"Better Hid" rework part 1
This commit is contained in:
parent
bc6939beaa
commit
56f35ab262
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@ -233,6 +233,24 @@ add_library(core STATIC
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hle/service/hid/irs.h
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hle/service/hid/xcd.cpp
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hle/service/hid/xcd.h
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hle/service/hid/controllers/controller_base.cpp
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hle/service/hid/controllers/controller_base.h
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hle/service/hid/controllers/debug_pad.cpp
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hle/service/hid/controllers/debug_pad.h
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hle/service/hid/controllers/gesture.cpp
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hle/service/hid/controllers/gesture.h
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hle/service/hid/controllers/keyboard.cpp
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hle/service/hid/controllers/keyboard.h
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hle/service/hid/controllers/mouse.cpp
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hle/service/hid/controllers/mouse.h
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hle/service/hid/controllers/npad.cpp
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hle/service/hid/controllers/npad.h
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hle/service/hid/controllers/stubbed.cpp
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hle/service/hid/controllers/stubbed.h
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hle/service/hid/controllers/touchscreen.cpp
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hle/service/hid/controllers/touchscreen.h
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hle/service/hid/controllers/xpad.cpp
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hle/service/hid/controllers/xpad.h
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hle/service/lbl/lbl.cpp
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hle/service/lbl/lbl.h
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hle/service/ldn/ldn.cpp
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27
src/core/hle/service/hid/controllers/controller_base.cpp
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27
src/core/hle/service/hid/controllers/controller_base.cpp
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@ -0,0 +1,27 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/hle/service/hid/controllers/controller_base.h"
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namespace Service::HID {
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void ControllerBase::ActivateController() {
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if (is_activated) {
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OnRelease();
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}
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is_activated = true;
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OnInit();
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}
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void ControllerBase::DeactivateController() {
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if (is_activated) {
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OnRelease();
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}
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is_activated = false;
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}
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bool ControllerBase::IsControllerActivated() const {
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return is_activated;
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}
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// ControllerBase::~ControllerBase() = default;
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}; // namespace Service::HID
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43
src/core/hle/service/hid/controllers/controller_base.h
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43
src/core/hle/service/hid/controllers/controller_base.h
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@ -0,0 +1,43 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "common/swap.h"
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namespace Service::HID {
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class ControllerBase {
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public:
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ControllerBase() = default;
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// Called when the controller is initialized
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virtual void OnInit() = 0;
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// When the controller is released
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virtual void OnRelease() = 0;
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// When the controller is requesting an update for the shared memory
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virtual void OnUpdate(u8* data, size_t size) = 0;
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// Called when input devices should be loaded
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virtual void OnLoadInputDevices() = 0;
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void ActivateController();
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void DeactivateController();
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bool IsControllerActivated() const;
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protected:
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bool is_activated{false};
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struct CommonHeader {
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s64_le timestamp;
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s64_le total_entry_count;
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s64_le last_entry_index;
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s64_le entry_count;
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};
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static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
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};
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}; // namespace Service::HID
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35
src/core/hle/service/hid/controllers/debug_pad.cpp
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src/core/hle/service/hid/controllers/debug_pad.cpp
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@ -0,0 +1,35 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/core_timing.h"
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#include "core/hle/service/hid/controllers/debug_pad.h"
