Update yuzu_cmd's default_ini.h
Rename FSR, add missing resolution multipliers, and SMAA
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@ -286,11 +286,14 @@ vulkan_device =
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# 0: 0.5x (360p/540p) [EXPERIMENTAL]
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# 0: 0.5x (360p/540p) [EXPERIMENTAL]
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# 1: 0.75x (540p/810p) [EXPERIMENTAL]
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# 1: 0.75x (540p/810p) [EXPERIMENTAL]
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# 2 (default): 1x (720p/1080p)
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# 2 (default): 1x (720p/1080p)
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# 3: 2x (1440p/2160p)
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# 3: 1.5x (1080p/1620p) [EXPERIMENTAL]
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# 4: 3x (2160p/3240p)
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# 4: 2x (1440p/2160p)
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# 5: 4x (2880p/4320p)
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# 5: 3x (2160p/3240p)
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# 6: 5x (3600p/5400p)
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# 6: 4x (2880p/4320p)
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# 7: 6x (4320p/6480p)
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# 7: 5x (3600p/5400p)
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# 8: 6x (4320p/6480p)
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# 9: 7x (5040p/7560p)
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# 10: 8x (5760/8640p)
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resolution_setup =
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resolution_setup =
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# Pixel filter to use when up- or down-sampling rendered frames.
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# Pixel filter to use when up- or down-sampling rendered frames.
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@ -299,11 +302,11 @@ resolution_setup =
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# 2: Bicubic
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# 2: Bicubic
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# 3: Gaussian
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# 3: Gaussian
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# 4: ScaleForce
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# 4: ScaleForce
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# 5: AMD FidelityFX™️ Super Resolution [Vulkan Only]
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# 5: AMD FidelityFX™️ Super Resolution
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scaling_filter =
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scaling_filter =
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# Anti-Aliasing (AA)
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# Anti-Aliasing (AA)
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# 0 (default): None, 1: FXAA
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# 0 (default): None, 1: FXAA, 2: SMAA
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anti_aliasing =
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anti_aliasing =
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# Whether to use fullscreen or borderless window mode
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# Whether to use fullscreen or borderless window mode
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