From 7636fefb715492960545f5b921b0714ae261f2f6 Mon Sep 17 00:00:00 2001
From: Kelebek1 <eeeedddccc@hotmail.co.uk>
Date: Wed, 7 Jul 2021 14:56:23 +0100
Subject: [PATCH] audio_core: Preserve front channel volume after 6 to 2
 downmix

Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost.

This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
---
 src/audio_core/audio_renderer.cpp    | 30 ++++------
 src/audio_core/command_generator.cpp | 86 ++++++++++++++++------------
 src/audio_core/command_generator.h   | 23 ++++----
 src/audio_core/sink_context.cpp      | 15 +++--
 src/audio_core/sink_context.h        |  2 -
 5 files changed, 81 insertions(+), 75 deletions(-)

diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index ccd5ca6cc..7dba739b4 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -29,10 +29,9 @@ namespace {
                                        (static_cast<float>(r_channel) * r_mix_amount)));
 }
 
-[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
-                                                            s16 fc_channel,
-                                                            [[maybe_unused]] s16 lf_channel,
-                                                            s16 bl_channel, s16 br_channel) {
+[[maybe_unused, nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(
+    s16 fl_channel, s16 fr_channel, s16 fc_channel, [[maybe_unused]] s16 lf_channel, s16 bl_channel,
+    s16 br_channel) {
     // Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
     // are mixed to be 36.94%
 
@@ -57,11 +56,11 @@ namespace {
     const std::array<float_le, 4>& coeff) {
     const auto left =
         static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
-        static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
+        static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[3];
 
     const auto right =
         static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
-        static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
+        static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[3];
 
     return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
 }
@@ -241,7 +240,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
         const auto channel_count = buffer_offsets.size();
         const auto& final_mix = mix_context.GetFinalMixInfo();
         const auto& in_params = final_mix.GetInParams();
-        std::vector<s32*> mix_buffers(channel_count);
+        std::vector<std::span<s32>> mix_buffers(channel_count);
         for (std::size_t i = 0; i < channel_count; i++) {
             mix_buffers[i] =
                 command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
@@ -294,18 +293,11 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
                     buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
                 } else if (stream_channel_count == 2) {
                     // Mix all channels into 2 channels
-                    if (sink_context.HasDownMixingCoefficients()) {
-                        const auto [left, right] = Mix6To2WithCoefficients(
-                            fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
-                            sink_context.GetDownmixCoefficients());
-                        buffer[i * stream_channel_count + 0] = left;
-                        buffer[i * stream_channel_count + 1] = right;
-                    } else {
-                        const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
-                                                           lf_sample, bl_sample, br_sample);
-                        buffer[i * stream_channel_count + 0] = left;
-                        buffer[i * stream_channel_count + 1] = right;
-                    }
+                    const auto [left, right] = Mix6To2WithCoefficients(
+                        fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
+                        sink_context.GetDownmixCoefficients());
+                    buffer[i * stream_channel_count + 0] = left;
+                    buffer[i * stream_channel_count + 1] = right;
                 } else if (stream_channel_count == 6) {
                     // Pass through
                     buffer[i * stream_channel_count + 0] = fl_sample;
diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp
index 27437f1ea..1402ff280 100644
--- a/src/audio_core/command_generator.cpp
+++ b/src/audio_core/command_generator.cpp
@@ -31,7 +31,7 @@ constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
     0.72867f, 0.69794f, 0.5464f,  0.24563f, 0.45214f, 0.44042f};
 
 template <std::size_t N>
-void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
+void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 sample_count) {
     for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
         for (std::size_t j = 0; j < N; j++) {
             output[i + j] +=
@@ -40,7 +40,8 @@ void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
     }
 }
 
-s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
+s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta,
+                 s32 sample_count) {
     s32 x = 0;
     for (s32 i = 0; i < sample_count; i++) {
         x = static_cast<s32>(static_cast<float>(input[i]) * gain);
@@ -50,20 +51,22 @@ s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sam
     return x;
 }
 
-void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
+void ApplyGain(std::span<s32> output, std::span<const s32> input, s32 gain, s32 delta,
+               s32 sample_count) {
     for (s32 i = 0; i < sample_count; i++) {
         output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
         gain += delta;
     }
 }
 
