nvnflinger: use graphic buffer lifetime for map handle
This commit is contained in:
parent
911d2216be
commit
79e7d7f4ba
|
@ -715,6 +715,7 @@ add_library(core STATIC
|
|||
hle/service/nvnflinger/producer_listener.h
|
||||
hle/service/nvnflinger/status.h
|
||||
hle/service/nvnflinger/ui/fence.h
|
||||
hle/service/nvnflinger/ui/graphic_buffer.cpp
|
||||
hle/service/nvnflinger/ui/graphic_buffer.h
|
||||
hle/service/nvnflinger/window.h
|
||||
hle/service/olsc/olsc.cpp
|
||||
|
|
|
@ -15,7 +15,7 @@
|
|||
|
||||
namespace Service::android {
|
||||
|
||||
struct GraphicBuffer;
|
||||
class GraphicBuffer;
|
||||
|
||||
class BufferItem final {
|
||||
public:
|
||||
|
|
|
@ -5,7 +5,6 @@
|
|||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/core/nvmap.h"
|
||||
#include "core/hle/service/nvnflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
|
||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
|
||||
|
@ -14,9 +13,8 @@
|
|||
|
||||
namespace Service::android {
|
||||
|
||||
BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_)
|
||||
: core{std::move(core_)}, slots{core->slots}, nvmap(nvmap_) {}
|
||||
BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
|
||||
: core{std::move(core_)}, slots{core->slots} {}
|
||||
|
||||
BufferQueueConsumer::~BufferQueueConsumer() = default;
|
||||
|
||||
|
@ -136,8 +134,6 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
|
|||
|
||||
slots[slot].buffer_state = BufferState::Free;
|
||||
|
||||
nvmap.FreeHandle(slots[slot].graphic_buffer->BufferId(), true);
|
||||
|
||||
listener = core->connected_producer_listener;
|
||||
|
||||
LOG_DEBUG(Service_Nvnflinger, "releasing slot {}", slot);
|
||||
|
|
|
@ -13,10 +13,6 @@
|
|||
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
|
||||
#include "core/hle/service/nvnflinger/status.h"
|
||||
|
||||
namespace Service::Nvidia::NvCore {
|
||||
class NvMap;
|
||||
} // namespace Service::Nvidia::NvCore
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
class BufferItem;
|
||||
|
@ -25,8 +21,7 @@ class IConsumerListener;
|
|||
|
||||
class BufferQueueConsumer final {
|
||||
public:
|
||||
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_,
|
||||
Service::Nvidia::NvCore::NvMap& nvmap_);
|
||||
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
|
||||
~BufferQueueConsumer();
|
||||
|
||||
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
|
||||
|
@ -37,7 +32,6 @@ public:
|
|||
private:
|
||||
std::shared_ptr<BufferQueueCore> core;
|
||||
BufferQueueDefs::SlotsType& slots;
|
||||
Service::Nvidia::NvCore::NvMap& nvmap;
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
||||
|
|
|
@ -13,7 +13,6 @@
|
|||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/service/hle_ipc.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nvdrv/core/nvmap.h"
|
||||
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
|
||||
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
|
||||
#include "core/hle/service/nvnflinger/consumer_listener.h"
|
||||
|
@ -533,8 +532,6 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
|
|||
item.is_droppable = core->dequeue_buffer_cannot_block || async;
|
||||
item.swap_interval = swap_interval;
|
||||
|
||||
nvmap.DuplicateHandle(item.graphic_buffer->BufferId(), true);
|
||||
|
||||
sticky_transform = sticky_transform_;
|
||||
|
||||
if (core->queue.empty()) {
|
||||
|
@ -744,19 +741,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
|||
return Status::NoError;
|
||||
}
|
||||
|
||||
// HACK: We are not Android. Remove handle for items in queue, and clear queue.
|
||||
// Allows synchronous destruction of nvmap handles.
