Merge pull request #7737 from bunnei/fix-dummy-thread-leak
Various fixes to HLE service thread management
This commit is contained in:
commit
68c8a1b170
|
@ -341,10 +341,6 @@ public:
|
|||
return *thread;
|
||||
}
|
||||
|
||||
bool IsThreadWaiting() const {
|
||||
return is_thread_waiting;
|
||||
}
|
||||
|
||||
private:
|
||||
friend class IPC::ResponseBuilder;
|
||||
|
||||
|
@ -379,7 +375,6 @@ private:
|
|||
u32 domain_offset{};
|
||||
|
||||
std::shared_ptr<SessionRequestManager> manager;
|
||||
bool is_thread_waiting{};
|
||||
|
||||
KernelCore& kernel;
|
||||
Core::Memory::Memory& memory;
|
||||
|
|
|
@ -45,6 +45,7 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
|
|||
|
||||
{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
|
||||
{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
|
||||
{ t.IsDummyThread() } -> Common::ConvertibleTo<bool>;
|
||||
};
|
||||
|
||||
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
|
||||
|
@ -349,24 +350,49 @@ public:
|
|||
|
||||
// Mutators.
|
||||
constexpr void PushBack(Member* member) {
|
||||
// This is for host (dummy) threads that we do not want to enter the priority queue.
|
||||
if (member->IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
this->PushBack(member->GetPriority(), member);
|
||||
}
|
||||
|
||||
constexpr void Remove(Member* member) {
|
||||
// This is for host (dummy) threads that we do not want to enter the priority queue.
|
||||
if (member->IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
this->Remove(member->GetPriority(), member);
|
||||
}
|
||||
|
||||
constexpr void MoveToScheduledFront(Member* member) {
|
||||
// This is for host (dummy) threads that we do not want to enter the priority queue.
|
||||
if (member->IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
this->scheduled_queue.MoveToFront(member->GetPriority(), member->GetActiveCore(), member);
|
||||
}
|
||||
|
||||
constexpr KThread* MoveToScheduledBack(Member* member) {
|
||||
// This is for host (dummy) threads that we do not want to enter the priority queue.
|
||||
if (member->IsDummyThread()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return this->scheduled_queue.MoveToBack(member->GetPriority(), member->GetActiveCore(),
|
||||
member);
|
||||
}
|
||||
|
||||
// First class fancy operations.
|
||||
constexpr void ChangePriority(s32 prev_priority, bool is_running, Member* member) {
|
||||
// This is for host (dummy) threads that we do not want to enter the priority queue.
|
||||
if (member->IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ASSERT(IsValidPriority(prev_priority));
|
||||
|
||||
// Remove the member from the queues.
|
||||
|
@ -383,6 +409,11 @@ public:
|
|||
|
||||
constexpr void ChangeAffinityMask(s32 prev_core, const AffinityMaskType& prev_affinity,
|
||||
Member* member) {
|
||||
// This is for host (dummy) threads that we do not want to enter the priority queue.
|
||||
if (member->IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the new information.
|
||||
const s32 priority = member->GetPriority();
|
||||
const AffinityMaskType& new_affinity = member->GetAffinityMask();
|
||||
|
@ -412,6 +443,11 @@ public:
|
|||
}
|
||||
|
||||
constexpr void ChangeCore(s32 prev_core, Member* member, bool to_front = false) {
|
||||
// This is for host (dummy) threads that we do not want to enter the priority queue.
|
||||
if (member->IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Get the new information.
|
||||
const s32 new_core = member->GetActiveCore();
|
||||
const s32 priority = member->GetPriority();
|
||||
|
|
|
@ -406,6 +406,9 @@ void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduli
|
|||
} else {
|
||||
RescheduleCores(kernel, cores_needing_scheduling);
|
||||
}
|
||||
|
||||
// Special case to ensure dummy threads that are waiting block.