-void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
+void ApplyGainWithoutDelta(std::span<s32> output, std::span<const s32> input, s32 gain,
+                           s32 sample_count) {
     for (s32 i = 0; i < sample_count; i++) {
         output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
     }
 }
 
-s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
+s32 ApplyMixDepop(std::span<s32> output, s32 first_sample, s32 delta, s32 sample_count) {
     const bool positive = first_sample > 0;
     auto final_sample = std::abs(first_sample);
     for (s32 i = 0; i < sample_count; i++) {
@@ -128,10 +131,10 @@ constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1,
                                                            1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
 
 template <std::size_t CHANNEL_COUNT>
-void ApplyReverbGeneric(I3dl2ReverbState& state,
-                        const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
-                        const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
-                        s32 sample_count) {
+void ApplyReverbGeneric(
+    I3dl2ReverbState& state,
+    const std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT>& input,
+    const std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT>& output, s32 sample_count) {
 
     auto GetTapLookup = []() {
         if constexpr (CHANNEL_COUNT == 1) {
@@ -454,8 +457,8 @@ void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buff
                   "input_mix_buffer={}, output_mix_buffer={}",
                   node_id, input_offset, output_offset);
     }
-    const auto* input = GetMixBuffer(input_offset);
-    auto* output = GetMixBuffer(output_offset);
+    std::span<const s32> input = GetMixBuffer(input_offset);
+    std::span<s32> output = GetMixBuffer(output_offset);
 
     // Biquad filter parameters
     const auto [n0, n1, n2] = params.numerator;
@@ -548,8 +551,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
         return;
     }
 
-    std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
-    std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
+    std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT> input{};
+    std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT> output{};
 
     const auto status = params.status;
     for (s32 i = 0; i < channel_count; i++) {
@@ -584,7 +587,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
         for (s32 i = 0; i < channel_count; i++) {
             // Only copy if the buffer input and output do not match!
             if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
-                std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
+                std::memcpy(output[i].data(), input[i].data(),
+                            worker_params.sample_count * sizeof(s32));
             }
         }
     }
@@ -600,8 +604,8 @@ void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset,
     for (s32 i = 0; i < channel_count; i++) {
         // TODO(ogniK): Actually implement biquad filter
         if (params.input[i] != params.output[i]) {
-            const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
-            auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
+            std::span<const s32> input = GetMixBuffer(mix_buffer_offset + params.input[i]);
+            std::span<s32> output = GetMixBuffer(mix_buffer_offset + params.output[i]);
             ApplyMix<1>(output, input, 32768, worker_params.sample_count);
         }
     }
@@ -640,14 +644,15 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
 
                 if (samples_read != static_cast<int>(worker_params.sample_count) &&
                     samples_read <= params.sample_count) {
-                    std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
+                    std::memset(GetMixBuffer(output_index).data(), 0,
+                                params.sample_count - samples_read);
                 }
             } else {
                 AuxInfoDSP empty{};
                 memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
                 memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
                 if (output_index != input_index) {
-                    std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
+                    std::memcpy(GetMixBuffer(output_index).data(), GetMixBuffer(input_index).data(),
                                 worker_params.sample_count * sizeof(s32));
                 }
             }
@@ -665,7 +670,7 @@ ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter
 }
 
 s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
-                                     const s32* data, u32 sample_count, u32 write_offset,
+                                     std::span<const s32> data, u32 sample_count, u32 write_offset,
                                      u32 write_count) {
     if (max_samples == 0) {
         return 0;
@@ -675,14 +680,14 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
         return 0;
     }
 
