Merge pull request #1441 from MerryMage/dsp-pipes
AudioCore: Implement Pipe 2
This commit is contained in:
commit
58c336b671
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@ -66,9 +66,9 @@ static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivial
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#endif
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// There are 15 structures in each memory region. A table of them in the order they appear in memory
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// is presented below
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// is presented below:
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//
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// Pipe 2 # First Region DSP Address Purpose Control
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// # First Region DSP Address Purpose Control
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// 5 0x8400 DSP Status DSP
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// 9 0x8410 DSP Debug Info DSP
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// 6 0x8540 Final Mix Samples DSP
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@ -85,6 +85,9 @@ static_assert(std::is_trivially_copyable<u32_dsp>::value, "u32_dsp isn't trivial
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// 14 0xAC5C Surround Sound Related
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// 0 0xBFFF Frame Counter Application
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//
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// #: This refers to the order in which they appear in the DspPipe::Audio DSP pipe.
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// See also: DSP::HLE::PipeRead.
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//
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// Note that the above addresses do vary slightly between audio firmwares observed; the addresses are
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// not fixed in stone. The addresses above are only an examplar; they're what this implementation
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// does and provides to applications.
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@ -472,13 +475,47 @@ struct SharedMemory {
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AdpcmCoefficients adpcm_coefficients;
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/// Unknown 10-14 (Surround sound related)
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INSERT_PADDING_DSPWORDS(0x16ED);
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struct {
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INSERT_PADDING_DSPWORDS(0x100);
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} unknown10;
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struct {
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INSERT_PADDING_DSPWORDS(0xC0);
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} unknown11;
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struct {
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INSERT_PADDING_DSPWORDS(0x180);
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} unknown12;
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struct {
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INSERT_PADDING_DSPWORDS(0xA);
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} unknown13;
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struct {
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INSERT_PADDING_DSPWORDS(0x13A3);
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} unknown14;
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u16_le frame_counter;
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};
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ASSERT_DSP_STRUCT(SharedMemory, 0x8000);
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// Structures must have an offset that is a multiple of two.
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static_assert(offsetof(SharedMemory, frame_counter) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, source_configurations) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, source_statuses) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, adpcm_coefficients) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, dsp_configuration) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, dsp_status) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, final_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, intermediate_mix_samples) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, compressor) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, dsp_debug) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, unknown10) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, unknown11) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, unknown12) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, unknown13) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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static_assert(offsetof(SharedMemory, unknown14) % 2 == 0, "Structures in DSP::HLE::SharedMemory must be 2-byte aligned");
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#undef INSERT_PADDING_DSPWORDS
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#undef ASSERT_DSP_STRUCT
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@ -5,50 +5,154 @@
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#include <array>
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#include <vector>
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#include "audio_core/hle/dsp.h"
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#include "audio_core/hle/pipe.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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namespace DSP {
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namespace HLE {
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static size_t pipe2position = 0;
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static DspState dsp_state = DspState::Off;
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static std::array<std::vector<u8>, static_cast<size_t>(DspPipe::DspPipe_MAX)> pipe_data;
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void ResetPipes() {
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pipe2position = 0;
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for (auto& data : pipe_data) {
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data.clear();
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}
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dsp_state = DspState::Off;
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}
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std::vector<u8> PipeRead(u32 pipe_number, u32 length) {
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if (pipe_number != 2) {
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LOG_WARNING(Audio_DSP, "pipe_number = %u (!= 2), unimplemented", pipe_number);
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return {}; // We currently don't handle anything other than the audio pipe.
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}
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// Canned DSP responses that games expect. These were taken from HW by 3dmoo team.
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// TODO: Our implementation will actually use a slightly different response than this one.
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// TODO: Use offsetof on DSP structures instead for a proper response.