|
||||
current_thread->IfDummyThreadTryWait();
|
||||
}
|
||||
|
||||
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
|
||||
|
@ -739,6 +742,12 @@ void KScheduler::ScheduleImpl() {
|
|||
next_thread = idle_thread;
|
||||
}
|
||||
|
||||
// We never want to schedule a dummy thread, as these are only used by host threads for locking.
|
||||
if (next_thread->GetThreadType() == ThreadType::Dummy) {
|
||||
ASSERT_MSG(false, "Dummy threads should never be scheduled!");
|
||||
next_thread = idle_thread;
|
||||
}
|
||||
|
||||
// If we're not actually switching thread, there's nothing to do.
|
||||
if (next_thread == current_thread.load()) {
|
||||
previous_thread->EnableDispatch();
|
||||
|
|
|
@ -8,7 +8,6 @@
|
|||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
|
@ -123,20 +122,10 @@ ResultCode KServerSession::QueueSyncRequest(KThread* thread, Core::Memory::Memor
|
|||
|
||||
context->PopulateFromIncomingCommandBuffer(kernel.CurrentProcess()->GetHandleTable(), cmd_buf);
|
||||
|
||||
// In the event that something fails here, stub a result to prevent the game from crashing.
|
||||
// This is a work-around in the event that somehow we process a service request after the
|
||||
// session has been closed by the game. This has been observed to happen rarely in Pokemon
|
||||
// Sword/Shield and is likely a result of us using host threads/scheduling for services.
|
||||
// TODO(bunnei): Find a better solution here.
|
||||
auto error_guard = SCOPE_GUARD({ CompleteSyncRequest(*context); });
|
||||
|
||||
// Ensure we have a session request handler
|
||||
if (manager->HasSessionRequestHandler(*context)) {
|
||||
if (auto strong_ptr = manager->GetServiceThread().lock()) {
|
||||
strong_ptr->QueueSyncRequest(*parent, std::move(context));
|
||||
|
||||
// We succeeded.
|
||||
error_guard.Cancel();
|
||||
} else {
|
||||
ASSERT_MSG(false, "strong_ptr is nullptr!");
|
||||
}
|
||||
|
@ -171,13 +160,8 @@ ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
|
|||
convert_to_domain = false;
|
||||
}
|
||||
|
||||
// Some service requests require the thread to block
|
||||
{
|
||||
KScopedSchedulerLock lock(kernel);
|
||||
if (!context.IsThreadWaiting()) {
|
||||
context.GetThread().EndWait(result);
|
||||
}
|
||||
}
|
||||
// The calling thread is waiting for this request to complete, so wake it up.
|
||||
context.GetThread().EndWait(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
|
|
@ -106,7 +106,7 @@ KThread::~KThread() = default;
|
|||
ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top, s32 prio,
|
||||
s32 virt_core, KProcess* owner, ThreadType type) {
|
||||
// Assert parameters are valid.
|
||||
ASSERT((type == ThreadType::Main) ||
|
||||
ASSERT((type == ThreadType::Main) || (type == ThreadType::Dummy) ||
|
||||
(Svc::HighestThreadPriority <= prio && prio <= Svc::LowestThreadPriority));
|
||||
ASSERT((owner != nullptr) || (type != ThreadType::User));
|
||||
ASSERT(0 <= virt_core && virt_core < static_cast<s32>(Common::BitSize<u64>()));
|
||||
|
@ -140,7 +140,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
|
|||
UNREACHABLE_MSG("KThread::Initialize: Unknown ThreadType {}", static_cast<u32>(type));
|
||||
break;
|
||||
}
|
||||
thread_type_for_debugging = type;
|
||||
thread_type = type;
|
||||
|
||||
// Set the ideal core ID and affinity mask.
