video_core: Implement RGBA32_SINT render target
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@ -40,6 +40,7 @@ namespace Tegra {
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enum class RenderTargetFormat : u32 {
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NONE = 0x0,
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RGBA32_FLOAT = 0xC0,
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RGBA32_SINT = 0xC1,
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RGBA32_UINT = 0xC2,
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RGBA16_UNORM = 0xC6,
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RGBA16_SNORM = 0xC7,
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@ -71,6 +71,7 @@ static constexpr ConversionArray morton_to_linear_fns = {
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MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
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MortonCopy<true, PixelFormat::BGRA8>,
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MortonCopy<true, PixelFormat::RGBA32F>,
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MortonCopy<true, PixelFormat::RGBA32I>,
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MortonCopy<true, PixelFormat::RG32F>,
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MortonCopy<true, PixelFormat::RG32I>,
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MortonCopy<true, PixelFormat::R32F>,
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@ -161,6 +162,7 @@ static constexpr ConversionArray linear_to_morton_fns = {
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nullptr,
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MortonCopy<false, PixelFormat::BGRA8>,
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MortonCopy<false, PixelFormat::RGBA32F>,
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MortonCopy<false, PixelFormat::RGBA32I>,
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MortonCopy<false, PixelFormat::RG32F>,
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MortonCopy<false, PixelFormat::RG32I>,
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MortonCopy<false, PixelFormat::R32F>,
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@ -71,6 +71,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> tex_format
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{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4
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{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE}, // BGRA8
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{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // RGBA32F
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{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // RGBA32I
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{GL_RG32F, GL_RG, GL_FLOAT}, // RG32F
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{GL_RG32I, GL_RG_INTEGER, GL_INT}, // RG32I
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{GL_R32F, GL_RED, GL_FLOAT}, // R32F
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@ -147,6 +147,7 @@ struct FormatTuple {
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{VK_FORMAT_ASTC_4x4_UNORM_BLOCK}, // ASTC_2D_4X4
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{VK_FORMAT_B8G8R8A8_UNORM, Attachable}, // BGRA8
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{VK_FORMAT_R32G32B32A32_SFLOAT, Attachable | Storage}, // RGBA32F
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{VK_FORMAT_R32G32B32A32_SINT, Attachable | Storage}, // RGBA32I
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{VK_FORMAT_R32G32_SFLOAT, Attachable | Storage}, // RG32F
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{VK_FORMAT_R32G32_SINT, Attachable | Storage}, // RG32I
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{VK_FORMAT_R32_SFLOAT, Attachable | Storage}, // R32F
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@ -83,6 +83,7 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(
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VK_FORMAT_A2B10G10R10_UNORM_PACK32,
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VK_FORMAT_A1R5G5B5_UNORM_PACK16,
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VK_FORMAT_R32G32B32A32_SFLOAT,
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VK_FORMAT_R32G32B32A32_SINT,
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VK_FORMAT_R32G32B32A32_UINT,
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VK_FORMAT_R32G32_SFLOAT,
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VK_FORMAT_R32G32_SINT,
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@ -94,6 +94,8 @@ PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format)
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switch (format) {
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case Tegra::RenderTargetFormat::RGBA32_FLOAT:
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return PixelFormat::RGBA32F;
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case Tegra::RenderTargetFormat::RGBA32_SINT:
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return PixelFormat::RGBA32I;
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case Tegra::RenderTargetFormat::RGBA32_UINT:
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return PixelFormat::RGBA32UI;
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case Tegra::RenderTargetFormat::RGBA16_UNORM:
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@ -45,6 +45,7 @@ enum class PixelFormat {
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ASTC_2D_4X4,
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BGRA8,
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RGBA32F,
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RGBA32I,
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RG32F,
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RG32I,
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R32F,
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@ -166,6 +167,7 @@ constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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2, // ASTC_2D_4X4
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0, // BGRA8
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0, // RGBA32F
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0, // RGBA32I
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0, // RG32F
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0, // RG32I
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0, // R32F
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@ -271,6 +273,7 @@ constexpr std::array<u32, MaxPixelFormat> block_width_table = {{
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4, // ASTC_2D_4X4
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1, // BGRA8
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1, // RGBA32F
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1, // RGBA32I
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1, // RG32F
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1, // RG32I
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1, // R32F
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@ -368,6 +371,7 @@ constexpr std::array<u32, MaxPixelFormat> block_height_table = {{
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4, // ASTC_2D_4X4
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1, // BGRA8
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1, // RGBA32F
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1, // RGBA32I
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1, // RG32F
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1, // RG32I
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1, // R32F
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@ -465,6 +469,7 @@ constexpr std::array<u32, MaxPixelFormat> bpp_table = {{
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128, // ASTC_2D_4X4
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32, // BGRA8
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128, // RGBA32F
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128, // RGBA32I
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64, // RG32F
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64, // RG32I
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32, // R32F
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