GPU: Added viewport registers to Maxwell3D's reg structure.
This commit is contained in:
parent
a10baacf9e
commit
9b9de30086
|
@ -33,6 +33,7 @@ public:
|
|||
static constexpr size_t NUM_REGS = 0xE36;
|
||||
|
||||
static constexpr size_t NumRenderTargets = 8;
|
||||
static constexpr size_t NumViewports = 16;
|
||||
static constexpr size_t NumCBData = 16;
|
||||
static constexpr size_t NumVertexArrays = 32;
|
||||
static constexpr size_t NumVertexAttributes = 32;
|
||||
|
@ -186,7 +187,22 @@ public:
|
|||
}
|
||||
} rt[NumRenderTargets];
|
||||
|
||||
INSERT_PADDING_WORDS(0xDD);
|
||||
INSERT_PADDING_WORDS(0x80);
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 16, u32> x;
|
||||
BitField<16, 16, u32> width;
|
||||
};
|
||||
union {
|
||||
BitField<0, 16, u32> y;
|
||||
BitField<16, 16, u32> height;
|
||||
};
|
||||
float depth_range_near;
|
||||
float depth_range_far;
|
||||
} viewport[NumViewports];
|
||||
|
||||
INSERT_PADDING_WORDS(0x1D);
|
||||
|
||||
struct {
|
||||
u32 first;
|
||||
|
@ -462,6 +478,7 @@ private:
|
|||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(rt, 0x200);
|
||||
ASSERT_REG_POSITION(viewport, 0x300);
|
||||
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
|
|
Loading…
Reference in a new issue