vulkan_device: Enable robustBufferAccess
Fix regression on Pascal on Animal Crossing: New Horizons, fixing a validation error.
This commit is contained in:
parent
82c2601555
commit
8fd518ec40
|
@ -207,7 +207,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||||
.pNext = nullptr,
|
.pNext = nullptr,
|
||||||
.features{
|
.features{
|
||||||
.robustBufferAccess = false,
|
.robustBufferAccess = true,
|
||||||
.fullDrawIndexUint32 = false,
|
.fullDrawIndexUint32 = false,
|
||||||
.imageCubeArray = true,
|
.imageCubeArray = true,
|
||||||
.independentBlend = true,
|
.independentBlend = true,
|
||||||
|
@ -581,6 +581,7 @@ void Device::CheckSuitability(bool requires_swapchain) const {
|
||||||
}
|
}
|
||||||
const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
|
const VkPhysicalDeviceFeatures features{physical.GetFeatures()};
|
||||||
const std::array feature_report{
|
const std::array feature_report{
|
||||||
|
std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
|
||||||
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
|
std::make_pair(features.vertexPipelineStoresAndAtomics, "vertexPipelineStoresAndAtomics"),
|
||||||
std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
|
std::make_pair(features.robustBufferAccess, "robustBufferAccess"),
|
||||||
std::make_pair(features.imageCubeArray, "imageCubeArray"),
|
std::make_pair(features.imageCubeArray, "imageCubeArray"),
|
||||||
|
|
Loading…
Reference in a new issue