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static const std::array<u8, 32> canned_response {{
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0x0F, 0x00, 0xFF, 0xBF, 0x8E, 0x9E, 0x80, 0x86, 0x8E, 0xA7, 0x30, 0x94, 0x00, 0x84, 0x40, 0x85,
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0x8E, 0x94, 0x10, 0x87, 0x10, 0x84, 0x0E, 0xA9, 0x0E, 0xAA, 0xCE, 0xAA, 0x4E, 0xAC, 0x58, 0xAC
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}};
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// TODO: Move this into dsp::DSP service since it happens on the service side.
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// Hardware observation: No data is returned if requested length reads beyond the end of the data in-pipe.
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if (pipe2position + length > canned_response.size()) {
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std::vector<u8> PipeRead(DspPipe pipe_number, u32 length) {
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if (pipe_number >= DspPipe::DspPipe_MAX) {
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LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
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return {};
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}
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std::vector<u8> ret;
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for (size_t i = 0; i < length; i++, pipe2position++) {
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ret.emplace_back(canned_response[pipe2position]);
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std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
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if (length > data.size()) {
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LOG_WARNING(Audio_DSP, "pipe_number = %u is out of data, application requested read of %u but %zu remain",
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pipe_number, length, data.size());
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length = data.size();
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}
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if (length == 0)
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return {};
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std::vector<u8> ret(data.begin(), data.begin() + length);
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data.erase(data.begin(), data.begin() + length);
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return ret;
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}
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void PipeWrite(u32 pipe_number, const std::vector<u8>& buffer) {
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// TODO: proper pipe behaviour
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size_t GetPipeReadableSize(DspPipe pipe_number) {
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if (pipe_number >= DspPipe::DspPipe_MAX) {
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LOG_ERROR(Audio_DSP, "pipe_number = %u invalid", pipe_number);
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return 0;
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}
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return pipe_data[static_cast<size_t>(pipe_number)].size();
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}
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static void WriteU16(DspPipe pipe_number, u16 value) {
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std::vector<u8>& data = pipe_data[static_cast<size_t>(pipe_number)];
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// Little endian
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data.emplace_back(value & 0xFF);
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data.emplace_back(value >> 8);
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}
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static void AudioPipeWriteStructAddresses() {
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// These struct addresses are DSP dram addresses.
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// See also: DSP_DSP::ConvertProcessAddressFromDspDram
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static const std::array<u16, 15> struct_addresses = {
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0x8000 + offsetof(SharedMemory, frame_counter) / 2,
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0x8000 + offsetof(SharedMemory, source_configurations) / 2,
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0x8000 + offsetof(SharedMemory, source_statuses) / 2,
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0x8000 + offsetof(SharedMemory, adpcm_coefficients) / 2,
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0x8000 + offsetof(SharedMemory, dsp_configuration) / 2,
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0x8000 + offsetof(SharedMemory, dsp_status) / 2,
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0x8000 + offsetof(SharedMemory, final_samples) / 2,
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0x8000 + offsetof(SharedMemory, intermediate_mix_samples) / 2,
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0x8000 + offsetof(SharedMemory, compressor) / 2,
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0x8000 + offsetof(SharedMemory, dsp_debug) / 2,
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0x8000 + offsetof(SharedMemory, unknown10) / 2,
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0x8000 + offsetof(SharedMemory, unknown11) / 2,
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0x8000 + offsetof(SharedMemory, unknown12) / 2,
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0x8000 + offsetof(SharedMemory, unknown13) / 2,
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0x8000 + offsetof(SharedMemory, unknown14) / 2
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};
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// Begin with a u16 denoting the number of structs.
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WriteU16(DspPipe::Audio, struct_addresses.size());
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// Then write the struct addresses.
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for (u16 addr : struct_addresses) {
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WriteU16(DspPipe::Audio, addr);
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}
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}
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void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer) {
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switch (pipe_number) {
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case DspPipe::Audio: {
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if (buffer.size() != 4) {
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LOG_ERROR(Audio_DSP, "DspPipe::Audio: Unexpected buffer length %zu was written", buffer.size());
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return;
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}
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enum class StateChange {
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Initalize = 0,
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Shutdown = 1,
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Wakeup = 2,
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Sleep = 3
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};
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// The difference between Initialize and Wakeup is that Input state is maintained
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// when sleeping but isn't when turning it off and on again. (TODO: Implement this.)
