audio: split IAudioDevice, IAudioRenderer, move IAudioRendererManager
This commit is contained in:
parent
2e5a9cf119
commit
62083fcafd
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@ -489,6 +489,10 @@ add_library(core STATIC
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hle/service/apm/apm_controller.h
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hle/service/apm/apm_interface.cpp
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hle/service/apm/apm_interface.h
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hle/service/audio/audio_controller.cpp
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hle/service/audio/audio_controller.h
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hle/service/audio/audio_device.cpp
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hle/service/audio/audio_device.h
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hle/service/audio/audio_in_manager.cpp
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hle/service/audio/audio_in_manager.h
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hle/service/audio/audio_in.cpp
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@ -497,12 +501,12 @@ add_library(core STATIC
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hle/service/audio/audio_out_manager.h
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hle/service/audio/audio_out.cpp
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hle/service/audio/audio_out.h
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hle/service/audio/audio_renderer_manager.cpp
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hle/service/audio/audio_renderer_manager.h
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hle/service/audio/audio_renderer.cpp
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hle/service/audio/audio_renderer.h
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hle/service/audio/audio.cpp
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hle/service/audio/audio.h
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hle/service/audio/audio_controller.cpp
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hle/service/audio/audio_controller.h
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hle/service/audio/audren_u.cpp
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hle/service/audio/audren_u.h
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hle/service/audio/errors.h
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hle/service/audio/final_output_recorder_manager_for_applet.cpp
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hle/service/audio/final_output_recorder_manager_for_applet.h
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@ -6,7 +6,7 @@
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#include "core/hle/service/audio/audio_controller.h"
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#include "core/hle/service/audio/audio_in_manager.h"
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#include "core/hle/service/audio/audio_out_manager.h"
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#include "core/hle/service/audio/audren_u.h"
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#include "core/hle/service/audio/audio_renderer_manager.h"
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#include "core/hle/service/audio/final_output_recorder_manager.h"
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#include "core/hle/service/audio/final_output_recorder_manager_for_applet.h"
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#include "core/hle/service/audio/hwopus.h"
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@ -25,7 +25,8 @@ void LoopProcess(Core::System& system) {
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"audrec:a", std::make_shared<IFinalOutputRecorderManagerForApplet>(system));
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server_manager->RegisterNamedService("audrec:u",
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std::make_shared<IFinalOutputRecorderManager>(system));
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server_manager->RegisterNamedService("audren:u", std::make_shared<AudRenU>(system));
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server_manager->RegisterNamedService("audren:u",
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std::make_shared<IAudioRendererManager>(system));
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server_manager->RegisterNamedService("hwopus", std::make_shared<HwOpus>(system));
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ServerManager::RunServer(std::move(server_manager));
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}
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183
src/core/hle/service/audio/audio_device.cpp
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183
src/core/hle/service/audio/audio_device.cpp
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@ -0,0 +1,183 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "audio_core/audio_core.h"
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#include "common/string_util.h"
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#include "core/hle/service/audio/audio_device.h"
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#include "core/hle/service/ipc_helpers.h"
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namespace Service::Audio {
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using namespace AudioCore::Renderer;
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IAudioDevice::IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
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u32 device_num)
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: ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"},
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impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
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event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
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static const FunctionInfo functions[] = {
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{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
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{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
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{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
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{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
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{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
