android-config: Update enum labels
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@ -224,8 +224,8 @@ void Config::ReadValues() {
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ReadSetting("Renderer", Settings::values.bg_blue);
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ReadSetting("Renderer", Settings::values.bg_blue);
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// Use GPU accuracy normal by default on Android
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// Use GPU accuracy normal by default on Android
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Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger(
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Settings::values.gpu_accuracy = static_cast<Settings::GpuAccuracy>(config->GetInteger(
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"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GPUAccuracy::Normal)));
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"Renderer", "gpu_accuracy", static_cast<u32>(Settings::GpuAccuracy::Normal)));
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// Use GPU default anisotropic filtering on Android
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// Use GPU default anisotropic filtering on Android
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Settings::values.max_anisotropy =
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Settings::values.max_anisotropy =
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@ -233,8 +233,8 @@ void Config::ReadValues() {
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// Disable ASTC compute by default on Android
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// Disable ASTC compute by default on Android
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Settings::values.accelerate_astc.SetValue(
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Settings::values.accelerate_astc.SetValue(
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config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::GPU
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config->GetBoolean("Renderer", "accelerate_astc", false) ? Settings::AstcDecodeMode::Gpu
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: Settings::AstcDecodeMode::CPU);
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: Settings::AstcDecodeMode::Cpu);
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// Enable asynchronous presentation by default on Android
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// Enable asynchronous presentation by default on Android
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Settings::values.async_presentation =
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Settings::values.async_presentation =
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