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// Waking up from sleep garbles some of the structs in the memory region. (TODO:
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// Implement this.) Applications store away the state of these structs before
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// sleeping and reset it back after wakeup on behalf of the DSP.
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switch (static_cast<StateChange>(buffer[0])) {
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case StateChange::Initalize:
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LOG_INFO(Audio_DSP, "Application has requested initialization of DSP hardware");
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ResetPipes();
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AudioPipeWriteStructAddresses();
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dsp_state = DspState::On;
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break;
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case StateChange::Shutdown:
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LOG_INFO(Audio_DSP, "Application has requested shutdown of DSP hardware");
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dsp_state = DspState::Off;
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break;
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case StateChange::Wakeup:
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LOG_INFO(Audio_DSP, "Application has requested wakeup of DSP hardware");
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ResetPipes();
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AudioPipeWriteStructAddresses();
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dsp_state = DspState::On;
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break;
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case StateChange::Sleep:
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LOG_INFO(Audio_DSP, "Application has requested sleep of DSP hardware");
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UNIMPLEMENTED();
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dsp_state = DspState::Sleeping;
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break;
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default:
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LOG_ERROR(Audio_DSP, "Application has requested unknown state transition of DSP hardware %hhu", buffer[0]);
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dsp_state = DspState::Off;
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break;
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}
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return;
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}
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default:
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LOG_CRITICAL(Audio_DSP, "pipe_number = %u unimplemented", pipe_number);
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UNIMPLEMENTED();
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return;
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}
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}
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DspState GetDspState() {
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return dsp_state;
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}
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} // namespace HLE
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@ -4,6 +4,7 @@
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#pragma once
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#include <cstddef>
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#include <vector>
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#include "common/common_types.h"
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@ -14,25 +15,43 @@ namespace HLE {
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/// Reset the pipes by setting pipe positions back to the beginning.
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void ResetPipes();
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enum class DspPipe {
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Debug = 0,
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Dma = 1,
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Audio = 2,
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Binary = 3,
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DspPipe_MAX
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};
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/**
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* Read a DSP pipe.
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* Pipe IDs:
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* pipe_number = 0: Debug
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* pipe_number = 1: P-DMA
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* pipe_number = 2: Audio
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* pipe_number = 3: Binary
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* @param pipe_number The Pipe ID
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* @param length How much data to request.
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* @return The data read from the pipe. The size of this vector can be less than the length requested.
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*/
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std::vector<u8> PipeRead(u32 pipe_number, u32 length);
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std::vector<u8> PipeRead(DspPipe pipe_number, u32 length);
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/**
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* How much data is left in pipe
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* @param pipe_number The Pipe ID
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* @return The amount of data remaning in the pipe. This is the maximum length PipeRead will return.
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*/
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size_t GetPipeReadableSize(DspPipe pipe_number);
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/**
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* Write to a DSP pipe.
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* @param pipe_number The Pipe ID
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* @param buffer The data to write to the pipe.