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{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
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{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
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{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
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{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
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{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
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{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
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{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
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{13, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioOutputDeviceName"},
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{14, &IAudioDevice::ListAudioOutputDeviceName, "ListAudioOutputDeviceName"},
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};
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RegisterHandlers(functions);
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event->Signal();
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}
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IAudioDevice::~IAudioDevice() {
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service_context.CloseEvent(event);
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}
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void IAudioDevice::ListAudioDeviceName(HLERequestContext& ctx) {
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const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
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std::vector<AudioDevice::AudioDeviceName> out_names{};
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const u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
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std::string out{};
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for (u32 i = 0; i < out_count; i++) {
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std::string a{};
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u32 j = 0;
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while (out_names[i].name[j] != '\0') {
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a += out_names[i].name[j];
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j++;
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}
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out += "\n\t" + a;
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}
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LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
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IPC::ResponseBuilder rb{ctx, 3};
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ctx.WriteBuffer(out_names);
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rb.Push(ResultSuccess);
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rb.Push(out_count);
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}
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void IAudioDevice::SetAudioDeviceOutputVolume(HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const f32 volume = rp.Pop<f32>();
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const auto device_name_buffer = ctx.ReadBuffer();
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const std::string name = Common::StringFromBuffer(device_name_buffer);
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LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume);
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if (name == "AudioTvOutput") {
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impl->SetDeviceVolumes(volume);
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void IAudioDevice::GetAudioDeviceOutputVolume(HLERequestContext& ctx) {
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const auto device_name_buffer = ctx.ReadBuffer();
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const std::string name = Common::StringFromBuffer(device_name_buffer);
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LOG_DEBUG(Service_Audio, "called. Name={}", name);
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f32 volume{1.0f};
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if (name == "AudioTvOutput") {
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volume = impl->GetDeviceVolume(name);
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}
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(volume);
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}
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void IAudioDevice::GetActiveAudioDeviceName(HLERequestContext& ctx) {
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const auto write_size = ctx.GetWriteBufferSize();
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std::string out_name{"AudioTvOutput"};
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LOG_DEBUG(Service_Audio, "(STUBBED) called. Name={}", out_name);
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out_name.resize(write_size);
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ctx.WriteBuffer(out_name);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void IAudioDevice::QueryAudioDeviceSystemEvent(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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event->Signal();
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(event->GetReadableEvent());
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}
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void IAudioDevice::GetActiveChannelCount(HLERequestContext& ctx) {
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const auto& sink{system.AudioCore().GetOutputSink()};
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u32 channel_count{sink.GetSystemChannels()};
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LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push<u32>(channel_count);
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}
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void IAudioDevice::QueryAudioDeviceInputEvent(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "(STUBBED) called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(event->GetReadableEvent());
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}
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void IAudioDevice::QueryAudioDeviceOutputEvent(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(event->GetReadableEvent());
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}