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namespace Service::HID {
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void Controller_DebugPad::OnInit() {}
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void Controller_DebugPad::OnRelease() {}
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void Controller_DebugPad::OnUpdate(u8* data, size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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shared_memory.header.entry_count = 0;
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shared_memory.header.last_entry_index = 0;
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return;
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}
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shared_memory.header.entry_count = 16;
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auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
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shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
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auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
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cur_entry.sampling_number = last_entry.sampling_number + 1;
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cur_entry.sampling_number2 = cur_entry.sampling_number;
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// TODO(ogniK): Update debug pad states
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std::memcpy(data, &shared_memory, sizeof(SharedMemory));
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}
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void Controller_DebugPad::OnLoadInputDevices() {}
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}; // namespace Service::HID
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54
src/core/hle/service/hid/controllers/debug_pad.h
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54
src/core/hle/service/hid/controllers/debug_pad.h
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@ -0,0 +1,54 @@
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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namespace Service::HID {
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class Controller_DebugPad final : public ControllerBase {
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public:
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Controller_DebugPad() = default;
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// Called when the controller is initialized
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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private:
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struct AnalogStick {
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s32_le x;
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s32_le y;
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};
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static_assert(sizeof(AnalogStick) == 0x8);
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struct PadStates {
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s64_le sampling_number;
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s64_le sampling_number2;
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u32_le attribute;
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u32_le button_state;
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AnalogStick r_stick;
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AnalogStick l_stick;
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};
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static_assert(sizeof(PadStates) == 0x28, "PadStates is an invalid state");
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struct SharedMemory {
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CommonHeader header;
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std::array<PadStates, 17> pad_states;
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INSERT_PADDING_BYTES(0x138);
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};
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static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
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SharedMemory shared_memory{};
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};
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}; // namespace Service::HID
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36
src/core/hle/service/hid/controllers/gesture.cpp
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36
src/core/hle/service/hid/controllers/gesture.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/core_timing.h"
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#include "core/hle/service/hid/controllers/gesture.h"
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namespace Service::HID {
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constexpr size_t SHARED_MEMORY_OFFSET = 0x3BA00;
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void Controller_Gesture::OnInit() {}
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void Controller_Gesture::OnRelease() {}
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void Controller_Gesture::OnUpdate(u8* data, size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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shared_memory.header.entry_count = 0;
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shared_memory.header.last_entry_index = 0;
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return;
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}
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shared_memory.header.entry_count = 16;
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auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
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shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
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auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
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cur_entry.sampling_number = last_entry.sampling_number + 1;
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cur_entry.sampling_number2 = cur_entry.sampling_number;
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// TODO(ogniK): Update gesture states
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std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
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}
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void Controller_Gesture::OnLoadInputDevices() {}
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}; // namespace Service::HID
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61
src/core/hle/service/hid/controllers/gesture.h
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src/core/hle/service/hid/controllers/gesture.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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namespace Service::HID {
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class Controller_Gesture final : public ControllerBase {
