vk_shader_decompiler: Implement most common texture primitives
This commit is contained in:
parent
4667ed8e22
commit
58ad8dfac6
|
@ -836,24 +836,81 @@ private:
|
||||||
: Emit(OpCompositeConstruct(t_float_lut.at(coords.size() - 1), coords));
|
: Emit(OpCompositeConstruct(t_float_lut.at(coords.size() - 1), coords));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Id GetTextureElement(Operation operation, Id sample_value) {
|
||||||
|
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||||
|
ASSERT(meta);
|
||||||
|
return Emit(OpCompositeExtract(t_float, sample_value, meta->element));
|
||||||
|
}
|
||||||
|
|
||||||
Id Texture(Operation operation) {
|
Id Texture(Operation operation) {
|
||||||
UNIMPLEMENTED();
|
const Id texture = Emit(OpImageSampleImplicitLod(t_float4, GetTextureSampler(operation),
|
||||||
return {};
|
GetTextureCoordinates(operation)));
|
||||||
|
return GetTextureElement(operation, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
Id TextureLod(Operation operation) {
|
Id TextureLod(Operation operation) {
|
||||||
UNIMPLEMENTED();
|
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||||
return {};
|
const Id texture = Emit(OpImageSampleExplicitLod(
|
||||||
|
t_float4, GetTextureSampler(operation), GetTextureCoordinates(operation),
|
||||||
|
spv::ImageOperandsMask::Lod, Visit(meta->lod)));
|
||||||
|
return GetTextureElement(operation, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
Id TextureGather(Operation operation) {
|
Id TextureGather(Operation operation) {
|
||||||
UNIMPLEMENTED();
|
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||||
return {};
|
const auto coords = GetTextureCoordinates(operation);
|
||||||
|
|
||||||
|
Id texture;
|
||||||
|
if (meta->sampler.IsShadow()) {
|
||||||
|
texture = Emit(OpImageDrefGather(t_float4, GetTextureSampler(operation), coords,
|
||||||
|
Visit(meta->component)));
|
||||||
|
} else {
|
||||||
|
u32 component_value = 0;
|
||||||
|
if (meta->component) {
|
||||||
|
const auto component = std::get_if<ImmediateNode>(meta->component);
|
||||||
|
ASSERT_MSG(component, "Component is not an immediate value");
|
||||||
|
component_value = component->GetValue();
|
||||||
|
}
|
||||||
|
texture = Emit(OpImageGather(t_float4, GetTextureSampler(operation), coords,
|
||||||
|
Constant(t_uint, component_value)));
|
||||||
|
}
|
||||||
|
|
||||||
|
return GetTextureElement(operation, texture);
|
||||||
}
|
}
|
||||||
|
|
||||||
Id TextureQueryDimensions(Operation operation) {
|
Id TextureQueryDimensions(Operation operation) {
|
||||||
UNIMPLEMENTED();
|
const auto meta = std::get_if<MetaTexture>(&operation.GetMeta());
|
||||||
return {};
|
const auto image_id = GetTextureImage(operation);
|
||||||
|
AddCapability(spv::Capability::ImageQuery);
|
||||||
|
|
||||||
|
if (meta->element == 3) {
|
||||||
|
return BitcastTo<Type::Float>(Emit(OpImageQueryLevels(t_int, image_id)));
|
||||||
|
}
|
||||||
|
|
||||||
|
const Id lod = VisitOperand<Type::Uint>(operation, 0);
|
||||||
|
const std::size_t coords_count = [&]() {
|
||||||
|
switch (const auto type = meta->sampler.GetType(); type) {
|
||||||
|
case Tegra::Shader::TextureType::Texture1D:
|
||||||
|
return 1;
|
||||||
|
case Tegra::Shader::TextureType::Texture2D:
|
||||||
|
case Tegra::Shader::TextureType::TextureCube:
|
||||||
|
return 2;
|
||||||
|
case Tegra::Shader::TextureType::Texture3D:
|
||||||
|
return 3;
|
||||||
|
default:
|
||||||
|
UNREACHABLE_MSG("Invalid texture type={}", static_cast<u32>(type));
|
||||||
|
return 2;
|
||||||
|
}
|
||||||
|
}();
|
||||||
|
|
||||||
|
if (meta->element >= coords_count) {
|
||||||
|
return Constant(t_float, 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
const std::array<Id, 3> types = {t_int, t_int2, t_int3};
|
||||||
|
const Id sizes = Emit(OpImageQuerySizeLod(types.at(coords_count - 1), image_id, lod));
|
||||||
|
const Id size = Emit(OpCompositeExtract(t_int, sizes, meta->element));
|
||||||
|
return BitcastTo<Type::Float>(size);
|
||||||
}
|
}
|
||||||
|
|
||||||
Id TextureQueryLod(Operation operation) {
|
Id TextureQueryLod(Operation operation) {
|
||||||
|
|
Loading…
Reference in a new issue