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void IAudioDevice::ListAudioOutputDeviceName(HLERequestContext& ctx) {
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const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
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std::vector<AudioDevice::AudioDeviceName> out_names{};
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const u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
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std::string out{};
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for (u32 i = 0; i < out_count; i++) {
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std::string a{};
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u32 j = 0;
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while (out_names[i].name[j] != '\0') {
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a += out_names[i].name[j];
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j++;
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}
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out += "\n\t" + a;
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}
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LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
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IPC::ResponseBuilder rb{ctx, 3};
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ctx.WriteBuffer(out_names);
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rb.Push(ResultSuccess);
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rb.Push(out_count);
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}
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} // namespace Service::Audio
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35
src/core/hle/service/audio/audio_device.h
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35
src/core/hle/service/audio/audio_device.h
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@ -0,0 +1,35 @@
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "audio_core/renderer/audio_device.h"
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#include "core/hle/service/kernel_helpers.h"
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#include "core/hle/service/service.h"
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namespace Service::Audio {
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class IAudioDevice final : public ServiceFramework<IAudioDevice> {
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public:
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explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
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u32 device_num);
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~IAudioDevice() override;
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private:
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void ListAudioDeviceName(HLERequestContext& ctx);
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void SetAudioDeviceOutputVolume(HLERequestContext& ctx);
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void GetAudioDeviceOutputVolume(HLERequestContext& ctx);
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void GetActiveAudioDeviceName(HLERequestContext& ctx);
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void QueryAudioDeviceSystemEvent(HLERequestContext& ctx);
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void GetActiveChannelCount(HLERequestContext& ctx);
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void QueryAudioDeviceInputEvent(HLERequestContext& ctx);
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void QueryAudioDeviceOutputEvent(HLERequestContext& ctx);
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void ListAudioOutputDeviceName(HLERequestContext& ctx);
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KernelHelpers::ServiceContext service_context;
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std::unique_ptr<AudioCore::Renderer::AudioDevice> impl;
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Kernel::KEvent* event;
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};
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} // namespace Service::Audio
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210
src/core/hle/service/audio/audio_renderer.cpp
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210
src/core/hle/service/audio/audio_renderer.cpp
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "core/hle/service/audio/audio_renderer.h"
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#include "core/hle/service/ipc_helpers.h"
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namespace Service::Audio {
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using namespace AudioCore::Renderer;
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IAudioRenderer::IAudioRenderer(Core::System& system_, Manager& manager_,
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AudioCore::AudioRendererParameterInternal& params,
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Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
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u32 process_handle, Kernel::KProcess& process_,
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u64 applet_resource_user_id, s32 session_id)
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: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
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rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
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impl{std::make_unique<Renderer>(system_, manager, rendered_event)}, process{process_} {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
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{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
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{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
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{3, &IAudioRenderer::GetState, "GetState"},
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{4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
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{5, &IAudioRenderer::Start, "Start"},
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{6, &IAudioRenderer::Stop, "Stop"},
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{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
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{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
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{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
