video_core: don't garbage collect during configuration
This commit is contained in:
parent
e264ab4ad0
commit
904dc1a567
|
@ -139,7 +139,6 @@ void TextureCache<P>::TickFrame() {
|
|||
TickAsyncDecode();
|
||||
|
||||
runtime.TickFrame();
|
||||
critical_gc = 0;
|
||||
++frame_tick;
|
||||
|
||||
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
|
||||
|
@ -1885,10 +1884,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
|
|||
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
||||
}
|
||||
total_used_memory += Common::AlignUp(tentative_size, 1024);
|
||||
if (total_used_memory > critical_memory && critical_gc < GC_EMERGENCY_COUNTS) {
|
||||
RunGarbageCollector();
|
||||
critical_gc++;
|
||||
}
|
||||
image.lru_index = lru_cache.Insert(image_id, frame_tick);
|
||||
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
|
||||
|
|
|
@ -427,7 +427,6 @@ private:
|
|||
u64 minimum_memory;
|
||||
u64 expected_memory;
|
||||
u64 critical_memory;
|
||||
size_t critical_gc;
|
||||
|
||||
struct BufferDownload {
|
||||
GPUVAddr address;
|
||||
|
|
Loading…
Reference in a new issue