Merge pull request #7187 from FernandoS27/boy-i-say-boy
NVHost_Ctrl: Force wait if the gpu falls behind too long.
This commit is contained in:
commit
aef3ae1cb9
|
@ -140,25 +140,45 @@ struct System::Impl {
|
|||
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
|
||||
|
||||
SystemResultStatus Run() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
kernel.Suspend(false);
|
||||
core_timing.SyncPause(false);
|
||||
cpu_manager.Pause(false);
|
||||
is_paused = false;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
SystemResultStatus Pause() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
core_timing.SyncPause(true);
|
||||
kernel.Suspend(true);
|
||||
cpu_manager.Pause(true);
|
||||
is_paused = true;
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> StallCPU() {
|
||||
std::unique_lock<std::mutex> lk(suspend_guard);
|
||||
kernel.Suspend(true);
|
||||
core_timing.SyncPause(true);
|
||||
cpu_manager.Pause(true);
|
||||
return lk;
|
||||
}
|
||||
|
||||
void UnstallCPU() {
|
||||
if (!is_paused) {
|
||||
core_timing.SyncPause(false);
|
||||
kernel.Suspend(false);
|
||||
cpu_manager.Pause(false);
|
||||
}
|
||||
}
|
||||
|
||||
SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(Core, "initialized OK");
|
||||
|
||||
|
@ -367,6 +387,9 @@ struct System::Impl {
|
|||
return perf_stats->GetAndResetStats(core_timing.GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
std::mutex suspend_guard;
|
||||
bool is_paused{};
|
||||
|
||||
Timing::CoreTiming core_timing;
|
||||
Kernel::KernelCore kernel;
|
||||
/// RealVfsFilesystem instance
|
||||
|
@ -464,6 +487,14 @@ void System::Shutdown() {
|
|||
impl->Shutdown();
|
||||
}
|
||||
|
||||
std::unique_lock<std::mutex> System::StallCPU() {
|
||||
return impl->StallCPU();
|
||||
}
|
||||
|
||||
void System::UnstallCPU() {
|
||||
impl->UnstallCPU();
|
||||
}
|
||||
|
||||
SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_id, program_index);
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
|
@ -160,6 +161,9 @@ public:
|
|||
/// Shutdown the emulated system.
|
||||
void Shutdown();
|
||||
|
||||
std::unique_lock<std::mutex> StallCPU();
|
||||
void UnstallCPU();
|
||||
|
||||
/**
|
||||
* Load an executable application.
|
||||
* @param emu_window Reference to the host-system window used for video output and keyboard
|
||||
|
|
|
@ -92,6 +92,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
|||
if (syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = syncpoint_manager.GetSyncpointMin(params.syncpt_id);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
|
@ -99,6 +100,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
|||
syncpoint_manager.IsSyncpointExpired(params.syncpt_id, params.threshold)) {
|
||||
params.value = new_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
|
@ -117,6 +119,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
|||
event.event->GetWritableEvent().Signal();
|
||||
params.value = current_syncpoint_value;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
const u32 target_value = current_syncpoint_value - diff;
|
||||
|
@ -146,6 +149,16 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
|||
}
|
||||
params.value |= event_id;
|
||||
event.event->GetWritableEvent().Clear();
|
||||
if (events_interface.failed[event_id]) {
|
||||
{
|
||||
auto lk = system.StallCPU();
|
||||
gpu.WaitFence(params.syncpt_id, target_value);
|
||||
system.UnstallCPU();
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
events_interface.failed[event_id] = false;
|
||||
return NvResult::Success;
|
||||
}
|
||||
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return NvResult::Timeout;
|
||||
|
@ -201,6 +214,7 @@ NvResult nvhost_ctrl::IocCtrlClearEventWait(const std::vector<u8>& input, std::v
|
|||
if (events_interface.status[event_id] == EventState::Waiting) {
|
||||
events_interface.LiberateEvent(event_id);
|
||||
}
|
||||
events_interface.failed[event_id] = true;
|
||||
|
||||
syncpoint_manager.RefreshSyncpoint(events_interface.events[event_id].fence.id);
|
||||
|
||||
|
|
|
@ -49,6 +49,8 @@ struct EventInterface {
|
|||
std::array<EventState, MaxNvEvents> status{};
|
||||
// Tells if an NVEvent is registered or not
|
||||
std::array<bool, MaxNvEvents> registered{};
|
||||
// Tells the NVEvent that it has failed.
|
||||
std::array<bool, MaxNvEvents> failed{};
|
||||
// When an NVEvent is waiting on GPU interrupt, this is the sync_point
|
||||
// associated with it.
|
||||
std::array<u32, MaxNvEvents> assigned_syncpt{};
|
||||
|
|
Loading…
Reference in a new issue