hid/gesture: Ensure all ID arrays are initialized
Makes for deterministic initial state.
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@ -180,10 +180,10 @@ private:
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std::unique_ptr<Input::TouchDevice> touch_mouse_device;
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std::unique_ptr<Input::TouchDevice> touch_mouse_device;
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std::unique_ptr<Input::TouchDevice> touch_udp_device;
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std::unique_ptr<Input::TouchDevice> touch_udp_device;
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std::unique_ptr<Input::TouchDevice> touch_btn_device;
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std::unique_ptr<Input::TouchDevice> touch_btn_device;
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std::array<size_t, MAX_FINGERS> mouse_finger_id;
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std::array<size_t, MAX_FINGERS> mouse_finger_id{};
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std::array<size_t, MAX_FINGERS> keyboard_finger_id;
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std::array<size_t, MAX_FINGERS> keyboard_finger_id{};
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std::array<size_t, MAX_FINGERS> udp_finger_id;
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std::array<size_t, MAX_FINGERS> udp_finger_id{};
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std::array<Finger, MAX_POINTS> fingers;
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std::array<Finger, MAX_POINTS> fingers{};
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GestureProperties last_gesture{};
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GestureProperties last_gesture{};
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s64_le last_update_timestamp{};
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s64_le last_update_timestamp{};
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s64_le last_tap_timestamp{};
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s64_le last_tap_timestamp{};
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