vulkan_memory_allocator: Add allocation support for download types
Implements the allocator logic to handle download memory types. This will try to use HOST_CACHED_BIT when available.
This commit is contained in:
parent
72541af3bc
commit
8f22f5470c
|
@ -5,7 +5,6 @@
|
|||
#include <algorithm>
|
||||
#include <bit>
|
||||
#include <optional>
|
||||
#include <tuple>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
|
@ -27,7 +26,7 @@ struct Range {
|
|||
}
|
||||
};
|
||||
|
||||
[[nodiscard]] u64 GetAllocationChunkSize(u64 required_size) {
|
||||
[[nodiscard]] u64 AllocationChunkSize(u64 required_size) {
|
||||
static constexpr std::array sizes{
|
||||
0x1000ULL << 10, 0x1400ULL << 10, 0x1800ULL << 10, 0x1c00ULL << 10, 0x2000ULL << 10,
|
||||
0x3200ULL << 10, 0x4000ULL << 10, 0x6000ULL << 10, 0x8000ULL << 10, 0xA000ULL << 10,
|
||||
|
@ -38,14 +37,28 @@ struct Range {
|
|||
const auto it = std::ranges::lower_bound(sizes, required_size);
|
||||
return it != sizes.end() ? *it : Common::AlignUp(required_size, 4ULL << 20);
|
||||
}
|
||||
|
||||
[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePropertyFlags(MemoryUsage usage) {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
case MemoryUsage::Upload:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
case MemoryUsage::Download:
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
||||
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
||||
}
|
||||
UNREACHABLE_MSG("Invalid memory usage={}", usage);
|
||||
return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
class MemoryAllocation {
|
||||
public:
|
||||
explicit MemoryAllocation(const Device& device_, vk::DeviceMemory memory_,
|
||||
VkMemoryPropertyFlags properties_, u64 allocation_size_, u32 type_)
|
||||
: device{device_}, memory{std::move(memory_)}, properties{properties_},
|
||||
allocation_size{allocation_size_}, shifted_type{ShiftType(type_)} {}
|
||||
VkMemoryPropertyFlags properties, u64 allocation_size_, u32 type)
|
||||
: device{device_}, memory{std::move(memory_)}, allocation_size{allocation_size_},
|
||||
property_flags{properties}, shifted_memory_type{1U << type} {}
|
||||
|
||||
[[nodiscard]] std::optional<MemoryCommit> Commit(VkDeviceSize size, VkDeviceSize alignment) {
|
||||
const std::optional<u64> alloc = FindFreeRegion(size, alignment);
|
||||
|
@ -68,17 +81,16 @@ public:
|
|||
}
|
||||
|
||||
[[nodiscard]] std::span<u8> Map() {
|
||||
if (!memory_mapped_span.empty()) {
|
||||
return memory_mapped_span;
|
||||
}
|
||||
if (memory_mapped_span.empty()) {
|
||||
u8* const raw_pointer = memory.Map(0, allocation_size);
|
||||
memory_mapped_span = std::span<u8>(raw_pointer, allocation_size);
|
||||
}
|
||||
return memory_mapped_span;
|
||||
}
|
||||
|
||||
/// Returns whether this allocation is compatible with the arguments.
|
||||
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags wanted_properties, u32 type_mask) const {
|
||||
return (wanted_properties & properties) && (type_mask & shifted_type) != 0;
|
||||
[[nodiscard]] bool IsCompatible(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
return (flags & property_flags) && (type_mask & shifted_memory_type) != 0;
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -108,9 +120,9 @@ private:
|
|||
|
||||
const Device& device; ///< Vulkan device.
|
||||
const vk::DeviceMemory memory; ///< Vulkan memory allocation handler.
|
||||
const VkMemoryPropertyFlags properties; ///< Vulkan properties.
|
||||
const u64 allocation_size; ///< Size of this allocation.
|
||||
const u32 shifted_type; ///< Stored Vulkan type of this allocation, shifted.