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{10, &IAudioRenderer::RequestUpdate, "RequestUpdateAuto"},
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{11, nullptr, "ExecuteAudioRendererRendering"},
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{12, &IAudioRenderer::SetVoiceDropParameter, "SetVoiceDropParameter"},
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{13, &IAudioRenderer::GetVoiceDropParameter, "GetVoiceDropParameter"},
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};
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// clang-format on
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RegisterHandlers(functions);
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process.Open();
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impl->Initialize(params, transfer_memory, transfer_memory_size, process_handle, process,
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applet_resource_user_id, session_id);
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}
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IAudioRenderer::~IAudioRenderer() {
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impl->Finalize();
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service_context.CloseEvent(rendered_event);
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process.Close();
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}
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void IAudioRenderer::GetSampleRate(HLERequestContext& ctx) {
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const auto sample_rate{impl->GetSystem().GetSampleRate()};
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LOG_DEBUG(Service_Audio, "called. Sample rate {}", sample_rate);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(sample_rate);
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}
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void IAudioRenderer::GetSampleCount(HLERequestContext& ctx) {
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const auto sample_count{impl->GetSystem().GetSampleCount()};
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LOG_DEBUG(Service_Audio, "called. Sample count {}", sample_count);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(sample_count);
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}
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void IAudioRenderer::GetState(HLERequestContext& ctx) {
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const u32 state{!impl->GetSystem().IsActive()};
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LOG_DEBUG(Service_Audio, "called, state {}", state);
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(state);
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}
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void IAudioRenderer::GetMixBufferCount(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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const auto buffer_count{impl->GetSystem().GetMixBufferCount()};
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(ResultSuccess);
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rb.Push(buffer_count);
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}
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void IAudioRenderer::RequestUpdate(HLERequestContext& ctx) {
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LOG_TRACE(Service_Audio, "called");
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const auto input{ctx.ReadBuffer(0)};
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// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
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// checking size 0. Performance size is 0 for most games.
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auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
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if (is_buffer_b) {
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const auto buffersB{ctx.BufferDescriptorB()};
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output_buffer.resize_destructive(buffersB[0].Size());
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performance_buffer.resize_destructive(buffersB[1].Size());
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} else {
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const auto buffersC{ctx.BufferDescriptorC()};
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output_buffer.resize_destructive(buffersC[0].Size());
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performance_buffer.resize_destructive(buffersC[1].Size());
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}
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auto result = impl->RequestUpdate(input, performance_buffer, output_buffer);
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if (result.IsSuccess()) {
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if (is_buffer_b) {
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ctx.WriteBufferB(output_buffer.data(), output_buffer.size(), 0);
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ctx.WriteBufferB(performance_buffer.data(), performance_buffer.size(), 1);
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} else {
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ctx.WriteBufferC(output_buffer.data(), output_buffer.size(), 0);
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ctx.WriteBufferC(performance_buffer.data(), performance_buffer.size(), 1);
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}
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} else {
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LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!", result.GetDescription());
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}
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(result);
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}
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void IAudioRenderer::Start(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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impl->Start();
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void IAudioRenderer::Stop(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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impl->Stop();
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ResultSuccess);
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}
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void IAudioRenderer::QuerySystemEvent(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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if (impl->GetSystem().GetExecutionMode() == AudioCore::ExecutionMode::Manual) {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(Audio::ResultNotSupported);
