shader_recompiler: respect clip distance limits in indexed store
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12178c694a
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6697b665ca
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@ -811,11 +811,15 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
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labels.push_back(OpLabel());
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}
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if (info.stores.ClipDistances()) {
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if (profile.max_user_clip_distances >= 4) {
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literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance0) >> 2);
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labels.push_back(OpLabel());
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}
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if (profile.max_user_clip_distances >= 8) {
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literals.push_back(static_cast<u32>(IR::Attribute::ClipDistance4) >> 2);
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labels.push_back(OpLabel());
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}
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}
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OpSelectionMerge(end_block, spv::SelectionControlMask::MaskNone);
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OpSwitch(compare_index, default_label, literals, labels);
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AddLabel(default_label);
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@ -843,18 +847,22 @@ void EmitContext::DefineAttributeMemAccess(const Info& info) {
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++label_index;
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}
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if (info.stores.ClipDistances()) {
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if (profile.max_user_clip_distances >= 4) {
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AddLabel(labels[label_index]);
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const Id pointer{OpAccessChain(output_f32, clip_distances, masked_index)};
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OpStore(pointer, store_value);
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OpReturn();
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++label_index;
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}
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if (profile.max_user_clip_distances >= 8) {
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AddLabel(labels[label_index]);
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const Id fixed_index{OpIAdd(U32[1], masked_index, Const(4U))};
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const Id pointer2{OpAccessChain(output_f32, clip_distances, fixed_index)};
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OpStore(pointer2, store_value);
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const Id pointer{OpAccessChain(output_f32, clip_distances, fixed_index)};
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OpStore(pointer, store_value);
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OpReturn();
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++label_index;
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}
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}
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AddLabel(end_block);
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OpUnreachable();
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OpFunctionEnd();
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@ -1532,10 +1540,12 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
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if (stage == Stage::Fragment) {
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throw NotImplementedException("Storing ClipDistance in fragment stage");
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}
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const Id type{TypeArray(
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F32[1], Const(std::min(info.used_clip_distances, profile.max_user_clip_distances)))};
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if (profile.max_user_clip_distances > 0) {
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const Id type{TypeArray(F32[1], Const(std::min(info.used_clip_distances,
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profile.max_user_clip_distances)))};
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clip_distances = DefineOutput(*this, type, invocations, spv::BuiltIn::ClipDistance);
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}
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}
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if (info.stores[IR::Attribute::Layer] &&
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(profile.support_viewport_index_layer_non_geometry || stage == Stage::Geometry)) {
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if (stage == Stage::Fragment) {
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