|
||||
const VkMemoryPropertyFlags property_flags; ///< Vulkan memory property flags.
|
||||
const u32 shifted_memory_type; ///< Shifted Vulkan memory type.
|
||||
std::vector<Range> commits; ///< All commit ranges done from this allocation.
|
||||
std::span<u8> memory_mapped_span; ///< Memory mapped span. Empty if not queried before.
|
||||
};
|
||||
|
@ -138,10 +150,9 @@ MemoryCommit::MemoryCommit(MemoryCommit&& rhs) noexcept
|
|||
interval{rhs.interval}, span{std::exchange(rhs.span, std::span<u8>{})} {}
|
||||
|
||||
std::span<u8> MemoryCommit::Map() {
|
||||
if (!span.empty()) {
|
||||
return span;
|
||||
}
|
||||
if (span.empty()) {
|
||||
span = allocation->Map().subspan(interval.first, interval.second - interval.first);
|
||||
}
|
||||
return span;
|
||||
}
|
||||
|
||||
|
@ -157,25 +168,18 @@ MemoryAllocator::MemoryAllocator(const Device& device_)
|
|||
MemoryAllocator::~MemoryAllocator() = default;
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
|
||||
const u64 chunk_size = GetAllocationChunkSize(requirements.size);
|
||||
|
||||
// When a host visible commit is asked, search for host visible and coherent, otherwise search
|
||||
// for a fast device local type.
|
||||
// TODO: Deduce memory types from usage in a better way
|
||||
const bool host_visible = IsHostVisible(usage);
|
||||
const VkMemoryPropertyFlags wanted_properties =
|
||||
host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
|
||||
: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
||||
if (std::optional<MemoryCommit> commit = TryAllocCommit(requirements, wanted_properties)) {
|
||||
// Find the fastest memory flags we can afford with the current requirements
|
||||
const VkMemoryPropertyFlags flags = MemoryPropertyFlags(requirements.memoryTypeBits, usage);
|
||||
if (std::optional<MemoryCommit> commit = TryCommit(requirements, flags)) {
|
||||
return std::move(*commit);
|
||||
}
|
||||
// Commit has failed, allocate more memory.
|
||||
// TODO(Rodrigo): Handle out of memory situations in some way like flushing to guest memory.
|
||||
AllocMemory(wanted_properties, requirements.memoryTypeBits, chunk_size);
|
||||
AllocMemory(flags, requirements.memoryTypeBits, AllocationChunkSize(requirements.size));
|
||||
|
||||
// Commit again, this time it won't fail since there's a fresh allocation above.
|
||||
// If it does, there's a bug.
|
||||
return TryAllocCommit(requirements, wanted_properties).value();
|
||||
return TryCommit(requirements, flags).value();
|
||||
}
|
||||
|
||||
MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
|
||||
|
@ -190,33 +194,22 @@ MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage)
|
|||
return commit;
|
||||
}
|
||||
|
||||
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask,
|
||||
u64 size) {
|
||||
const u32 type = [&] {
|
||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||
const auto flags = properties.memoryTypes[type_index].propertyFlags;
|
||||
if ((type_mask & (1U << type_index)) && (flags & wanted_properties)) {
|
||||
// The type matches in type and in the wanted properties.
