Shader: implement EX2 and LG2 in interpreter
This commit is contained in:
parent
96820ae42a
commit
638e47c04d
|
@ -334,6 +334,42 @@ void RunInterpreter(UnitState<Debug>& state) {
|
||||||
Record<DebugDataRecord::CMP_RESULT>(state.debug, iteration, state.conditional_code);
|
Record<DebugDataRecord::CMP_RESULT>(state.debug, iteration, state.conditional_code);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
case OpCode::Id::EX2:
|
||||||
|
{
|
||||||
|
Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
|
||||||
|
Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
|
||||||
|
|
||||||
|
// EX2 only takes first component exp2 and writes it to all dest components
|
||||||
|
float24 ex2_res = float24::FromFloat32(std::exp2(src1[0].ToFloat32()));
|
||||||
|
for (int i = 0; i < 4; ++i) {
|
||||||
|
if (!swizzle.DestComponentEnabled(i))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
dest[i] = ex2_res;
|
||||||
|
}
|
||||||
|
|
||||||
|
Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case OpCode::Id::LG2:
|
||||||
|
{
|
||||||
|
Record<DebugDataRecord::SRC1>(state.debug, iteration, src1);
|
||||||
|
Record<DebugDataRecord::DEST_IN>(state.debug, iteration, dest);
|
||||||
|
|
||||||
|
// LG2 only takes the first component log2 and writes it to all dest components
|
||||||
|
float24 lg2_res = float24::FromFloat32(std::log2(src1[0].ToFloat32()));
|
||||||
|
for (int i = 0; i < 4; ++i) {
|
||||||
|
if (!swizzle.DestComponentEnabled(i))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
dest[i] = lg2_res;
|
||||||
|
}
|
||||||
|
|
||||||
|
Record<DebugDataRecord::DEST_OUT>(state.debug, iteration, dest);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
default:
|
default:
|
||||||
LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
|
LOG_ERROR(HW_GPU, "Unhandled arithmetic instruction: 0x%02x (%s): 0x%08x",
|
||||||
(int)instr.opcode.Value().EffectiveOpCode(), instr.opcode.Value().GetInfo().name, instr.hex);
|
(int)instr.opcode.Value().EffectiveOpCode(), instr.opcode.Value().GetInfo().name, instr.hex);
|
||||||
|
|
Loading…
Reference in a new issue