audio: Update service function tables
Updated based off information provided by Switchbrew.
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@ -22,20 +22,22 @@ class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
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public:
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explicit IAudioRenderer(AudioCore::AudioRendererParameter audren_params)
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: ServiceFramework("IAudioRenderer") {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IAudioRenderer::GetAudioRendererSampleRate, "GetAudioRendererSampleRate"},
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{1, &IAudioRenderer::GetAudioRendererSampleCount, "GetAudioRendererSampleCount"},
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{2, &IAudioRenderer::GetAudioRendererMixBufferCount, "GetAudioRendererMixBufferCount"},
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{3, &IAudioRenderer::GetAudioRendererState, "GetAudioRendererState"},
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{4, &IAudioRenderer::RequestUpdateAudioRenderer, "RequestUpdateAudioRenderer"},
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{5, &IAudioRenderer::StartAudioRenderer, "StartAudioRenderer"},
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{6, &IAudioRenderer::StopAudioRenderer, "StopAudioRenderer"},
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{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
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{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
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{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
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{3, &IAudioRenderer::GetState, "GetState"},
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{4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
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{5, &IAudioRenderer::Start, "Start"},
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{6, &IAudioRenderer::Stop, "Stop"},
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{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
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{8, nullptr, "SetAudioRendererRenderingTimeLimit"},
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{9, nullptr, "GetAudioRendererRenderingTimeLimit"},
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{10, nullptr, "RequestUpdateAudioRendererAuto"},
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{8, nullptr, "SetRenderingTimeLimit"},
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{9, nullptr, "GetRenderingTimeLimit"},
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{10, nullptr, "RequestUpdateAuto"},
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{11, nullptr, "ExecuteAudioRendererRendering"},
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};
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// clang-format on
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RegisterHandlers(functions);
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auto& kernel = Core::System::GetInstance().Kernel();
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@ -49,42 +51,42 @@ private:
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system_event->Signal();
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}
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void GetAudioRendererSampleRate(Kernel::HLERequestContext& ctx) {
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void GetSampleRate(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(renderer->GetSampleRate());
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LOG_DEBUG(Service_Audio, "called");
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}
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void GetAudioRendererSampleCount(Kernel::HLERequestContext& ctx) {
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void GetSampleCount(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(renderer->GetSampleCount());
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LOG_DEBUG(Service_Audio, "called");
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}
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void GetAudioRendererState(Kernel::HLERequestContext& ctx) {
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void GetState(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(static_cast<u32>(renderer->GetStreamState()));
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LOG_DEBUG(Service_Audio, "called");
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}
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void GetAudioRendererMixBufferCount(Kernel::HLERequestContext& ctx) {
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void GetMixBufferCount(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u32>(renderer->GetMixBufferCount());
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LOG_DEBUG(Service_Audio, "called");
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}
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void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
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void RequestUpdate(Kernel::HLERequestContext& ctx) {
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ctx.WriteBuffer(renderer->UpdateAudioRenderer(ctx.ReadBuffer()));
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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}
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void StartAudioRenderer(Kernel::HLERequestContext& ctx) {
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void Start(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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@ -92,7 +94,7 @@ private:
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LOG_WARNING(Service_Audio, "(STUBBED) called");
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}
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void StopAudioRenderer(Kernel::HLERequestContext& ctx) {
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void Stop(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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@ -129,6 +131,7 @@ public:
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{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
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{11, nullptr, "QueryAudioDeviceInputEvent"},
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{12, nullptr, "QueryAudioDeviceOutputEvent"},
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{13, nullptr, "GetAudioSystemMasterVolumeSetting"},
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};
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RegisterHandlers(functions);
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