|
||||
for (auto& item : core->queue) {
|
||||
nvmap.FreeHandle(item.graphic_buffer->BufferId(), true);
|
||||
}
|
||||
core->queue.clear();
|
||||
|
||||
switch (api) {
|
||||
case NativeWindowApi::Egl:
|
||||
case NativeWindowApi::Cpu:
|
||||
case NativeWindowApi::Media:
|
||||
case NativeWindowApi::Camera:
|
||||
if (core->connected_api == api) {
|
||||
core->queue.clear();
|
||||
core->FreeAllBuffersLocked();
|
||||
core->connected_producer_listener = nullptr;
|
||||
core->connected_api = NativeWindowApi::NoConnectedApi;
|
||||
|
@ -785,7 +776,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
|
|||
}
|
||||
|
||||
Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
|
||||
const std::shared_ptr<GraphicBuffer>& buffer) {
|
||||
const std::shared_ptr<NvGraphicBuffer>& buffer) {
|
||||
LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
|
||||
|
||||
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
|
||||
|
@ -796,7 +787,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
|
|||
|
||||
slots[slot] = {};
|
||||
slots[slot].fence = Fence::NoFence();
|
||||
slots[slot].graphic_buffer = buffer;
|
||||
slots[slot].graphic_buffer = std::make_shared<GraphicBuffer>(nvmap, buffer);
|
||||
slots[slot].frame_number = 0;
|
||||
|
||||
// Most games preallocate a buffer and pass a valid buffer here. However, it is possible for
|
||||
|
@ -839,7 +830,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u
|
|||
}
|
||||
case TransactionId::SetPreallocatedBuffer: {
|
||||
const auto slot = parcel_in.Read<s32>();
|
||||
const auto buffer = parcel_in.ReadObject<GraphicBuffer>();
|
||||
const auto buffer = parcel_in.ReadObject<NvGraphicBuffer>();
|
||||
|
||||
status = SetPreallocatedBuffer(slot, buffer);
|
||||
break;
|
||||
|
@ -867,7 +858,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u
|
|||
|
||||
status = RequestBuffer(slot, &buf);
|
||||
|
||||
parcel_out.WriteFlattenedObject(buf);
|
||||
parcel_out.WriteFlattenedObject<NvGraphicBuffer>(buf.get());
|
||||
break;
|
||||
}
|
||||
case TransactionId::QueueBuffer: {
|
||||
|
|
|
@ -38,6 +38,7 @@ namespace Service::android {
|
|||
|
||||
class BufferQueueCore;
|
||||
class IProducerListener;
|
||||
struct NvGraphicBuffer;
|
||||
|
||||
class BufferQueueProducer final : public IBinder {
|
||||
public:
|
||||
|
@ -65,7 +66,7 @@ public:
|
|||
bool producer_controlled_by_app, QueueBufferOutput* output);
|
||||
|
||||
Status Disconnect(NativeWindowApi api);
|
||||
Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<GraphicBuffer>& buffer);
|
||||
Status SetPreallocatedBuffer(s32 slot, const std::shared_ptr<NvGraphicBuffer>& buffer);
|
||||
|
||||
private:
|
||||
BufferQueueProducer(const BufferQueueProducer&) = delete;
|
||||
|
|
|
@ -13,7 +13,7 @@
|
|||
|
||||
namespace Service::android {
|
||||
|
||||
struct GraphicBuffer;
|
||||
class GraphicBuffer;
|
||||
|
||||
enum class BufferState : u32 {
|
||||
Free = 0,
|
||||
|
|
|
@ -179,7 +179,7 @@ constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] {
|
|||
}();
|
||||
|
||||
void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) {
|
||||
auto buffer = std::make_shared<android::GraphicBuffer>();
|
||||
auto buffer = std::make_shared<android::NvGraphicBuffer>();
|
||||
buffer->width = SharedBufferWidth;
|
||||
buffer->height = SharedBufferHeight;
|
||||
buffer->stride = SharedBufferBlockLinearStride;
|
||||
|
|
|
