Reverted dirty code in main.
This commit is contained in:
parent
ac6290bea7
commit
ae2130470e
|
@ -2839,8 +2839,7 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||||
|
|
||||||
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
|
QDesktopServices::openUrl(QUrl(QStringLiteral("https://yuzu-emu.org/game/") + directory));
|
||||||
}
|
}
|
||||||
// TODO: Implement shortcut creation for macOS
|
|
||||||
#if !defined(__APPLE__)
|
|
||||||
bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
|
bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
|
||||||
const std::string& comment,
|
const std::string& comment,
|
||||||
const std::filesystem::path& icon_path,
|
const std::filesystem::path& icon_path,
|
||||||
|
@ -2998,11 +2997,9 @@ bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_vi
|
||||||
: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
|
: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
#endif // !defined(__APPLE__)
|
|
||||||
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
|
void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& game_path,
|
||||||
GameListShortcutTarget target) {
|
GameListShortcutTarget target) {
|
||||||
// TODO: Implement shortcut creation for macOS
|
|
||||||
#if !defined(__APPLE__)
|
|
||||||
std::string game_title;
|
std::string game_title;
|
||||||
QString qt_game_title;
|
QString qt_game_title;
|
||||||
std::filesystem::path out_icon_path;
|
std::filesystem::path out_icon_path;
|
||||||
|
@ -3096,7 +3093,6 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
|
||||||
}
|
}
|
||||||
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
|
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ERROR,
|
||||||
qt_game_title);
|
qt_game_title);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
|
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
|
||||||
|
|
|
@ -441,8 +441,6 @@ private:
|
||||||
bool ConfirmShutdownGame();
|
bool ConfirmShutdownGame();
|
||||||
|
|
||||||
QString GetTasStateDescription() const;
|
QString GetTasStateDescription() const;
|
||||||
// TODO: Implement shortcut creation for macOS
|
|
||||||
#if !defined(__APPLE__)
|
|
||||||
bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
|
bool CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title);
|
||||||
bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
|
bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
|
||||||
std::filesystem::path& out_icon_path);
|
std::filesystem::path& out_icon_path);
|
||||||
|
@ -451,7 +449,6 @@ private:
|
||||||
const std::filesystem::path& command, const std::string& arguments,
|
const std::filesystem::path& command, const std::string& arguments,
|
||||||
const std::string& categories, const std::string& keywords,
|
const std::string& categories, const std::string& keywords,
|
||||||
const std::string& name);
|
const std::string& name);
|
||||||
#endif
|
|
||||||
/**
|
/**
|
||||||
* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
|
* Mimic the behavior of QMessageBox::question but link controller navigation to the dialog
|
||||||
* The only difference is that it returns a boolean.
|
* The only difference is that it returns a boolean.
|
||||||
|
|
Loading…
Reference in a new issue