-    std::size_t data_offset{};
+    s32 data_offset{};
     u32 remaining = sample_count;
     while (remaining > 0) {
         // Get position in buffer
         const auto base = send_buffer + (offset * sizeof(u32));
         const auto samples_to_grab = std::min(max_samples - offset, remaining);
         // Write to output
-        memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
+        memory.WriteBlock(base, (data.data() + data_offset), samples_to_grab * sizeof(u32));
         offset = (offset + samples_to_grab) % max_samples;
         remaining -= samples_to_grab;
         data_offset += samples_to_grab;
@@ -695,7 +700,7 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
 }
 
 s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
-                                    s32* out_data, u32 sample_count, u32 read_offset,
+                                    std::span<s32> out_data, u32 sample_count, u32 read_offset,
                                     u32 read_count) {
     if (max_samples == 0) {
         return 0;
@@ -707,15 +712,16 @@ s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u3
     }
 
     u32 remaining = sample_count;
+    s32 data_offset{};
     while (remaining > 0) {
         const auto base = recv_buffer + (offset * sizeof(u32));
         const auto samples_to_grab = std::min(max_samples - offset, remaining);
         std::vector<s32> buffer(samples_to_grab);
         memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
-        std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
-        out_data += samples_to_grab;
+        std::memcpy(out_data.data() + data_offset, buffer.data(), buffer.size() * sizeof(u32));
         offset = (offset + samples_to_grab) % max_samples;
         remaining -= samples_to_grab;
+        data_offset += samples_to_grab;
     }
 
     if (read_count != 0) {
@@ -962,8 +968,8 @@ void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t
                   node_id, input_offset, output_offset, volume);
     }
 
-    auto* output = GetMixBuffer(output_offset);
-    const auto* input = GetMixBuffer(input_offset);
+    std::span<s32> output = GetMixBuffer(output_offset);
+    std::span<const s32> input = GetMixBuffer(input_offset);
 
     const s32 gain = static_cast<s32>(volume * 32768.0f);
     // Mix with loop unrolling
@@ -1155,12 +1161,14 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
     return samples_processed;
 }
 
-s32* CommandGenerator::GetMixBuffer(std::size_t index) {
-    return mix_buffer.data() + (index * worker_params.sample_count);
+std::span<s32> CommandGenerator::GetMixBuffer(std::size_t index) {
+    return std::span<s32>(mix_buffer.data() + (index * worker_params.sample_count),
+                          worker_params.sample_count);
 }
 
-const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
-    return mix_buffer.data() + (index * worker_params.sample_count);
+std::span<const s32> CommandGenerator::GetMixBuffer(std::size_t index) const {
+    return std::span<const s32>(mix_buffer.data() + (index * worker_params.sample_count),
+                                worker_params.sample_count);
 }
 
 std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
@@ -1171,15 +1179,15 @@ std::size_t CommandGenerator::GetTotalMixBufferCount() const {
     return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
 }
 
-s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
+std::span<s32> CommandGenerator::GetChannelMixBuffer(s32 channel) {
     return GetMixBuffer(worker_params.mix_buffer_count + channel);
 }
 
-const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
+std::span<const s32> CommandGenerator::GetChannelMixBuffer(s32 channel) const {
     return GetMixBuffer(worker_params.mix_buffer_count + channel);
 }
 
-void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
+void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
                                              VoiceState& dsp_state, s32 channel,
                                              s32 target_sample_rate, s32 sample_count,
                                              s32 node_id) {
@@ -1191,7 +1199,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
                   node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
                   in_params.mix_id, in_params.splitter_info_id);
     }
-    ASSERT_OR_EXECUTE(output != nullptr, { return; });
+    ASSERT_OR_EXECUTE(output.data() != nullptr, { return; });
 
     const auto resample_rate = static_cast<s32>(
         static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
@@ -1208,6 +1216,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
     }
 
     std::size_t temp_mix_offset{};
+    s32 samples_output{};
     auto samples_remaining = sample_count;
     while (samples_remaining > 0) {
         const auto samples_to_output = std::min(samples_remaining, min_required_samples);
@@ -1296,20 +1305,21 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
 
         if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
             // No need to resample
-            std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
+            std::memcpy(output.data() + samples_output, sample_buffer.data(),
+                        samples_read * sizeof(s32));
         } else {
             std::fill(sample_buffer.begin() + temp_mix_offset,
                       sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
                       0);
-            AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
-                                samples_to_output);
+            AudioCore::Resample(output.data() + samples_output, sample_buffer.data(), resample_rate,
+                                dsp_state.fraction, samples_to_output);
             // Resample
             for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
                 dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
             }
         }
-        output += samples_to_output;
         samples_remaining -= samples_to_output;
+        samples_output += samples_to_output;
     }
 }
 
diff --git a/src/audio_core/command_generator.h b/src/audio_core/command_generator.h
index 673e4fbef..ac034b0a5 100644
--- a/src/audio_core/command_generator.h
+++ b/src/audio_core/command_generator.h
@@ -5,6 +5,7 @@
 #pragma once
 