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return;
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}
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(ResultSuccess);
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rb.PushCopyObjects(rendered_event->GetReadableEvent());
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}
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void IAudioRenderer::SetRenderingTimeLimit(HLERequestContext& ctx) {
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LOG_DEBUG(Service_Audio, "called");
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IPC::RequestParser rp{ctx};
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auto limit = rp.PopRaw<u32>();
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|
||||
auto& system_ = impl->GetSystem();
|
||||
system_.SetRenderingTimeLimit(limit);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IAudioRenderer::GetRenderingTimeLimit(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto& system_ = impl->GetSystem();
|
||||
auto time = system_.GetRenderingTimeLimit();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(time);
|
||||
}
|
||||
|
||||
void IAudioRenderer::ExecuteAudioRendererRendering(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void IAudioRenderer::SetVoiceDropParameter(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto voice_drop_param{rp.Pop<f32>()};
|
||||
|
||||
auto& system_ = impl->GetSystem();
|
||||
system_.SetVoiceDropParameter(voice_drop_param);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void IAudioRenderer::GetVoiceDropParameter(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto& system_ = impl->GetSystem();
|
||||
auto voice_drop_param{system_.GetVoiceDropParameter()};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(voice_drop_param);
|
||||
}
|
||||
|
||||
} // namespace Service::Audio
|
45
src/core/hle/service/audio/audio_renderer.h
Normal file
45
src/core/hle/service/audio/audio_renderer.h
Normal file
|
@ -0,0 +1,45 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/renderer/audio_renderer.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(Core::System& system_, AudioCore::Renderer::Manager& manager_,
|
||||
AudioCore::AudioRendererParameterInternal& params,
|
||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||
u32 process_handle, Kernel::KProcess& process_,
|
||||
u64 applet_resource_user_id, s32 session_id);
|
||||
~IAudioRenderer() override;
|
||||
|
||||
private:
|
||||
void GetSampleRate(HLERequestContext& ctx);
|
||||
void GetSampleCount(HLERequestContext& ctx);
|
||||
void GetState(HLERequestContext& ctx);
|
||||
void GetMixBufferCount(HLERequestContext& ctx);
|
||||
void RequestUpdate(HLERequestContext& ctx);
|
||||
void Start(HLERequestContext& ctx);
|
||||
void Stop(HLERequestContext& ctx);
|
||||
void QuerySystemEvent(HLERequestContext& ctx);
|
||||
void SetRenderingTimeLimit(HLERequestContext& ctx);
|
||||
void GetRenderingTimeLimit(HLERequestContext& ctx);
|
||||
void ExecuteAudioRendererRendering(HLERequestContext& ctx);
|
||||
void SetVoiceDropParameter(HLERequestContext& ctx);
|
||||
void GetVoiceDropParameter(HLERequestContext& ctx);
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
Kernel::KEvent* rendered_event;
|
||||
AudioCore::Renderer::Manager& manager;
|
||||
std::unique_ptr<AudioCore::Renderer::Renderer> impl;
|
||||
Kernel::KProcess& process;
|
||||
Common::ScratchBuffer<u8> output_buffer;
|
||||
Common::ScratchBuffer<u8> performance_buffer;
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
143
src/core/hle/service/audio/audio_renderer_manager.cpp
Normal file
143
src/core/hle/service/audio/audio_renderer_manager.cpp
Normal file
|
@ -0,0 +1,143 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "audio_core/audio_render_manager.h"
|
||||
#include "audio_core/common/feature_support.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_transfer_memory.h"
|
||||
#include "core/hle/service/audio/audio_device.h"
|
||||
#include "core/hle/service/audio/audio_renderer.h"
|
||||
#include "core/hle/service/audio/audio_renderer_manager.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
using namespace AudioCore::Renderer;
|
||||
|
||||
IAudioRendererManager::IAudioRendererManager(Core::System& system_)
|
||||
: ServiceFramework{system_, "audren:u"}, service_context{system_, "audren:u"},
|
||||
impl{std::make_unique<Manager>(system_)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioRendererManager::OpenAudioRenderer, "OpenAudioRenderer"},
|
||||
{1, &IAudioRendererManager::GetWorkBufferSize, "GetWorkBufferSize"},
|
||||
{2, &IAudioRendererManager::GetAudioDeviceService, "GetAudioDeviceService"},
|
||||
{3, nullptr, "OpenAudioRendererForManualExecution"},
|
||||
{4, &IAudioRendererManager::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IAudioRendererManager::~IAudioRendererManager() = default;
|
||||
|
||||
void IAudioRendererManager::OpenAudioRenderer(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
AudioCore::AudioRendererParameterInternal params;
|
||||
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
|
||||
rp.Skip(1, false);
|
||||
auto transfer_memory_size = rp.Pop<u64>();
|
||||
auto applet_resource_user_id = rp.Pop<u64>();
|
||||
auto transfer_memory_handle = ctx.GetCopyHandle(0);
|
||||
auto process_handle = ctx.GetCopyHandle(1);
|
||||
|
||||
if (impl->GetSessionCount() + 1 > AudioCore::MaxRendererSessions) {
|
||||
LOG_ERROR(Service_Audio, "Too many AudioRenderer sessions open!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(Audio::ResultOutOfSessions);
|
||||
return;
|
||||
}
|
||||
|
||||
auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(process_handle).GetPointerUnsafe()};
|
||||
auto transfer_memory{ctx.GetObjectFromHandle<Kernel::KTransferMemory>(transfer_memory_handle)};
|
||||
|
||||
const auto session_id{impl->GetSessionId()};
|
||||
if (session_id == -1) {
|
||||
LOG_ERROR(Service_Audio, "Tried to open a session that's already in use!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(Audio::ResultOutOfSessions);
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Audio, "Opened new AudioRenderer session {} sessions open {}", session_id,
|
||||
impl->GetSessionCount());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAudioRenderer>(system, *impl, params, transfer_memory.GetPointerUnsafe(),
|
||||
transfer_memory_size, process_handle, *process,
|
||||
applet_resource_user_id, session_id);
|
||||
}
|
||||
|
||||
