vulkan_common: Remove required flags
* Allows VMA to fallback to system RAM instead of crashing
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@ -59,20 +59,6 @@ struct Range {
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
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}
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}
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[[nodiscard]] VkMemoryPropertyFlags MemoryUsageRequiredVmaFlags(MemoryUsage usage) {
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switch (usage) {
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case MemoryUsage::DeviceLocal:
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return VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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case MemoryUsage::Upload:
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case MemoryUsage::Stream:
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
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case MemoryUsage::Download:
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return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
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}
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ASSERT_MSG(false, "Invalid memory usage={}", usage);
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return {};
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}
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[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
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[[nodiscard]] VkMemoryPropertyFlags MemoryUsagePreferedVmaFlags(MemoryUsage usage) {
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return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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return usage != MemoryUsage::DeviceLocal ? VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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: VkMemoryPropertyFlagBits{};
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: VkMemoryPropertyFlagBits{};
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@ -259,7 +245,7 @@ vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsa
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.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT |
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.flags = VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT | VMA_ALLOCATION_CREATE_MAPPED_BIT |
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MemoryUsageVmaFlags(usage),
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MemoryUsageVmaFlags(usage),
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.usage = MemoryUsageVma(usage),
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.usage = MemoryUsageVma(usage),
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.requiredFlags = MemoryUsageRequiredVmaFlags(usage),
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.requiredFlags = 0,
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.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
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.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
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.memoryTypeBits = 0,
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.memoryTypeBits = 0,
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.pool = VK_NULL_HANDLE,
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.pool = VK_NULL_HANDLE,
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