@ -19,7 +19,7 @@ enum class Status : s32 {
|
|||
Busy = -16,
|
||||
NoInit = -19,
|
||||
BadValue = -22,
|
||||
InvalidOperation = -37,
|
||||
InvalidOperation = -38,
|
||||
BufferNeedsReallocation = 1,
|
||||
ReleaseAllBuffers = 2,
|
||||
};
|
||||
|
|
34
src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp
Normal file
34
src/core/hle/service/nvnflinger/ui/graphic_buffer.cpp
Normal file
|
@ -0,0 +1,34 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/hle/service/nvdrv/core/nvmap.h"
|
||||
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
static NvGraphicBuffer GetBuffer(std::shared_ptr<NvGraphicBuffer>& buffer) {
|
||||
if (buffer) {
|
||||
return *buffer;
|
||||
} else {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
GraphicBuffer::GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
|
||||
: NvGraphicBuffer(width_, height_, format_, usage_), m_nvmap(nullptr) {}
|
||||
|
||||
GraphicBuffer::GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap,
|
||||
std::shared_ptr<NvGraphicBuffer> buffer)
|
||||
: NvGraphicBuffer(GetBuffer(buffer)), m_nvmap(std::addressof(nvmap)) {
|
||||
if (this->BufferId() > 0) {
|
||||
m_nvmap->DuplicateHandle(this->BufferId(), true);
|
||||
}
|
||||
}
|
||||
|
||||
GraphicBuffer::~GraphicBuffer() {
|
||||
if (m_nvmap != nullptr && this->BufferId() > 0) {
|
||||
m_nvmap->FreeHandle(this->BufferId(), true);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::android
|
|
@ -6,16 +6,22 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvnflinger/pixel_format.h"
|
||||
|
||||
namespace Service::Nvidia::NvCore {
|
||||
class NvMap;
|
||||
} // namespace Service::Nvidia::NvCore
|
||||
|
||||
namespace Service::android {
|
||||
|
||||
struct GraphicBuffer final {
|
||||
constexpr GraphicBuffer() = default;
|
||||
struct NvGraphicBuffer {
|
||||
constexpr NvGraphicBuffer() = default;
|
||||
|
||||
constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
|
||||
constexpr NvGraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_)
|
||||
: width{static_cast<s32>(width_)}, height{static_cast<s32>(height_)}, format{format_},
|
||||
usage{static_cast<s32>(usage_)} {}
|
||||
|
||||
|
@ -93,6 +99,17 @@ struct GraphicBuffer final {
|
|||
u32 offset{};
|
||||
INSERT_PADDING_WORDS(60);
|
||||
};
|
||||
static_assert(sizeof(GraphicBuffer) == 0x16C, "GraphicBuffer has wrong size");
|
||||
static_assert(sizeof(NvGraphicBuffer) == 0x16C, "NvGraphicBuffer has wrong size");
|
||||
|
||||
class GraphicBuffer final : public NvGraphicBuffer {
|
||||
public:
|
||||
explicit GraphicBuffer(u32 width, u32 height, PixelFormat format, u32 usage);
|
||||
explicit GraphicBuffer(Service::Nvidia::NvCore::NvMap& nvmap,
|
||||
std::shared_ptr<NvGraphicBuffer> buffer);
|
||||
~GraphicBuffer();
|
||||
|
||||
private:
|
||||
Service::Nvidia::NvCore::NvMap* m_nvmap{};
|
||||
};
|
||||
|
||||
} // namespace Service::android
|
||||
|
|
|
@ -35,7 +35,7 @@ static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_cont
|
|||
return {
|
||||
buffer_queue_core,
|
||||
std::make_unique<android::BufferQueueProducer>(service_context, buffer_queue_core, nvmap),
|
||||
std::make_unique<android::BufferQueueConsumer>(buffer_queue_core, nvmap)};
|
||||
std::make_unique<android::BufferQueueConsumer>(buffer_queue_core)};
|
||||
}
|
||||
|
||||
Display::Display(u64 id, std::string name_,
|
||||
|
|
Loading…
Reference in a new issue