vk_renderpass_cache: Initial implementation
The renderpass cache is used to avoid creating renderpasses on each draw. The hashed structure is not currently optimized.
This commit is contained in:
parent
322d6a0311
commit
5aeff9aff5
|
@ -163,6 +163,8 @@ if (ENABLE_VULKAN)
|
|||
renderer_vulkan/vk_image.h
|
||||
renderer_vulkan/vk_memory_manager.cpp
|
||||
renderer_vulkan/vk_memory_manager.h
|
||||
renderer_vulkan/vk_renderpass_cache.cpp
|
||||
renderer_vulkan/vk_renderpass_cache.h
|
||||
renderer_vulkan/vk_resource_manager.cpp
|
||||
renderer_vulkan/vk_resource_manager.h
|
||||
renderer_vulkan/vk_sampler_cache.cpp
|
||||
|
|
100
src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
Normal file
100
src/video_core/renderer_vulkan/vk_renderpass_cache.cpp
Normal file
|
@ -0,0 +1,100 @@
|
|||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/renderer_vulkan/maxwell_to_vk.h"
|
||||
#include "video_core/renderer_vulkan/vk_device.h"
|
||||
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
VKRenderPassCache::VKRenderPassCache(const VKDevice& device) : device{device} {}
|
||||
|
||||
VKRenderPassCache::~VKRenderPassCache() = default;
|
||||
|
||||
vk::RenderPass VKRenderPassCache::GetRenderPass(const RenderPassParams& params) {
|
||||
const auto [pair, is_cache_miss] = cache.try_emplace(params);
|
||||
auto& entry = pair->second;
|
||||
if (is_cache_miss) {
|
||||
entry = CreateRenderPass(params);
|
||||
}
|
||||
return *entry;
|
||||
}
|
||||
|
||||
UniqueRenderPass VKRenderPassCache::CreateRenderPass(const RenderPassParams& params) const {
|
||||
std::vector<vk::AttachmentDescription> descriptors;
|
||||
std::vector<vk::AttachmentReference> color_references;
|
||||
|
||||
for (std::size_t rt = 0; rt < params.color_attachments.size(); ++rt) {
|
||||
const auto attachment = params.color_attachments[rt];
|
||||
const auto format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, attachment.pixel_format);
|
||||
ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}",
|
||||
static_cast<u32>(attachment.pixel_format));
|
||||
|
||||
// TODO(Rodrigo): Add eMayAlias when it's needed.
|
||||
const auto color_layout = attachment.is_texception
|
||||
? vk::ImageLayout::eGeneral
|
||||
: vk::ImageLayout::eColorAttachmentOptimal;
|
||||
descriptors.emplace_back(vk::AttachmentDescriptionFlagBits::eMayAlias, format.format,
|
||||
vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eLoad,
|
||||
vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eDontCare,
|
||||
vk::AttachmentStoreOp::eDontCare, color_layout, color_layout);
|
||||
color_references.emplace_back(static_cast<u32>(rt), color_layout);
|
||||
}
|
||||
|
||||
vk::AttachmentReference zeta_attachment_ref;
|
||||
if (params.has_zeta) {
|
||||
const auto format =
|
||||
MaxwellToVK::SurfaceFormat(device, FormatType::Optimal, params.zeta_pixel_format);
|
||||
ASSERT_MSG(format.attachable, "Trying to attach a non-attachable format with format={}",
|
||||
static_cast<u32>(params.zeta_pixel_format));
|
||||
|
||||
const auto zeta_layout = params.zeta_texception
|
||||
? vk::ImageLayout::eGeneral
|
||||
: vk::ImageLayout::eDepthStencilAttachmentOptimal;
|
||||
descriptors.emplace_back(vk::AttachmentDescriptionFlags{}, format.format,
|
||||
vk::SampleCountFlagBits::e1, vk::AttachmentLoadOp::eLoad,
|
||||
vk::AttachmentStoreOp::eStore, vk::AttachmentLoadOp::eLoad,
|
||||
vk::AttachmentStoreOp::eStore, zeta_layout, zeta_layout);
|
||||
zeta_attachment_ref =
|
||||
vk::AttachmentReference(static_cast<u32>(params.color_attachments.size()), zeta_layout);
|
||||
}
|
||||
|
||||
const vk::SubpassDescription subpass_description(
|
||||
{}, vk::PipelineBindPoint::eGraphics, 0, nullptr, static_cast<u32>(color_references.size()),
|
||||
color_references.data(), nullptr, params.has_zeta ? &zeta_attachment_ref : nullptr, 0,
|
||||
nullptr);
|
||||
|
||||
vk::AccessFlags access;
|
||||
vk::PipelineStageFlags stage;
|
||||
if (!color_references.empty()) {
|
||||
access |=
|