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*/
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void PipeWrite(u32 pipe_number, const std::vector<u8>& buffer);
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void PipeWrite(DspPipe pipe_number, const std::vector<u8>& buffer);
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enum class DspState {
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Off,
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On,
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Sleeping
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};
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/// Get the state of the DSP
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DspState GetDspState();
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} // namespace HLE
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} // namespace DSP
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@ -58,10 +58,10 @@ static void ConvertProcessAddressFromDspDram(Service::Interface* self) {
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u32 addr = cmd_buff[1];
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cmd_buff[1] = 0; // No error
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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cmd_buff[2] = (addr << 1) + (Memory::DSP_RAM_VADDR + 0x40000);
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LOG_TRACE(Service_DSP, "addr=0x%08X", addr);
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LOG_DEBUG(Service_DSP, "addr=0x%08X", addr);
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}
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/**
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@ -142,8 +142,7 @@ static void FlushDataCache(Service::Interface* self) {
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_DEBUG(Service_DSP, "(STUBBED) called address=0x%08X, size=0x%X, process=0x%08X",
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address, size, process);
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LOG_TRACE(Service_DSP, "called address=0x%08X, size=0x%X, process=0x%08X", address, size, process);
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}
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/**
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@ -167,14 +166,14 @@ static void RegisterInterruptEvents(Service::Interface* self) {
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if (evt) {
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interrupt_events[std::make_pair(interrupt, channel)] = evt;
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cmd_buff[1] = RESULT_SUCCESS.raw;
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LOG_WARNING(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
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LOG_INFO(Service_DSP, "Registered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
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} else {
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cmd_buff[1] = -1;
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LOG_ERROR(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
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LOG_CRITICAL(Service_DSP, "Invalid event handle! interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
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ASSERT(false); // This should really be handled at a IPC translation layer.
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}
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} else {
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interrupt_events.erase(std::make_pair(interrupt, channel));
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LOG_WARNING(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
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LOG_INFO(Service_DSP, "Unregistered interrupt=%u, channel=%u, event_handle=0x%08X", interrupt, channel, event_handle);
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}
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}
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@ -188,7 +187,7 @@ static void RegisterInterruptEvents(Service::Interface* self) {
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static void SetSemaphore(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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cmd_buff[1] = 0; // No error
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_WARNING(Service_DSP, "(STUBBED) called");
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}
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@ -207,21 +206,12 @@ static void SetSemaphore(Service::Interface* self) {
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static void WriteProcessPipe(Service::Interface* self) {
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u32* cmd_buff = Kernel::GetCommandBuffer();
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u32 channel = cmd_buff[1];
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u32 size = cmd_buff[2];
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u32 buffer = cmd_buff[4];
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DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
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u32 size = cmd_buff[2];
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u32 buffer = cmd_buff[4];
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if (IPC::StaticBufferDesc(size, 1) != cmd_buff[3]) {
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LOG_ERROR(Service_DSP, "IPC static buffer descriptor failed validation (0x%X). channel=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], channel, size, buffer);
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cmd_buff[1] = -1; // TODO
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return;
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}
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if (!Memory::GetPointer(buffer)) {