|
||||
virtual_ideal_core_id = virt_core;
|
||||
|
@ -262,7 +262,7 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
|
|||
}
|
||||
|
||||
ResultCode KThread::InitializeDummyThread(KThread* thread) {
|
||||
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Dummy);
|
||||
return thread->Initialize({}, {}, {}, DummyThreadPriority, 3, {}, ThreadType::Dummy);
|
||||
}
|
||||
|
||||
ResultCode KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
|
||||
|
@ -1075,12 +1075,46 @@ ResultCode KThread::Sleep(s64 timeout) {
|
|||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void KThread::IfDummyThreadTryWait() {
|
||||
if (!IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (GetState() != ThreadState::Waiting) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Block until we can grab the lock.
|
||||
KScopedSpinLock lk{dummy_wait_lock};
|
||||
}
|
||||
|
||||
void KThread::IfDummyThreadBeginWait() {
|
||||
if (!IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure the thread will block when IfDummyThreadTryWait is called.
|
||||
dummy_wait_lock.Lock();
|
||||
}
|
||||
|
||||
void KThread::IfDummyThreadEndWait() {
|
||||
if (!IsDummyThread()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Ensure the thread will no longer block.
|
||||
dummy_wait_lock.Unlock();
|
||||
}
|
||||
|
||||
void KThread::BeginWait(KThreadQueue* queue) {
|
||||
// Set our state as waiting.
|
||||
SetState(ThreadState::Waiting);
|
||||
|
||||
// Set our wait queue.
|
||||
wait_queue = queue;
|
||||
|
||||
// Special case for dummy threads to ensure they block.
|
||||
IfDummyThreadBeginWait();
|
||||
}
|
||||
|
||||
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
|
||||
|
@ -1099,7 +1133,16 @@ void KThread::EndWait(ResultCode wait_result_) {
|
|||
|
||||
// If we're waiting, notify our queue that we're available.
|
||||
if (GetState() == ThreadState::Waiting) {
|
||||
if (wait_queue == nullptr) {
|
||||
// This should never happen, but avoid a hard crash below to get this logged.
|
||||
ASSERT_MSG(false, "wait_queue is nullptr!");
|
||||
return;
|
||||
}
|
||||
|
||||
wait_queue->EndWait(this, wait_result_);
|
||||
|
||||
// Special case for dummy threads to wakeup if necessary.
|
||||
IfDummyThreadEndWait();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -112,6 +112,7 @@ private:
|
|||
public:
|
||||
static constexpr s32 DefaultThreadPriority = 44;
|
||||
static constexpr s32 IdleThreadPriority = Svc::LowestThreadPriority + 1;
|
||||
static constexpr s32 DummyThreadPriority = Svc::LowestThreadPriority + 2;
|
||||
|
||||
explicit KThread(KernelCore& kernel_);
|
||||
~KThread() override;
|
||||
|
@ -553,8 +554,12 @@ public:
|
|||
return wait_reason_for_debugging;
|
||||
}
|
||||
|
||||
[[nodiscard]] ThreadType GetThreadTypeForDebugging() const {
|
||||
return thread_type_for_debugging;
|
||||
[[nodiscard]] ThreadType GetThreadType() const {
|
||||
return thread_type;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsDummyThread() const {
|
||||
return GetThreadType() == ThreadType::Dummy;
|
||||
}
|
||||
|
||||
void SetWaitObjectsForDebugging(const std::span<KSynchronizationObject*>& objects) {
|
||||
|
@ -631,6 +636,14 @@ public:
|
|||
return condvar_key;
|
||||
}
|
||||
|
||||
// Dummy threads (used for HLE host threads) cannot wait based on the guest scheduler, and
|
||||
// therefore will not block on guest kernel synchronization primitives. These methods handle
|
||||
// blocking as needed.
