nvhost_ctrl: Only mark EventState::Busy as BadParameter
Fixes an svc break in Kirby and the Forgotten Land with async GPU enabled.
This commit is contained in:
parent
642913b0d1
commit
69807dd208
|
@ -134,7 +134,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
|
||||||
}
|
}
|
||||||
|
|
||||||
EventState status = events_interface.status[event_id];
|
EventState status = events_interface.status[event_id];
|
||||||
const bool bad_parameter = status != EventState::Free && status != EventState::Registered;
|
const bool bad_parameter = status == EventState::Busy;
|
||||||
if (bad_parameter) {
|
if (bad_parameter) {
|
||||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||||
return NvResult::BadParameter;
|
return NvResult::BadParameter;
|
||||||
|
|
Loading…
Reference in a new issue