kernel::Thread& thread);
|
||||||
|
@ -138,7 +140,7 @@ public:
|
||||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||||
};
|
};
|
||||||
|
|
||||||
class WaitTreeEvent : public WaitTreeWaitObject {
|
class WaitTreeEvent : public WaitTreeSynchronizationObject {
|
||||||
Q_OBJECT
|
Q_OBJECT
|
||||||
public:
|
public:
|
||||||
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
|
explicit WaitTreeEvent(const Kernel::ReadableEvent& object);
|
||||||
|
|
Loading…
Reference in a new issue