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LOG_ERROR(Service_DSP, "Invalid Buffer: channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer);
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cmd_buff[1] = -1; // TODO
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return;
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}
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ASSERT_MSG(IPC::StaticBufferDesc(size, 1) == cmd_buff[3], "IPC static buffer descriptor failed validation (0x%X). pipe=%u, size=0x%X, buffer=0x%08X", cmd_buff[3], pipe, size, buffer);
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ASSERT_MSG(Memory::GetPointer(buffer) != nullptr, "Invalid Buffer: pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
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std::vector<u8> message(size);
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@ -229,11 +219,11 @@ static void WriteProcessPipe(Service::Interface* self) {
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message[i] = Memory::Read8(buffer + i);
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}
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DSP::HLE::PipeWrite(channel, message);
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DSP::HLE::PipeWrite(pipe, message);
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cmd_buff[1] = RESULT_SUCCESS.raw; // No error
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LOG_TRACE(Service_DSP, "channel=%u, size=0x%X, buffer=0x%08X", channel, size, buffer);
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LOG_DEBUG(Service_DSP, "pipe=%u, size=0x%X, buffer=0x%08X", pipe, size, buffer);
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}
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/**
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||||
|
@ -245,7 +235,7 @@ static void WriteProcessPipe(Service::Interface* self) {
|
|||
* 1 : Pipe Number
|
||||
* 2 : Unknown
|
||||
* 3 : Size in bytes of read (observed only lower half word used)
|
||||
* 0x41 : Virtual address to read from DSP pipe to in memory
|
||||
* 0x41 : Virtual address of memory buffer to write pipe contents to
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Number of bytes read from pipe
|
||||
|
@ -253,25 +243,82 @@ static void WriteProcessPipe(Service::Interface* self) {
|
|||
static void ReadPipeIfPossible(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
|
||||
u32 pipe = cmd_buff[1];
|
||||
u32 unk2 = cmd_buff[2];
|
||||
u32 size = cmd_buff[3] & 0xFFFF;// Lower 16 bits are size
|
||||
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
|
||||
u32 unknown = cmd_buff[2];
|
||||
u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
|
||||
VAddr addr = cmd_buff[0x41];
|
||||
|
||||
if (!Memory::GetPointer(addr)) {
|
||||
LOG_ERROR(Service_DSP, "Invalid addr: pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr);
|
||||
cmd_buff[1] = -1; // TODO
|
||||
return;
|
||||
ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
|
||||
|
||||
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
||||
if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
|
||||
std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
|
||||
|
||||
Memory::WriteBlock(addr, response.data(), response.size());
|
||||
|
||||
cmd_buff[2] = static_cast<u32>(response.size());
|
||||
} else {
|
||||
cmd_buff[2] = 0; // Return no data
|
||||
}
|
||||
|
||||
std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
|
||||
LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
|
||||
}
|
||||
|
||||
Memory::WriteBlock(addr, response.data(), response.size());
|
||||
/**
|
||||
* DSP_DSP::ReadPipe service function
|
||||
* Inputs:
|
||||
* 1 : Pipe Number
|
||||
* 2 : Unknown
|
||||
* 3 : Size in bytes of read (observed only lower half word used)
|
||||
* 0x41 : Virtual address of memory buffer to write pipe contents to
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Number of bytes read from pipe
|
||||
*/
|
||||
static void ReadPipe(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
|
||||
cmd_buff[1] = 0; // No error
|
||||
cmd_buff[2] = (u32)response.size();
|
||||
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
|
||||
u32 unknown = cmd_buff[2];
|
||||
u32 size = cmd_buff[3] & 0xFFFF; // Lower 16 bits are size
|
||||
VAddr addr = cmd_buff[0x41];
|
||||
|
||||
LOG_TRACE(Service_DSP, "pipe=0x%08X, unk2=0x%08X, size=0x%X, buffer=0x%08X", pipe, unk2, size, addr);
|
||||
ASSERT_MSG(Memory::GetPointer(addr) != nullptr, "Invalid addr: pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X", pipe, unknown, size, addr);
|
||||
|
||||
if (DSP::HLE::GetPipeReadableSize(pipe) >= size) {
|
||||
std::vector<u8> response = DSP::HLE::PipeRead(pipe, size);
|
||||
|
||||
Memory::WriteBlock(addr, response.data(), response.size());
|
||||
|
||||
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
||||
cmd_buff[2] = static_cast<u32>(response.size());
|
||||
} else {
|
||||
// No more data is in pipe. Hardware hangs in this case; this should never happen.
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, size=0x%X, buffer=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, size, addr, cmd_buff[2]);
|
||||
}
|
||||
|
||||
/**
|
||||
* DSP_DSP::GetPipeReadableSize service function
|
||||
* Inputs:
|
||||
* 1 : Pipe Number
|
||||
* 2 : Unknown
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Number of bytes readable from pipe
|
||||
*/
|
||||
static void GetPipeReadableSize(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
|
||||
DSP::HLE::DspPipe pipe = static_cast<DSP::HLE::DspPipe>(cmd_buff[1]);
|
||||
u32 unknown = cmd_buff[2];
|
||||
|
||||
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
||||
cmd_buff[2] = DSP::HLE::GetPipeReadableSize(pipe);
|
||||
|
||||
LOG_DEBUG(Service_DSP, "pipe=0x%08X, unknown=0x%08X, return cmd_buff[2]=0x%08X", pipe, unknown, cmd_buff[2]);
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -306,12 +353,73 @@ static void GetHeadphoneStatus(Service::Interface* self) {
|
|||
cmd_buff[1] = RESULT_SUCCESS.raw; // No error
|
||||
cmd_buff[2] = 0; // Not using headphones?