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public:
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Controller_Gesture() = default;
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// Called when the controller is initialized
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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private:
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struct Locations {
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s32_le x;
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s32_le y;
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};
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struct GestureState {
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s64_le sampling_number;
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s64_le sampling_number2;
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s64_le detection_count;
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s32_le type;
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s32_le dir;
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s32_le x;
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s32_le y;
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s32_le delta_x;
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s32_le delta_y;
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f32 vel_x;
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f32 vel_y;
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s32_le attributes;
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f32 scale;
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f32 rotation;
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s32_le location_count;
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std::array<Locations, 4> locations{};
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};
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static_assert(sizeof(GestureState) == 0x68, "GestureState is an invalid size");
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struct SharedMemory {
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CommonHeader header;
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std::array<GestureState, 17> gesture_states;
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};
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SharedMemory shared_memory{};
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};
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}; // namespace Service::HID
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36
src/core/hle/service/hid/controllers/keyboard.cpp
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36
src/core/hle/service/hid/controllers/keyboard.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/core_timing.h"
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#include "core/hle/service/hid/controllers/keyboard.h"
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namespace Service::HID {
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constexpr size_t SHARED_MEMORY_OFFSET = 0x3800;
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void Controller_Keyboard::OnInit() {}
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void Controller_Keyboard::OnRelease() {}
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void Controller_Keyboard::OnUpdate(u8* data, size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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shared_memory.header.entry_count = 0;
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shared_memory.header.last_entry_index = 0;
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return;
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}
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shared_memory.header.entry_count = 16;
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auto& last_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
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shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
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auto& cur_entry = shared_memory.pad_states[shared_memory.header.last_entry_index];
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cur_entry.sampling_number = last_entry.sampling_number + 1;
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cur_entry.sampling_number2 = cur_entry.sampling_number;
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// TODO(ogniK): Update keyboard states
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std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
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}
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void Controller_Keyboard::OnLoadInputDevices() {}
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}; // namespace Service::HID
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48
src/core/hle/service/hid/controllers/keyboard.h
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48
src/core/hle/service/hid/controllers/keyboard.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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namespace Service::HID {
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class Controller_Keyboard final : public ControllerBase {
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public:
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Controller_Keyboard() = default;
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// Called when the controller is initialized
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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private:
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struct KeyboardState {
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s64_le sampling_number;
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s64_le sampling_number2;
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s32_le modifier;
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s32_le attribute;
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std::array<u8, 32> key{};
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};
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static_assert(sizeof(KeyboardState) == 0x38, "KeyboardState is an invalid size");
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struct SharedMemory {
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CommonHeader header;
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std::array<KeyboardState, 17> pad_states;
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INSERT_PADDING_BYTES(0x28);
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};
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static_assert(sizeof(SharedMemory) == 0x400, "SharedMemory is an invalid size");
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SharedMemory shared_memory{};
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};
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}; // namespace Service::HID