|
||||
|
||||
void IfDummyThreadTryWait();
|
||||
void IfDummyThreadBeginWait();
|
||||
void IfDummyThreadEndWait();
|
||||
|
||||
private:
|
||||
static constexpr size_t PriorityInheritanceCountMax = 10;
|
||||
union SyncObjectBuffer {
|
||||
|
@ -749,16 +762,17 @@ private:
|
|||
bool resource_limit_release_hint{};
|
||||
StackParameters stack_parameters{};
|
||||
KSpinLock context_guard{};
|
||||
KSpinLock dummy_wait_lock{};
|
||||
|
||||
// For emulation
|
||||
std::shared_ptr<Common::Fiber> host_context{};
|
||||
bool is_single_core{};
|
||||
ThreadType thread_type{};
|
||||
|
||||
// For debugging
|
||||
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
|
||||
VAddr mutex_wait_address_for_debugging{};
|
||||
ThreadWaitReasonForDebugging wait_reason_for_debugging{};
|
||||
ThreadType thread_type_for_debugging{};
|
||||
|
||||
public:
|
||||
using ConditionVariableThreadTreeType = ConditionVariableThreadTree;
|
||||
|
|
|
@ -301,12 +301,10 @@ struct KernelCore::Impl {
|
|||
// Gets the dummy KThread for the caller, allocating a new one if this is the first time
|
||||
KThread* GetHostDummyThread() {
|
||||
auto make_thread = [this]() {
|
||||
std::lock_guard lk(dummy_thread_lock);
|
||||
auto& thread = dummy_threads.emplace_back(std::make_unique<KThread>(system.Kernel()));
|
||||
KAutoObject::Create(thread.get());
|
||||
ASSERT(KThread::InitializeDummyThread(thread.get()).IsSuccess());
|
||||
KThread* thread = KThread::Create(system.Kernel());
|
||||
ASSERT(KThread::InitializeDummyThread(thread).IsSuccess());
|
||||
thread->SetName(fmt::format("DummyThread:{}", GetHostThreadId()));
|
||||
return thread.get();
|
||||
return thread;
|
||||
};
|
||||
|
||||
thread_local KThread* saved_thread = make_thread();
|
||||
|
@ -731,7 +729,6 @@ struct KernelCore::Impl {
|
|||
std::mutex server_sessions_lock;
|
||||
std::mutex registered_objects_lock;
|
||||
std::mutex registered_in_use_objects_lock;
|
||||
std::mutex dummy_thread_lock;
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
|
||||
|
@ -788,9 +785,6 @@ struct KernelCore::Impl {
|
|||
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
|
||||
std::array<std::unique_ptr<Kernel::KScheduler>, Core::Hardware::NUM_CPU_CORES> schedulers{};
|
||||
|
||||
// Specifically tracked to be automatically destroyed with kernel
|
||||
std::vector<std::unique_ptr<KThread>> dummy_threads;
|
||||
|
||||
bool is_multicore{};
|
||||
std::atomic_bool is_shutting_down{};
|
||||
bool is_phantom_mode_for_singlecore{};
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
#include "common/scope_exit.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/hle/kernel/k_session.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/service_thread.h"
|
||||
|
||||
|
@ -50,6 +51,10 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
|
|||
|
||||
kernel.RegisterHostThread();
|
||||
|
||||
// Ensure the dummy thread allocated for this host thread is closed on exit.
|
||||
auto* dummy_thread = kernel.GetCurrentEmuThread();
|
||||
SCOPE_EXIT({ dummy_thread->Close(); });
|
||||
|
||||
while (true) {
|
||||
std::function<void()> task;
|
||||
|
||||
|
|
|
@ -95,7 +95,7 @@ std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList(
|
|||
std::size_t row = 0;
|
||||
auto add_threads = [&](const std::vector<Kernel::KThread*>& threads) {
|
||||
for (std::size_t i = 0; i < threads.size(); ++i) {
|
||||
if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
|
||||
if (threads[i]->GetThreadType() == Kernel::ThreadType::User) {
|
||||
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i], system));
|
||||
item_list.back()->row = row;
|
||||
}
|
||||
|
@ -153,7 +153,7 @@ QString WaitTreeCallstack::GetText() const {
|
|||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list;
|
||||
|
||||
if (thread.GetThreadTypeForDebugging() != Kernel::ThreadType::User) {
|
||||
if (thread.GetThreadType() != Kernel::ThreadType::User) {
|
||||
return list;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue