config: Default CPU core to Unicorn.
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@ -83,7 +83,7 @@ void Config::ReadValues() {
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// Core
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// Core
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Settings::values.cpu_core =
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Settings::values.cpu_core =
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static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 1));
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static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 0));
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// Renderer
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// Renderer
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Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
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Settings::values.use_hw_renderer = sdl2_config->GetBoolean("Renderer", "use_hw_renderer", true);
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@ -68,7 +68,7 @@ touch_device=
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[Core]
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[Core]
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# Which CPU core to use for CPU emulation
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# Which CPU core to use for CPU emulation
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# 0: Unicorn (slow), 1 (default): Dynarmic (faster)
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# 0 (default): Unicorn (slow), 1: Dynarmic (faster)
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cpu_core =
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cpu_core =
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[Renderer]
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[Renderer]
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@ -68,7 +68,7 @@ void Config::ReadValues() {
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qt_config->beginGroup("Core");
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qt_config->beginGroup("Core");
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Settings::values.cpu_core =
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Settings::values.cpu_core =
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static_cast<Settings::CpuCore>(qt_config->value("cpu_core", 1).toInt());
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static_cast<Settings::CpuCore>(qt_config->value("cpu_core", 0).toInt());
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qt_config->endGroup();
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qt_config->endGroup();
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qt_config->beginGroup("Renderer");
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qt_config->beginGroup("Renderer");
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