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36
src/core/hle/service/hid/controllers/mouse.cpp
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36
src/core/hle/service/hid/controllers/mouse.cpp
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/core_timing.h"
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#include "core/hle/service/hid/controllers/mouse.h"
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namespace Service::HID {
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constexpr size_t SHARED_MEMORY_OFFSET = 0x3400;
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void Controller_Mouse::OnInit() {}
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void Controller_Mouse::OnRelease() {}
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void Controller_Mouse::OnUpdate(u8* data, size_t size) {
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shared_memory.header.timestamp = CoreTiming::GetTicks();
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shared_memory.header.total_entry_count = 17;
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if (!IsControllerActivated()) {
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shared_memory.header.entry_count = 0;
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shared_memory.header.last_entry_index = 0;
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return;
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}
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shared_memory.header.entry_count = 16;
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auto& last_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
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shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
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auto& cur_entry = shared_memory.mouse_states[shared_memory.header.last_entry_index];
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cur_entry.sampling_number = last_entry.sampling_number + 1;
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cur_entry.sampling_number2 = cur_entry.sampling_number;
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// TODO(ogniK): Update mouse states
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std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
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}
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void Controller_Mouse::OnLoadInputDevices() {}
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}; // namespace Service::HID
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48
src/core/hle/service/hid/controllers/mouse.h
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48
src/core/hle/service/hid/controllers/mouse.h
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// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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namespace Service::HID {
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class Controller_Mouse final : public ControllerBase {
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public:
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Controller_Mouse() = default;
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// Called when the controller is initialized
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void OnInit() override;
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// When the controller is released
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void OnRelease() override;
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// When the controller is requesting an update for the shared memory
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void OnUpdate(u8* data, size_t size) override;
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// Called when input devices should be loaded
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void OnLoadInputDevices() override;
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private:
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struct MouseState {
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s64_le sampling_number;
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s64_le sampling_number2;
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s32_le x;
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s32_le y;
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s32_le delta_x;
|
||||
s32_le delta_y;
|
||||
s32_le mouse_wheel;
|
||||
s32_le button;
|
||||
s32_le attribute;
|
||||
};
|
||||
static_assert(sizeof(MouseState) == 0x30, "MouseState is an invalid size");
|
||||
|
||||
struct SharedMemory {
|
||||
CommonHeader header;
|
||||
std::array<MouseState, 17> mouse_states;
|
||||
};
|
||||
SharedMemory shared_memory{};
|
||||
};
|
||||
}; // namespace Service::HID
|
336
src/core/hle/service/hid/controllers/npad.cpp
Normal file
336
src/core/hle/service/hid/controllers/npad.cpp
Normal file
|
@ -0,0 +1,336 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
||||
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
|
||||
constexpr size_t NPAD_OFFSET = 0x9A00;
|
||||
constexpr size_t MAX_CONTROLLER_COUNT = 9;
|
||||
|
||||
enum class JoystickId : size_t { Joystick_Left, Joystick_Right };
|
||||
constexpr std::array<u32, MAX_CONTROLLER_COUNT> NPAD_ID_LIST{0, 1, 2, 3, 4, 5, 6, 7, 32};
|
||||
size_t CONTROLLER_COUNT{};
|
||||
std::array<Controller_NPad::NPadControllerType, MAX_CONTROLLER_COUNT> CONNECTED_CONTROLLERS{};
|
||||
|
||||
void Controller_NPad::InitNewlyAddedControler(size_t controller_idx) {
|
||||
const auto controller_type = CONNECTED_CONTROLLERS[controller_idx];
|
||||
auto& controller = shared_memory_entries[controller_idx];
|
||||
if (controller_type == NPadControllerType::None) {
|
||||
return;
|
||||
}
|
||||
controller.joy_styles.raw = 0; // Zero out
|
||||
controller.device_type.raw = 0;
|
||||
switch (controller_type) {
|
||||
case NPadControllerType::Handheld:
|
||||
controller.joy_styles.handheld.Assign(1);
|
||||
controller.device_type.handheld.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Dual;
|
||||
break;
|
||||
case NPadControllerType::JoyLeft:
|
||||
controller.joy_styles.joycon_left.Assign(1);
|
||||
controller.device_type.joycon_left.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Dual;
|
||||
break;
|
||||
case NPadControllerType::JoyRight:
|
||||
controller.joy_styles.joycon_right.Assign(1);
|
||||
controller.device_type.joycon_right.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Dual;
|
||||
break;
|
||||
case NPadControllerType::Tabletop:
|
||||
UNIMPLEMENTED_MSG("Tabletop is not implemented");
|
||||
break;
|
||||
case NPadControllerType::Pokeball:
|
||||
controller.joy_styles.pokeball.Assign(1);
|
||||
controller.device_type.pokeball.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Single;
|
||||
break;
|
||||
case NPadControllerType::ProController:
|
||||
controller.joy_styles.pro_controller.Assign(1);
|
||||
controller.device_type.pro_controller.Assign(1);
|
||||
controller.pad_assignment = NPadAssignments::Single;
|
||||
break;
|
||||
}
|
||||
|
||||
controller.single_color_error = ColorReadError::ReadOk;
|
||||
controller.single_color.body_color = 0;
|
||||
controller.single_color.button_color = 0;
|
||||
|
||||
controller.dual_color_error = ColorReadError::ReadOk;
|
||||
controller.left_color.body_color = JOYCON_BODY_NEON_BLUE;
|
||||
controller.left_color.button_color = JOYCON_BUTTONS_NEON_BLUE;
|
||||
controller.right_color.body_color = JOYCON_BODY_NEON_RED;
|
||||
controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
|
||||
|
||||
controller.properties.is_verticle.Assign(1); // TODO(ogniK): Swap joycons orientations
|
||||
}
|
||||
|
||||
void Controller_NPad::OnInit() {
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
styleset_changed_event =
|
||||
Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "npad:NpadStyleSetChanged");
|
||||
|
||||
if (!IsControllerActivated())
|
||||
return;
|
||||
size_t controller{};
|
||||
supported_npad_id_types.resize(NPAD_ID_LIST.size());
|
||||
if (style.raw == 0) {
|
||||
// We want to support all controllers
|
||||
style.handheld.Assign(1);
|
||||
style.joycon_left.Assign(1);
|
||||
style.joycon_right.Assign(1);
|
||||
style.joycon_dual.Assign(1);
|
||||
style.pro_controller.Assign(1);
|
||||
style.pokeball.Assign(1);
|
||||
}
|
||||
std::memcpy(supported_npad_id_types.data(), NPAD_ID_LIST.data(),
|
||||
NPAD_ID_LIST.size() * sizeof(u32));
|
||||
if (CONTROLLER_COUNT == 0) {
|
||||
AddNewController(NPadControllerType::Handheld);
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::OnLoadInputDevices() {
|
||||
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
|
||||
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
|
||||
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
|
||||
}
|
||||
|
||||
void Controller_NPad::OnRelease() {}
|
||||
|
||||
void Controller_NPad::OnUpdate(u8* data, size_t data_len) {
|
||||
if (!IsControllerActivated())
|
||||
return;
|
||||
for (size_t i = 0; i < shared_memory_entries.size(); i++) {
|
||||
auto& npad = shared_memory_entries[i];
|
||||
const std::array<NPadGeneric*, 7> controller_npads{&npad.main_controller_states,
|
||||
&npad.handheld_states,
|
||||
&npad.dual_states,
|
||||
&npad.left_joy_states,
|
||||
&npad.right_joy_states,
|
||||
&npad.pokeball_states,
|
||||
&npad.libnx};
|
||||
|
||||
for (auto main_controller : controller_npads) {
|
||||
main_controller->common.entry_count = 16;
|
||||
main_controller->common.total_entry_count = 17;
|
||||
|
||||
auto& last_entry = main_controller->npad[main_controller->common.last_entry_index];
|
||||
|
||||
main_controller->common.timestamp = CoreTiming::GetTicks();
|
||||
main_controller->common.last_entry_index =
|
||||
(main_controller->common.last_entry_index + 1) % 17;
|
||||
|
||||
auto& cur_entry = main_controller->npad[main_controller->common.last_entry_index];
|
||||
|
||||
cur_entry.timestamp = last_entry.timestamp + 1;
|
||||
cur_entry.timestamp2 = cur_entry.timestamp;
|
||||
}
|
||||
|
||||
if (CONNECTED_CONTROLLERS[i] == NPadControllerType::None) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& controller_type = CONNECTED_CONTROLLERS[i];
|
||||
|
||||
// Pad states
|
||||
auto pad_state = ControllerPadState{};
|
||||
using namespace Settings::NativeButton;
|
||||
pad_state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l_stick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r_stick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.lstickleft.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.lstickup.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.lstickright.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.lstickdown.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.rstickleft.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.rstickup.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.rstickright.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.rstickdown.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
pad_state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
pad_state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
AnalogPosition lstick_entry{};
|
||||
AnalogPosition rstick_entry{};
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] =
|
||||
sticks[static_cast<size_t>(JoystickId::Joystick_Left)]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] =
|
||||
sticks[static_cast<size_t>(JoystickId::Joystick_Right)]->GetStatus();
|
||||
lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
|
||||
auto& main_controller =
|
||||
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
|
||||
auto& handheld_entry =
|
||||
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
|
||||
auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
|
||||
auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
|
||||
auto& right_entry =
|
||||
npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
|
||||
auto& pokeball_entry =
|
||||
npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
|
||||
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
|
||||
|
||||
if (hold_type == NpadHoldType::Horizontal) {
|
||||
// TODO(ogniK): Remap buttons for different orientations
|
||||
}
|
||||
|
||||
switch (controller_type) {
|
||||
case NPadControllerType::Handheld:
|
||||
handheld_entry.connection_status.IsConnected.Assign(1);
|
||||
handheld_entry.connection_status.IsWired.Assign(1);
|
||||
handheld_entry.pad_states.raw = pad_state.raw;
|
||||
handheld_entry.lstick = lstick_entry;
|
||||
handheld_entry.rstick = rstick_entry;
|
||||
break;
|
||||
case NPadControllerType::JoyLeft:
|
||||
left_entry.connection_status.IsConnected.Assign(1);
|
||||
left_entry.pad_states.raw = pad_state.raw;
|
||||
left_entry.lstick = lstick_entry;
|
||||
left_entry.rstick = rstick_entry;
|
||||
break;
|
||||
case NPadControllerType::JoyRight:
|
||||
right_entry.connection_status.IsConnected.Assign(1);
|
||||
right_entry.pad_states.raw = pad_state.raw;
|
||||
right_entry.lstick = lstick_entry;
|
||||
right_entry.rstick = rstick_entry;
|
||||
break;
|
||||
case NPadControllerType::Tabletop:
|
||||
// TODO(ogniK): Figure out how to add proper tabletop support
|
||||
dual_entry.pad_states.raw = pad_state.raw;
|
||||
dual_entry.lstick = lstick_entry;
|
||||
dual_entry.rstick = rstick_entry;
|
||||
dual_entry.connection_status.IsConnected.Assign(1);
|
||||
break;
|
||||
case NPadControllerType::Pokeball:
|
||||
pokeball_entry.connection_status.IsConnected.Assign(1);
|
||||
pokeball_entry.connection_status.IsWired.Assign(1);
|
||||
|
||||
pokeball_entry.pad_states.raw = pad_state.raw;
|
||||
pokeball_entry.lstick = lstick_entry;
|
||||
pokeball_entry.rstick = rstick_entry;
|
||||
break;
|
||||
case NPadControllerType::ProController:
|
||||
main_controller.pad_states.raw = pad_state.raw;
|
||||
main_controller.lstick = lstick_entry;
|
||||
main_controller.rstick = rstick_entry;
|
||||
main_controller.connection_status.IsConnected.Assign(1);
|
||||
main_controller.connection_status.IsWired.Assign(1);
|
||||
break;
|
||||
}
|
||||
|
||||
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
|
||||
// any controllers.