|
||||
|
||||
LOG_DEBUG(Service_DSP, "(STUBBED) called");
|
||||
LOG_WARNING(Service_DSP, "(STUBBED) called");
|
||||
}
|
||||
|
||||
/**
|
||||
* DSP_DSP::RecvData service function
|
||||
* This function reads a value out of a DSP register.
|
||||
* Inputs:
|
||||
* 1 : Register Number
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : Value in the register
|
||||
* Notes:
|
||||
* This function has only been observed being called with a register number of 0.
|
||||
*/
|
||||
static void RecvData(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
|
||||
u32 register_number = cmd_buff[1];
|
||||
|
||||
ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
|
||||
|
||||
// Application reads this after requesting DSP shutdown, to verify the DSP has indeed shutdown or slept.
|
||||
|
||||
cmd_buff[1] = RESULT_SUCCESS.raw;
|
||||
switch (DSP::HLE::GetDspState()) {
|
||||
case DSP::HLE::DspState::On:
|
||||
cmd_buff[2] = 0;
|
||||
break;
|
||||
case DSP::HLE::DspState::Off:
|
||||
case DSP::HLE::DspState::Sleeping:
|
||||
cmd_buff[2] = 1;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
|
||||
}
|
||||
|
||||
/**
|
||||
* DSP_DSP::RecvDataIsReady service function
|
||||
* This function checks whether a DSP register is ready to be read.
|
||||
* Inputs:
|
||||
* 1 : Register Number
|
||||
* Outputs:
|
||||
* 1 : Result of function, 0 on success, otherwise error code
|
||||
* 2 : non-zero == ready
|
||||
* Note:
|
||||
* This function has only been observed being called with a register number of 0.
|
||||
*/
|
||||
static void RecvDataIsReady(Service::Interface* self) {
|
||||
u32* cmd_buff = Kernel::GetCommandBuffer();
|
||||
|
||||
u32 register_number = cmd_buff[1];
|
||||
|
||||
ASSERT_MSG(register_number == 0, "Unknown register_number %u", register_number);
|
||||
|
||||
cmd_buff[1] = RESULT_SUCCESS.raw;
|
||||
cmd_buff[2] = 1; // Ready to read
|
||||
|
||||
LOG_DEBUG(Service_DSP, "register_number=%u", register_number);
|
||||
}
|
||||
|
||||
const Interface::FunctionInfo FunctionTable[] = {
|
||||
{0x00010040, nullptr, "RecvData"},
|
||||
{0x00020040, nullptr, "RecvDataIsReady"},
|
||||
{0x00010040, RecvData, "RecvData"},
|
||||
{0x00020040, RecvDataIsReady, "RecvDataIsReady"},
|
||||
{0x00030080, nullptr, "SendData"},
|
||||
{0x00040040, nullptr, "SendDataIsEmpty"},
|
||||
{0x000500C2, nullptr, "SendFifoEx"},
|
||||
|
@ -323,8 +431,8 @@ const Interface::FunctionInfo FunctionTable[] = {
|
|||
{0x000B0000, nullptr, "CheckSemaphoreRequest"},
|
||||
{0x000C0040, ConvertProcessAddressFromDspDram, "ConvertProcessAddressFromDspDram"},
|
||||
{0x000D0082, WriteProcessPipe, "WriteProcessPipe"},
|
||||
{0x000E00C0, nullptr, "ReadPipe"},
|
||||
{0x000F0080, nullptr, "GetPipeReadableSize"},
|
||||
{0x000E00C0, ReadPipe, "ReadPipe"},
|
||||
{0x000F0080, GetPipeReadableSize, "GetPipeReadableSize"},
|
||||
{0x001000C0, ReadPipeIfPossible, "ReadPipeIfPossible"},
|
||||
{0x001100C2, LoadComponent, "LoadComponent"},
|
||||
{0x00120000, nullptr, "UnloadComponent"},
|
||||
|
|
Loading…
Reference in a new issue