buffer_cache: Only flush downloaded size
Fixes a regression unintentionally introduced by the garbage collector. This makes regular memory downloads only flush the requested sizes. This negatively affected Koei Tecmo games.
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@ -416,8 +416,9 @@ void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
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template <class P>
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template <class P>
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void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
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void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
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ForEachBufferInRange(cpu_addr, size,
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ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
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[&](BufferId, Buffer& buffer) { DownloadBufferMemory(buffer); });
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DownloadBufferMemory(buffer, cpu_addr, size);
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});
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}
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}
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template <class P>
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template <class P>
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