void IAudioRendererManager::GetWorkBufferSize(HLERequestContext& ctx) {
|
||||
AudioCore::AudioRendererParameterInternal params;
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
|
||||
|
||||
u64 size{0};
|
||||
auto result = impl->GetWorkBufferSize(params, size);
|
||||
|
||||
std::string output_info{};
|
||||
output_info += fmt::format("\tRevision {}", AudioCore::GetRevisionNum(params.revision));
|
||||
output_info +=
|
||||
fmt::format("\n\tSample Rate {}, Sample Count {}", params.sample_rate, params.sample_count);
|
||||
output_info += fmt::format("\n\tExecution Mode {}, Voice Drop Enabled {}",
|
||||
static_cast<u32>(params.execution_mode), params.voice_drop_enabled);
|
||||
output_info += fmt::format(
|
||||
"\n\tSizes: Effects {:04X}, Mixes {:04X}, Sinks {:04X}, Submixes {:04X}, Splitter Infos "
|
||||
"{:04X}, Splitter Destinations {:04X}, Voices {:04X}, Performance Frames {:04X} External "
|
||||
"Context {:04X}",
|
||||
params.effects, params.mixes, params.sinks, params.sub_mixes, params.splitter_infos,
|
||||
params.splitter_destinations, params.voices, params.perf_frames,
|
||||
params.external_context_size);
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called.\nInput params:\n{}\nOutput params:\n\tWorkbuffer size {:08X}",
|
||||
output_info, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(result);
|
||||
rb.Push<u64>(size);
|
||||
}
|
||||
|
||||
void IAudioRendererManager::GetAudioDeviceService(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto applet_resource_user_id = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Applet resource id {}", applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id,
|
||||
::Common::MakeMagic('R', 'E', 'V', '1'), num_audio_devices++);
|
||||
}
|
||||
|
||||
void IAudioRendererManager::OpenAudioRendererForManualExecution(HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Audio, "called. Implement me!");
|
||||
}
|
||||
|
||||
void IAudioRendererManager::GetAudioDeviceServiceWithRevisionInfo(HLERequestContext& ctx) {
|
||||
struct Parameters {
|
||||
u32 revision;
|
||||
u64 applet_resource_user_id;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto [revision, applet_resource_user_id] = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Revision {} Applet resource id {}",
|
||||
AudioCore::GetRevisionNum(revision), applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id, revision,
|
||||
num_audio_devices++);
|
||||
}
|
||||
|
||||
} // namespace Service::Audio
|
|
@ -4,7 +4,6 @@
|
|||
#pragma once
|
||||
|
||||
#include "audio_core/audio_render_manager.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
|
@ -15,10 +14,10 @@ class System;
|
|||
namespace Service::Audio {
|
||||
class IAudioRenderer;
|
||||
|
||||
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||
class IAudioRendererManager final : public ServiceFramework<IAudioRendererManager> {
|
||||
public:
|
||||
explicit AudRenU(Core::System& system_);
|
||||
~AudRenU() override;
|
||||
explicit IAudioRendererManager(Core::System& system_);
|
||||
~IAudioRendererManager() override;
|
||||
|
||||
private:
|
||||
void OpenAudioRenderer(HLERequestContext& ctx);
|
|
@ -1,552 +0,0 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#include "audio_core/audio_core.h"
|
||||
#include "audio_core/common/audio_renderer_parameter.h"
|
||||
#include "audio_core/common/feature_support.h"
|
||||
#include "audio_core/renderer/audio_device.h"
|
||||
#include "audio_core/renderer/audio_renderer.h"
|
||||
#include "audio_core/renderer/voice/voice_info.h"
|
||||
#include "common/alignment.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/polyfill_ranges.h"
|
||||
#include "common/scratch_buffer.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_transfer_memory.h"
|
||||
#include "core/hle/service/audio/audren_u.h"
|
||||
#include "core/hle/service/audio/errors.h"
|
||||
#include "core/hle/service/ipc_helpers.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
using namespace AudioCore::Renderer;
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(Core::System& system_, Manager& manager_,
|
||||
AudioCore::AudioRendererParameterInternal& params,
|
||||
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
|
||||
u32 process_handle, Kernel::KProcess& process_,
|
||||
u64 applet_resource_user_id, s32 session_id)
|
||||
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"},
|
||||
rendered_event{service_context.CreateEvent("IAudioRendererEvent")}, manager{manager_},
|
||||
impl{std::make_unique<Renderer>(system_, manager, rendered_event)}, process{process_} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
|
||||
{1, &IAudioRenderer::GetSampleCount, "GetSampleCount"},
|
||||
{2, &IAudioRenderer::GetMixBufferCount, "GetMixBufferCount"},
|
||||
{3, &IAudioRenderer::GetState, "GetState"},
|
||||
{4, &IAudioRenderer::RequestUpdate, "RequestUpdate"},
|
||||
{5, &IAudioRenderer::Start, "Start"},
|
||||
{6, &IAudioRenderer::Stop, "Stop"},
|
||||
{7, &IAudioRenderer::QuerySystemEvent, "QuerySystemEvent"},
|
||||
{8, &IAudioRenderer::SetRenderingTimeLimit, "SetRenderingTimeLimit"},
|
||||
{9, &IAudioRenderer::GetRenderingTimeLimit, "GetRenderingTimeLimit"},
|
||||
{10, &IAudioRenderer::RequestUpdate, "RequestUpdateAuto"},
|
||||
{11, nullptr, "ExecuteAudioRendererRendering"},
|
||||
{12, &IAudioRenderer::SetVoiceDropParameter, "SetVoiceDropParameter"},
|
||||
{13, &IAudioRenderer::GetVoiceDropParameter, "GetVoiceDropParameter"},
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
|
||||
process.Open();
|
||||
impl->Initialize(params, transfer_memory, transfer_memory_size, process_handle, process,
|
||||
applet_resource_user_id, session_id);
|
||||
}
|
||||
|
||||
~IAudioRenderer() override {
|
||||
impl->Finalize();
|
||||
service_context.CloseEvent(rendered_event);
|
||||
process.Close();
|
||||
}
|
||||
|
||||
private:
|
||||
void GetSampleRate(HLERequestContext& ctx) {
|
||||
const auto sample_rate{impl->GetSystem().GetSampleRate()};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Sample rate {}", sample_rate);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(sample_rate);
|
||||
}
|
||||
|
||||
void GetSampleCount(HLERequestContext& ctx) {
|
||||
const auto sample_count{impl->GetSystem().GetSampleCount()};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Sample count {}", sample_count);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(sample_count);
|
||||
}
|
||||
|
||||
void GetState(HLERequestContext& ctx) {
|
||||
const u32 state{!impl->GetSystem().IsActive()};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called, state {}", state);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(state);
|
||||
}
|
