codec: Improve libav memory alloc and cleanup
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bc3efb79cc
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a832aa699f
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@ -20,6 +20,12 @@ namespace {
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constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
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constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
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constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
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constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
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void AVPacketDeleter(AVPacket* ptr) {
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av_packet_free(&ptr);
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}
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using AVPacketPtr = std::unique_ptr<AVPacket, decltype(&AVPacketDeleter)>;
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AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
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AVPixelFormat GetGpuFormat(AVCodecContext* av_codec_ctx, const AVPixelFormat* pix_fmts) {
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for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
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for (const AVPixelFormat* p = pix_fmts; *p != AV_PIX_FMT_NONE; ++p) {
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if (*p == av_codec_ctx->pix_fmt) {
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if (*p == av_codec_ctx->pix_fmt) {
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@ -46,11 +52,7 @@ Codec::~Codec() {
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return;
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return;
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}
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}
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// Free libav memory
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// Free libav memory
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avcodec_send_packet(av_codec_ctx, nullptr);
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avcodec_free_context(&av_codec_ctx);
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AVFramePtr av_frame{av_frame_alloc(), AVFrameDeleter};
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avcodec_receive_frame(av_codec_ctx, av_frame.get());
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avcodec_flush_buffers(av_codec_ctx);
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avcodec_close(av_codec_ctx);
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av_buffer_unref(&av_gpu_decoder);
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av_buffer_unref(&av_gpu_decoder);
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}
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}
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@ -111,6 +113,11 @@ bool Codec::CreateGpuAvDevice() {
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return false;
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return false;
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}
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}
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void Codec::InitializeAvCodecContext() {
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av_codec_ctx = avcodec_alloc_context3(av_codec);
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av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
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}
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void Codec::InitializeGpuDecoder() {
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void Codec::InitializeGpuDecoder() {
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if (!CreateGpuAvDevice()) {
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if (!CreateGpuAvDevice()) {
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av_buffer_unref(&av_gpu_decoder);
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av_buffer_unref(&av_gpu_decoder);
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@ -135,13 +142,11 @@ void Codec::Initialize() {
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}
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}
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}();
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}();
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av_codec = avcodec_find_decoder(codec);
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av_codec = avcodec_find_decoder(codec);
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av_codec_ctx = avcodec_alloc_context3(av_codec);
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InitializeAvCodecContext();
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av_opt_set(av_codec_ctx->priv_data, "tune", "zerolatency", 0);
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InitializeGpuDecoder();
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InitializeGpuDecoder();
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if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
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if (const int res = avcodec_open2(av_codec_ctx, av_codec, nullptr); res < 0) {
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LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
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LOG_ERROR(Service_NVDRV, "avcodec_open2() Failed with result {}", res);
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avcodec_close(av_codec_ctx);
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avcodec_free_context(&av_codec_ctx);
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av_buffer_unref(&av_gpu_decoder);
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av_buffer_unref(&av_gpu_decoder);
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return;
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return;
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}
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}
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@ -174,17 +179,15 @@ void Codec::Decode() {
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frame_data = vp9_decoder->ComposeFrameHeader(state);
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frame_data = vp9_decoder->ComposeFrameHeader(state);
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vp9_hidden_frame = vp9_decoder->WasFrameHidden();
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vp9_hidden_frame = vp9_decoder->WasFrameHidden();
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}
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}
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AVPacket* packet = av_packet_alloc();
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AVPacketPtr packet{av_packet_alloc(), AVPacketDeleter};
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if (!packet) {
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if (!packet) {
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LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
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LOG_ERROR(Service_NVDRV, "av_packet_alloc failed");
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return;
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return;
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}
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}
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packet->data = frame_data.data();
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packet->data = frame_data.data();
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packet->size = static_cast<s32>(frame_data.size());
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packet->size = static_cast<s32>(frame_data.size());
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const int send_pkt_ret = avcodec_send_packet(av_codec_ctx, packet);
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if (const int res = avcodec_send_packet(av_codec_ctx, packet.get()); res != 0) {
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av_packet_free(&packet);
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LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", res);
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if (send_pkt_ret != 0) {
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LOG_DEBUG(Service_NVDRV, "avcodec_send_packet error {}", send_pkt_ret);
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return;
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return;
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}
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}
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// Only receive/store visible frames
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// Only receive/store visible frames
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@ -55,6 +55,8 @@ public:
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[[nodiscard]] std::string_view GetCurrentCodecName() const;
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[[nodiscard]] std::string_view GetCurrentCodecName() const;
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private:
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private:
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void InitializeAvCodecContext();
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void InitializeGpuDecoder();
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void InitializeGpuDecoder();
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bool CreateGpuAvDevice();
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bool CreateGpuAvDevice();
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