glasm: Use CMP.S for Select32
also fixes ADD and SUB to use U modifier
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@ -214,8 +214,8 @@ void EmitSelectU64(EmitContext& ctx, std::string_view cond, std::string_view tru
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std::string_view false_value);
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std::string_view false_value);
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void EmitSelectF16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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void EmitSelectF16(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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std::string_view false_value);
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std::string_view false_value);
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void EmitSelectF32(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
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std::string_view false_value);
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std::string_view true_value, std::string_view false_value);
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void EmitSelectF64(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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void EmitSelectF64(EmitContext& ctx, std::string_view cond, std::string_view true_value,
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std::string_view false_value);
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std::string_view false_value);
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void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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void EmitBitCastU16F16(EmitContext& ctx, IR::Inst& inst, const IR::Value& value);
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@ -12,7 +12,7 @@ namespace Shader::Backend::GLASM {
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void EmitIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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ctx.Add("ADD {},{},{};", inst, a, b);
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ctx.Add("ADD.U {},{},{};", inst, a, b);
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}
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}
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void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -22,7 +22,7 @@ void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& in
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void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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ctx.Add("SUB {},{},{};", inst, a, b);
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ctx.Add("SUB.U {},{},{};", inst, a, b);
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}
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}
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void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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@ -24,12 +24,7 @@ void EmitSelectU16(EmitContext&, std::string_view, std::string_view, std::string
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void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
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void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
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std::string_view true_value, std::string_view false_value) {
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std::string_view true_value, std::string_view false_value) {
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ctx.Add("MOV.U.CC RC,{};", cond);
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ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
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ctx.Add("IF NE.x;");
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ctx.Add("MOV.U {},{};", inst, true_value);
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ctx.Add("ELSE;");
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ctx.Add("MOV.U {},{};", inst, false_value);
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ctx.Add("ENDIF;");
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}
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}
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void EmitSelectU64(EmitContext&, std::string_view, std::string_view, std::string_view) {
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void EmitSelectU64(EmitContext&, std::string_view, std::string_view, std::string_view) {
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@ -40,8 +35,9 @@ void EmitSelectF16(EmitContext&, std::string_view, std::string_view, std::string
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throw NotImplementedException("GLASM instruction");
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throw NotImplementedException("GLASM instruction");
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}
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}
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void EmitSelectF32(EmitContext&, std::string_view, std::string_view, std::string_view) {
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void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
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throw NotImplementedException("GLASM instruction");
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std::string_view true_value, std::string_view false_value) {
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ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
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}
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}
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void EmitSelectF64(EmitContext&, std::string_view, std::string_view, std::string_view) {
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void EmitSelectF64(EmitContext&, std::string_view, std::string_view, std::string_view) {
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