||||
|
||||
void GetMixBufferCount(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
const auto buffer_count{impl->GetSystem().GetMixBufferCount()};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(buffer_count);
|
||||
}
|
||||
|
||||
void RequestUpdate(HLERequestContext& ctx) {
|
||||
LOG_TRACE(Service_Audio, "called");
|
||||
|
||||
const auto input{ctx.ReadBuffer(0)};
|
||||
|
||||
// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
|
||||
// checking size 0. Performance size is 0 for most games.
|
||||
|
||||
auto is_buffer_b{ctx.BufferDescriptorB()[0].Size() != 0};
|
||||
if (is_buffer_b) {
|
||||
const auto buffersB{ctx.BufferDescriptorB()};
|
||||
output_buffer.resize_destructive(buffersB[0].Size());
|
||||
performance_buffer.resize_destructive(buffersB[1].Size());
|
||||
} else {
|
||||
const auto buffersC{ctx.BufferDescriptorC()};
|
||||
output_buffer.resize_destructive(buffersC[0].Size());
|
||||
performance_buffer.resize_destructive(buffersC[1].Size());
|
||||
}
|
||||
|
||||
auto result = impl->RequestUpdate(input, performance_buffer, output_buffer);
|
||||
|
||||
if (result.IsSuccess()) {
|
||||
if (is_buffer_b) {
|
||||
ctx.WriteBufferB(output_buffer.data(), output_buffer.size(), 0);
|
||||
ctx.WriteBufferB(performance_buffer.data(), performance_buffer.size(), 1);
|
||||
} else {
|
||||
ctx.WriteBufferC(output_buffer.data(), output_buffer.size(), 0);
|
||||
ctx.WriteBufferC(performance_buffer.data(), performance_buffer.size(), 1);
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Service_Audio, "RequestUpdate failed error 0x{:02X}!",
|
||||
result.GetDescription());
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Start(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
impl->Start();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Stop(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
impl->Stop();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void QuerySystemEvent(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
if (impl->GetSystem().GetExecutionMode() == AudioCore::ExecutionMode::Manual) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(Audio::ResultNotSupported);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(rendered_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void SetRenderingTimeLimit(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto limit = rp.PopRaw<u32>();
|
||||
|
||||
auto& system_ = impl->GetSystem();
|
||||
system_.SetRenderingTimeLimit(limit);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void GetRenderingTimeLimit(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto& system_ = impl->GetSystem();
|
||||
auto time = system_.GetRenderingTimeLimit();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(time);
|
||||
}
|
||||
|
||||
void ExecuteAudioRendererRendering(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void SetVoiceDropParameter(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto voice_drop_param{rp.Pop<f32>()};
|
||||
|
||||
auto& system_ = impl->GetSystem();
|
||||
system_.SetVoiceDropParameter(voice_drop_param);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void GetVoiceDropParameter(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
auto& system_ = impl->GetSystem();
|
||||
auto voice_drop_param{system_.GetVoiceDropParameter()};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(voice_drop_param);
|
||||
}
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
Kernel::KEvent* rendered_event;
|
||||
Manager& manager;
|
||||
std::unique_ptr<Renderer> impl;
|
||||
Kernel::KProcess& process;
|
||||
Common::ScratchBuffer<u8> output_buffer;
|
||||
Common::ScratchBuffer<u8> performance_buffer;
|
||||
};
|
||||
|
||||
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
|
||||
|
||||
public:
|
||||
explicit IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u32 revision,
|
||||
u32 device_num)
|
||||
: ServiceFramework{system_, "IAudioDevice"}, service_context{system_, "IAudioDevice"},
|
||||
impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
|
||||
event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
|
||||
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
|
||||
{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
|
||||
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
|
||||
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
|
||||
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
|
||||
{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
|
||||
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
|
||||
{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
|
||||
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
|
||||
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
|
||||
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
|
||||
{13, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioOutputDeviceName"},
|
||||
{14, &IAudioDevice::ListAudioOutputDeviceName, "ListAudioOutputDeviceName"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
event->Signal();
|
||||
}
|
||||
|
||||
~IAudioDevice() override {
|
||||
service_context.CloseEvent(event);
|
||||
}
|
||||
|
||||
private:
|
||||
void ListAudioDeviceName(HLERequestContext& ctx) {
|
||||
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
|
||||
|
||||
std::vector<AudioDevice::AudioDeviceName> out_names{};
|
||||
|
||||
const u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
|
||||
|
||||
std::string out{};
|
||||
for (u32 i = 0; i < out_count; i++) {
|
||||
std::string a{};
|
||||
u32 j = 0;
|
||||
while (out_names[i].name[j] != '\0') {
|
||||
a += out_names[i].name[j];
|
||||
j++;
|
||||
}
|
||||
out += "\n\t" + a;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
ctx.WriteBuffer(out_names);
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(out_count);
|
||||
}
|
||||
|
||||
void SetAudioDeviceOutputVolume(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const f32 volume = rp.Pop<f32>();
|
||||
|
||||
const auto device_name_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(device_name_buffer);
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume);
|
||||
|
||||
if (name == "AudioTvOutput") {
|
||||
impl->SetDeviceVolumes(volume);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void GetAudioDeviceOutputVolume(HLERequestContext& ctx) {
|
||||
const auto device_name_buffer = ctx.ReadBuffer();
|
||||
const std::string name = Common::StringFromBuffer(device_name_buffer);
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Name={}", name);
|
||||
|
||||
f32 volume{1.0f};
|
||||
if (name == "AudioTvOutput") {
|
||||
volume = impl->GetDeviceVolume(name);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(volume);
|
||||
}
|
||||
|
||||
void GetActiveAudioDeviceName(HLERequestContext& ctx) {
|
||||
const auto write_size = ctx.GetWriteBufferSize();
|
||||
std::string out_name{"AudioTvOutput"};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called. Name={}", out_name);
|
||||
|
||||
out_name.resize(write_size);
|
||||
|
||||
ctx.WriteBuffer(out_name);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void QueryAudioDeviceSystemEvent(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called");
|
||||
|
||||
event->Signal();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void GetActiveChannelCount(HLERequestContext& ctx) {
|
||||
const auto& sink{system.AudioCore().GetOutputSink()};
|
||||
u32 channel_count{sink.GetSystemChannels()};
|
||||
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push<u32>(channel_count);
|
||||
}
|
||||
|
||||
void QueryAudioDeviceInputEvent(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void QueryAudioDeviceOutputEvent(HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void ListAudioOutputDeviceName(HLERequestContext& ctx) {
|
||||
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
|
||||
|
||||
std::vector<AudioDevice::AudioDeviceName> out_names{};
|
||||
|
||||
const u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
|
||||
|
||||
std::string out{};
|
||||
for (u32 i = 0; i < out_count; i++) {
|
||||
std::string a{};
|
||||
u32 j = 0;
|
||||
while (out_names[i].name[j] != '\0') {
|
||||
a += out_names[i].name[j];
|
||||
j++;
|
||||
}
|
||||
out += "\n\t" + a;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
ctx.WriteBuffer(out_names);
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(out_count);
|
||||
}
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
std::unique_ptr<AudioDevice> impl;
|
||||
Kernel::KEvent* event;
|
||||
};
|
||||
|
||||
AudRenU::AudRenU(Core::System& system_)
|
||||
: ServiceFramework{system_, "audren:u"},
|
||||
service_context{system_, "audren:u"}, impl{std::make_unique<Manager>(system_)} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &AudRenU::OpenAudioRenderer, "OpenAudioRenderer"},
|
||||
{1, &AudRenU::GetWorkBufferSize, "GetWorkBufferSize"},
|
||||
{2, &AudRenU::GetAudioDeviceService, "GetAudioDeviceService"},
|
||||
{3, nullptr, "OpenAudioRendererForManualExecution"},
|
||||
{4, &AudRenU::GetAudioDeviceServiceWithRevisionInfo, "GetAudioDeviceServiceWithRevisionInfo"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
AudRenU::~AudRenU() = default;
|
||||
|
||||
void AudRenU::OpenAudioRenderer(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
AudioCore::AudioRendererParameterInternal params;
|
||||
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
|
||||
rp.Skip(1, false);
|
||||
auto transfer_memory_size = rp.Pop<u64>();
|
||||
auto applet_resource_user_id = rp.Pop<u64>();
|
||||
auto transfer_memory_handle = ctx.GetCopyHandle(0);
|
||||
auto process_handle = ctx.GetCopyHandle(1);
|
||||
|
||||
if (impl->GetSessionCount() + 1 > AudioCore::MaxRendererSessions) {
|
||||
LOG_ERROR(Service_Audio, "Too many AudioRenderer sessions open!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(Audio::ResultOutOfSessions);
|
||||
return;
|
||||
}
|
||||
|
||||
auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(process_handle).GetPointerUnsafe()};
|
||||
auto transfer_memory{ctx.GetObjectFromHandle<Kernel::KTransferMemory>(transfer_memory_handle)};
|
||||
|
||||
const auto session_id{impl->GetSessionId()};
|
||||
if (session_id == -1) {
|
||||
LOG_ERROR(Service_Audio, "Tried to open a session that's already in use!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(Audio::ResultOutOfSessions);
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_Audio, "Opened new AudioRenderer session {} sessions open {}", session_id,
|
||||
impl->GetSessionCount());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAudioRenderer>(system, *impl, params, transfer_memory.GetPointerUnsafe(),
|
||||
transfer_memory_size, process_handle, *process,
|
||||
applet_resource_user_id, session_id);
|
||||
}
|
||||
|
||||
void AudRenU::GetWorkBufferSize(HLERequestContext& ctx) {
|
||||
AudioCore::AudioRendererParameterInternal params;
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
rp.PopRaw<AudioCore::AudioRendererParameterInternal>(params);
|
||||
|
||||
u64 size{0};
|
||||
auto result = impl->GetWorkBufferSize(params, size);
|
||||
|
||||
std::string output_info{};
|
||||
output_info += fmt::format("\tRevision {}", AudioCore::GetRevisionNum(params.revision));
|
||||
output_info +=
|
||||
fmt::format("\n\tSample Rate {}, Sample Count {}", params.sample_rate, params.sample_count);
|
||||
output_info += fmt::format("\n\tExecution Mode {}, Voice Drop Enabled {}",
|
||||
static_cast<u32>(params.execution_mode), params.voice_drop_enabled);
|
||||
output_info += fmt::format(
|
||||
"\n\tSizes: Effects {:04X}, Mixes {:04X}, Sinks {:04X}, Submixes {:04X}, Splitter Infos "
|
||||
"{:04X}, Splitter Destinations {:04X}, Voices {:04X}, Performance Frames {:04X} External "
|
||||
"Context {:04X}",
|
||||
params.effects, params.mixes, params.sinks, params.sub_mixes, params.splitter_infos,
|
||||
params.splitter_destinations, params.voices, params.perf_frames,
|
||||
params.external_context_size);
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called.\nInput params:\n{}\nOutput params:\n\tWorkbuffer size {:08X}",
|
||||
output_info, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(result);
|
||||
rb.Push<u64>(size);
|
||||
}
|
||||
|
||||
void AudRenU::GetAudioDeviceService(HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto applet_resource_user_id = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Applet resource id {}", applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id,
|
||||
::Common::MakeMagic('R', 'E', 'V', '1'), num_audio_devices++);
|
||||
}
|
||||
|
||||
void AudRenU::OpenAudioRendererForManualExecution(HLERequestContext& ctx) {
|
||||
LOG_ERROR(Service_Audio, "called. Implement me!");
|
||||
}
|
||||
|
||||
void AudRenU::GetAudioDeviceServiceWithRevisionInfo(HLERequestContext& ctx) {
|
||||
struct Parameters {
|
||||
u32 revision;
|
||||
u64 applet_resource_user_id;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const auto [revision, applet_resource_user_id] = rp.PopRaw<Parameters>();
|
||||
|
||||
LOG_DEBUG(Service_Audio, "called. Revision {} Applet resource id {}",
|
||||
AudioCore::GetRevisionNum(revision), applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IAudioDevice>(system, applet_resource_user_id, revision,
|
||||
num_audio_devices++);
|
||||
}
|
||||
|
||||
} // namespace Service::Audio
|
Loading…
Reference in a new issue