||||
vk::AccessFlagBits::eColorAttachmentRead | vk::AccessFlagBits::eColorAttachmentWrite;
|
||||
stage |= vk::PipelineStageFlagBits::eColorAttachmentOutput;
|
||||
}
|
||||
|
||||
if (params.has_zeta) {
|
||||
access |= vk::AccessFlagBits::eDepthStencilAttachmentRead |
|
||||
vk::AccessFlagBits::eDepthStencilAttachmentWrite;
|
||||
stage |= vk::PipelineStageFlagBits::eLateFragmentTests;
|
||||
}
|
||||
|
||||
const vk::SubpassDependency subpass_dependency(VK_SUBPASS_EXTERNAL, 0, stage, stage, {}, access,
|
||||
{});
|
||||
|
||||
const vk::RenderPassCreateInfo create_info({}, static_cast<u32>(descriptors.size()),
|
||||
descriptors.data(), 1, &subpass_description, 1,
|
||||
&subpass_dependency);
|
||||
|
||||
const auto dev = device.GetLogical();
|
||||
const auto& dld = device.GetDispatchLoader();
|
||||
return dev.createRenderPassUnique(create_info, nullptr, dld);
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
97
src/video_core/renderer_vulkan/vk_renderpass_cache.h
Normal file
97
src/video_core/renderer_vulkan/vk_renderpass_cache.h
Normal file
|
@ -0,0 +1,97 @@
|
|||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
|
||||
#include <boost/container/static_vector.hpp>
|
||||
#include <boost/functional/hash.hpp>
|
||||
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_vulkan/declarations.h"
|
||||
#include "video_core/surface.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class VKDevice;
|
||||
|
||||
// TODO(Rodrigo): Optimize this structure for faster hashing
|
||||
|
||||
struct RenderPassParams {
|
||||
struct ColorAttachment {
|
||||
u32 index = 0;
|
||||
VideoCore::Surface::PixelFormat pixel_format = VideoCore::Surface::PixelFormat::Invalid;
|
||||
bool is_texception = false;
|
||||
|
||||
std::size_t Hash() const noexcept {
|
||||
return static_cast<std::size_t>(pixel_format) |
|
||||
static_cast<std::size_t>(is_texception) << 6 |
|
||||
static_cast<std::size_t>(index) << 7;
|
||||
}
|
||||
|
||||
bool operator==(const ColorAttachment& rhs) const noexcept {
|
||||
return std::tie(index, pixel_format, is_texception) ==
|
||||
std::tie(rhs.index, rhs.pixel_format, rhs.is_texception);
|
||||
}
|
||||
};
|
||||
|
||||
boost::container::static_vector<ColorAttachment,
|
||||
Tegra::Engines::Maxwell3D::Regs::NumRenderTargets>
|
||||
color_attachments{};
|
||||
// TODO(Rodrigo): Unify has_zeta into zeta_pixel_format and zeta_component_type.
|
||||
VideoCore::Surface::PixelFormat zeta_pixel_format = VideoCore::Surface::PixelFormat::Invalid;
|
||||
bool has_zeta = false;
|
||||
bool zeta_texception = false;
|
||||
|
||||
std::size_t Hash() const noexcept {
|
||||
std::size_t hash = 0;
|
||||
for (const auto& rt : color_attachments) {
|
||||
boost::hash_combine(hash, rt.Hash());
|
||||
}
|
||||
boost::hash_combine(hash, zeta_pixel_format);
|
||||
boost::hash_combine(hash, has_zeta);
|
||||
boost::hash_combine(hash, zeta_texception);
|
||||
return hash;
|
||||
}
|
||||
|
||||
bool operator==(const RenderPassParams& rhs) const {
|
||||
return std::tie(color_attachments, zeta_pixel_format, has_zeta, zeta_texception) ==
|
||||
std::tie(rhs.color_attachments, rhs.zeta_pixel_format, rhs.has_zeta,
|
||||
rhs.zeta_texception);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
namespace std {
|
||||
|
||||
template <>
|
||||
struct hash<Vulkan::RenderPassParams> {
|
||||
std::size_t operator()(const Vulkan::RenderPassParams& k) const noexcept {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
class VKRenderPassCache final {
|
||||
public:
|
||||
explicit VKRenderPassCache(const VKDevice& device);
|
||||
~VKRenderPassCache();
|
||||
|
||||
vk::RenderPass GetRenderPass(const RenderPassParams& params);
|
||||
|
||||
private:
|
||||
UniqueRenderPass CreateRenderPass(const RenderPassParams& params) const;
|
||||
|
||||
const VKDevice& device;
|
||||
std::unordered_map<RenderPassParams, UniqueRenderPass> cache;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
Loading…
Reference in a new issue