 #include <array>
+#include <span>
 #include "audio_core/common.h"
 #include "audio_core/voice_context.h"
 #include "common/common_types.h"
@@ -41,10 +42,10 @@ public:
     void PreCommand();
     void PostCommand();
 
-    [[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
-    [[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
-    [[nodiscard]] s32* GetMixBuffer(std::size_t index);
-    [[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
+    [[nodiscard]] std::span<s32> GetChannelMixBuffer(s32 channel);
+    [[nodiscard]] std::span<const s32> GetChannelMixBuffer(s32 channel) const;
+    [[nodiscard]] std::span<s32> GetMixBuffer(std::size_t index);
+    [[nodiscard]] std::span<const s32> GetMixBuffer(std::size_t index) const;
     [[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
 
     [[nodiscard]] std::size_t GetTotalMixBufferCount() const;
@@ -77,10 +78,11 @@ private:
     void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
     [[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
 
-    s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
-                       u32 sample_count, u32 write_offset, u32 write_count);
-    s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
-                      u32 sample_count, u32 read_offset, u32 read_count);
+    s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
+                       std::span<const s32> data, u32 sample_count, u32 write_offset,
+                       u32 write_count);
+    s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
+                      std::span<s32> out_data, u32 sample_count, u32 read_offset, u32 read_count);
 
     void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
                                std::vector<u8>& work_buffer);
@@ -90,8 +92,9 @@ private:
                     s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
     s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
                     s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
-    void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
-                               s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
+    void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
+                               VoiceState& dsp_state, s32 channel, s32 target_sample_rate,
+                               s32 sample_count, s32 node_id);
 
     AudioCommon::AudioRendererParameter& worker_params;
     VoiceContext& voice_context;
diff --git a/src/audio_core/sink_context.cpp b/src/audio_core/sink_context.cpp
index a69543696..cc55b290c 100644
--- a/src/audio_core/sink_context.cpp
+++ b/src/audio_core/sink_context.cpp
@@ -15,10 +15,17 @@ std::size_t SinkContext::GetCount() const {
 void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
     ASSERT(in.type == SinkTypes::Device);
 
-    has_downmix_coefs = in.device.down_matrix_enabled;
-    if (has_downmix_coefs) {
+    if (in.device.down_matrix_enabled) {
         downmix_coefficients = in.device.down_matrix_coef;
+    } else {
+        downmix_coefficients = {
+            1.0f,   // front
+            0.707f, // center
+            0.0f,   // lfe
+            0.707f, // back
+        };
     }
+
     in_use = in.in_use;
     use_count = in.device.input_count;
     buffers = in.device.input;
@@ -34,10 +41,6 @@ std::vector<u8> SinkContext::OutputBuffers() const {
     return buffer_ret;
 }
 
-bool SinkContext::HasDownMixingCoefficients() const {
-    return has_downmix_coefs;
-}
-
 const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
     return downmix_coefficients;
 }
diff --git a/src/audio_core/sink_context.h b/src/audio_core/sink_context.h
index 9e2b69785..254961fe2 100644
--- a/src/audio_core/sink_context.h
+++ b/src/audio_core/sink_context.h
@@ -84,7 +84,6 @@ public:
     [[nodiscard]] bool InUse() const;
     [[nodiscard]] std::vector<u8> OutputBuffers() const;
 
-    [[nodiscard]] bool HasDownMixingCoefficients() const;
     [[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
 
 private:
@@ -92,7 +91,6 @@ private:
     s32 use_count{};
     std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
     std::size_t sink_count{};
-    bool has_downmix_coefs{false};
     DownmixCoefficients downmix_coefficients{};
 };
 } // namespace AudioCore