|
||||
return type_index;
|
||||
}
|
||||
}
|
||||
UNREACHABLE_MSG("Couldn't find a compatible memory type!");
|
||||
return 0U;
|
||||
}();
|
||||
void MemoryAllocator::AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size) {
|
||||
const u32 type = FindType(flags, type_mask).value();
|
||||
vk::DeviceMemory memory = device.GetLogical().AllocateMemory({
|
||||
.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.allocationSize = size,
|
||||
.memoryTypeIndex = type,
|
||||
});
|
||||
allocations.push_back(std::make_unique<MemoryAllocation>(device, std::move(memory),
|
||||
wanted_properties, size, type));
|
||||
allocations.push_back(
|
||||
std::make_unique<MemoryAllocation>(device, std::move(memory), flags, size, type));
|
||||
}
|
||||
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit(
|
||||
const VkMemoryRequirements& requirements, VkMemoryPropertyFlags wanted_properties) {
|
||||
std::optional<MemoryCommit> MemoryAllocator::TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags) {
|
||||
for (auto& allocation : allocations) {
|
||||
if (!allocation->IsCompatible(wanted_properties, requirements.memoryTypeBits)) {
|
||||
if (!allocation->IsCompatible(flags, requirements.memoryTypeBits)) {
|
||||
continue;
|
||||
}
|
||||
if (auto commit = allocation->Commit(requirements.size, requirements.alignment)) {
|
||||
|
@ -226,6 +219,40 @@ std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit(
|
|||
return std::nullopt;
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const {
|
||||
return MemoryPropertyFlags(type_mask, MemoryUsagePropertyFlags(usage));
|
||||
}
|
||||
|
||||
VkMemoryPropertyFlags MemoryAllocator::MemoryPropertyFlags(u32 type_mask,
|
||||
VkMemoryPropertyFlags flags) const {
|
||||
if (FindType(flags, type_mask)) {
|
||||
// Found a memory type with those requirements
|
||||
return flags;
|
||||
}
|
||||
if (flags & VK_MEMORY_PROPERTY_HOST_CACHED_BIT) {
|
||||
// Remove host cached bit in case it's not supported
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_HOST_CACHED_BIT);
|
||||
}
|
||||
if (flags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) {
|
||||
// Remove device local, if it's not supported by the requested resource
|
||||
return MemoryPropertyFlags(type_mask, flags & ~VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
|
||||
}
|
||||
UNREACHABLE_MSG("No compatible memory types found");
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::optional<u32> MemoryAllocator::FindType(VkMemoryPropertyFlags flags, u32 type_mask) const {
|
||||
for (u32 type_index = 0; type_index < properties.memoryTypeCount; ++type_index) {
|
||||
const VkMemoryPropertyFlags type_flags = properties.memoryTypes[type_index].propertyFlags;
|
||||
if ((type_mask & (1U << type_index)) && (type_flags & flags)) {
|
||||
// The type matches in type and in the wanted properties.
|
||||
return type_index;
|
||||
}
|
||||
}
|
||||
// Failed to find index
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
bool IsHostVisible(MemoryUsage usage) noexcept {
|
||||
switch (usage) {
|
||||
case MemoryUsage::DeviceLocal:
|
||||
|
|
|
@ -92,13 +92,22 @@ public:
|
|||
|
||||
private:
|
||||
/// Allocates a chunk of memory.
|
||||
void AllocMemory(VkMemoryPropertyFlags wanted_properties, u32 type_mask, u64 size);
|
||||
void AllocMemory(VkMemoryPropertyFlags flags, u32 type_mask, u64 size);
|
||||
|
||||
/// Tries to allocate a memory commit.
|
||||
std::optional<MemoryCommit> TryAllocCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags wanted_properties);
|
||||
std::optional<MemoryCommit> TryCommit(const VkMemoryRequirements& requirements,
|
||||
VkMemoryPropertyFlags flags);
|
||||
|
||||
const Device& device; ///< Device handler.
|
||||
/// Returns the fastest compatible memory property flags from a wanted usage.
|
||||
VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, MemoryUsage usage) const;
|
||||
|
||||
/// Returns the fastest compatible memory property flags from the wanted flags.
|
||||
VkMemoryPropertyFlags MemoryPropertyFlags(u32 type_mask, VkMemoryPropertyFlags flags) const;
|
||||
|
||||
/// Returns index to the fastest memory type compatible with the passed requirements.
|
||||
std::optional<u32> FindType(VkMemoryPropertyFlags flags, u32 type_mask) const;
|
||||
|
||||
const Device& device; ///< Device handle.
|
||||
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
|
||||
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue