Improve behavior when sending to closed connection
- On Unix, this would previously kill the Yuzu process with SIGPIPE. Send MSG_NOSIGNAL to opt out of this. - Add support for the proper error code in this situation, EPIPE. - Windows has nonstandard behavior in this situation; translate it to the standard behavior. Kind of pointless, but isn't it nice to be correct?
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@ -18,7 +18,9 @@ enum class Errno : u32 {
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AGAIN = 11,
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INVAL = 22,
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MFILE = 24,
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PIPE = 32,
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MSGSIZE = 90,
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CONNABORTED = 103,
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CONNRESET = 104,
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NOTCONN = 107,
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TIMEDOUT = 110,
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@ -23,10 +23,14 @@ Errno Translate(Network::Errno value) {
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return Errno::INVAL;
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case Network::Errno::MFILE:
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return Errno::MFILE;
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case Network::Errno::PIPE:
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return Errno::PIPE;
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case Network::Errno::NOTCONN:
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return Errno::NOTCONN;
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case Network::Errno::TIMEDOUT:
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return Errno::TIMEDOUT;
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case Network::Errno::CONNABORTED:
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return Errno::CONNABORTED;
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case Network::Errno::CONNRESET:
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return Errno::CONNRESET;
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case Network::Errno::INPROGRESS:
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@ -39,6 +39,11 @@ namespace Network {
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namespace {
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enum class CallType {
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Send,
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Other,
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};
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#ifdef _WIN32
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using socklen_t = int;
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@ -96,7 +101,7 @@ bool EnableNonBlock(SOCKET fd, bool enable) {
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return ioctlsocket(fd, FIONBIO, &value) != SOCKET_ERROR;
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}
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Errno TranslateNativeError(int e) {
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Errno TranslateNativeError(int e, CallType call_type = CallType::Other) {
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switch (e) {
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case 0:
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return Errno::SUCCESS;
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@ -112,6 +117,14 @@ Errno TranslateNativeError(int e) {
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return Errno::AGAIN;
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case WSAECONNREFUSED:
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return Errno::CONNREFUSED;
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case WSAECONNABORTED:
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if (call_type == CallType::Send) {
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// Winsock yields WSAECONNABORTED from `send` in situations where Unix
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// systems, and actual Switches, yield EPIPE.
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return Errno::PIPE;
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} else {
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return Errno::CONNABORTED;
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}
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case WSAECONNRESET:
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return Errno::CONNRESET;
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case WSAEHOSTUNREACH:
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@ -198,7 +211,7 @@ bool EnableNonBlock(int fd, bool enable) {
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return fcntl(fd, F_SETFL, flags) == 0;
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}
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Errno TranslateNativeError(int e) {
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Errno TranslateNativeError(int e, CallType call_type = CallType::Other) {
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switch (e) {
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case 0:
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return Errno::SUCCESS;
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@ -208,6 +221,10 @@ Errno TranslateNativeError(int e) {
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return Errno::INVAL;
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case EMFILE:
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return Errno::MFILE;
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case EPIPE:
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return Errno::PIPE;
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case ECONNABORTED:
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return Errno::CONNABORTED;
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case ENOTCONN:
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return Errno::NOTCONN;
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case EAGAIN:
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@ -236,13 +253,13 @@ Errno TranslateNativeError(int e) {
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#endif
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Errno GetAndLogLastError() {
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Errno GetAndLogLastError(CallType call_type = CallType::Other) {
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#ifdef _WIN32
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int e = WSAGetLastError();
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#else
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int e = errno;
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#endif
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const Errno err = TranslateNativeError(e);
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const Errno err = TranslateNativeError(e, call_type);
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if (err == Errno::AGAIN || err == Errno::TIMEDOUT || err == Errno::INPROGRESS) {
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// These happen during normal operation, so only log them at debug level.
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LOG_DEBUG(Network, "Socket operation error: {}", Common::NativeErrorToString(e));
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@ -731,13 +748,17 @@ std::pair<s32, Errno> Socket::Send(std::span<const u8> message, int flags) {
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ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
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ASSERT(flags == 0);
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int native_flags = 0;
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#if YUZU_UNIX
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native_flags |= MSG_NOSIGNAL; // do not send us SIGPIPE
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#endif
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const auto result = send(fd, reinterpret_cast<const char*>(message.data()),
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static_cast<int>(message.size()), 0);
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static_cast<int>(message.size()), native_flags);
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if (result != SOCKET_ERROR) {
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return {static_cast<s32>(result), Errno::SUCCESS};
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}
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return {-1, GetAndLogLastError()};
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return {-1, GetAndLogLastError(CallType::Send)};
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}
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std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
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@ -759,7 +780,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, std::span<const u8> message,
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return {static_cast<s32>(result), Errno::SUCCESS};
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}
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return {-1, GetAndLogLastError()};
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return {-1, GetAndLogLastError(CallType::Send)};
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}
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Errno Socket::Close() {
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@ -33,10 +33,12 @@ enum class Errno {
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BADF,
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INVAL,
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MFILE,
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PIPE,
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NOTCONN,
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AGAIN,
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CONNREFUSED,
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CONNRESET,
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CONNABORTED,
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HOSTUNREACH,
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NETDOWN,
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NETUNREACH,
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