|
||||
libnx_entry.connection_status.IsConnected.Assign(1);
|
||||
libnx_entry.connection_status.IsWired.Assign(1);
|
||||
libnx_entry.pad_states.raw = pad_state.raw;
|
||||
libnx_entry.lstick = lstick_entry;
|
||||
libnx_entry.rstick = rstick_entry;
|
||||
}
|
||||
std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
|
||||
shared_memory_entries.size() * sizeof(NPadEntry));
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSupportedStyleSet(NPadType style_set) {
|
||||
style.raw = style_set.raw;
|
||||
}
|
||||
|
||||
Controller_NPad::NPadType Controller_NPad::GetSupportedStyleSet() const {
|
||||
return style;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetSupportedNPadIdTypes(u8* data, size_t length) {
|
||||
ASSERT(length > 0 && (length % sizeof(u32)) == 0);
|
||||
supported_npad_id_types.resize(length / 4);
|
||||
std::memcpy(supported_npad_id_types.data(), data, length);
|
||||
}
|
||||
|
||||
void Controller_NPad::GetSupportedNpadIdTypes(u32* data, size_t max_length) {
|
||||
ASSERT(max_length < supported_npad_id_types.size());
|
||||
std::memcpy(data, supported_npad_id_types.data(), supported_npad_id_types.size());
|
||||
}
|
||||
|
||||
size_t Controller_NPad::GetSupportedNPadIdTypesSize() const {
|
||||
return supported_npad_id_types.size();
|
||||
}
|
||||
|
||||
void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
|
||||
hold_type = joy_hold_type;
|
||||
}
|
||||
Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
|
||||
return hold_type;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) {
|
||||
ASSERT(npad_id < shared_memory_entries.size());
|
||||
shared_memory_entries[npad_id].pad_assignment = assignment_mode;
|
||||
}
|
||||
|
||||
void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
const std::vector<Vibration>& vibrations) {
|
||||
for (size_t i = 0; i < controller_ids.size(); i++) {
|
||||
if (i >= CONTROLLER_COUNT) {
|
||||
continue;
|
||||
}
|
||||
// TODO(ogniK): Vibrate the physical controller
|
||||
}
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
last_processed_vibration = vibrations.back();
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const {
|
||||
return styleset_changed_event;
|
||||
}
|
||||
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
return last_processed_vibration;
|
||||
}
|
||||
void Controller_NPad::AddNewController(NPadControllerType controller) {
|
||||
if (CONTROLLER_COUNT >= MAX_CONTROLLER_COUNT) {
|
||||
LOG_ERROR(Service_HID, "Cannot connect any more controllers!");
|
||||
return;
|
||||
}
|
||||
CONNECTED_CONTROLLERS[CONTROLLER_COUNT] = controller;
|
||||
InitNewlyAddedControler(CONTROLLER_COUNT++);
|
||||
}
|
||||
}; // namespace Service::HID
|
249
src/core/hle/service/hid/controllers/npad.h
Normal file
249
src/core/hle/service/hid/controllers/npad.h
Normal file
|
@ -0,0 +1,249 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
#include <array>
|
||||
#include "common/common_types.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
class Controller_NPad final : public ControllerBase {
|
||||
public:
|
||||
Controller_NPad() = default;
|
||||
|
||||
// Called when the controller is initialized
|
||||
void OnInit() override;
|
||||
|
||||
// When the controller is released
|
||||
void OnRelease() override;
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(u8* data, size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
struct NPadType {
|
||||
union {
|
||||
u32_le raw{};
|
||||
|
||||
BitField<0, 1, u32_le> pro_controller;
|
||||
BitField<1, 1, u32_le> handheld;
|
||||
BitField<2, 1, u32_le> joycon_dual;
|
||||
BitField<3, 1, u32_le> joycon_left;
|
||||
BitField<4, 1, u32_le> joycon_right;
|
||||
|
||||
BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
|
||||
|
||||
struct Vibration {
|
||||
f32 amp_low;
|
||||
f32 freq_low;
|
||||
f32 amp_high;
|
||||
f32 freq_high;
|
||||
};
|
||||
static_assert(sizeof(Vibration) == 0x10, "Vibration is an invalid size");
|
||||
|
||||
enum class NpadHoldType : u64 {
|
||||
Vertical = 0,
|
||||
Horizontal = 1,
|
||||
};
|
||||
|
||||
enum class NPadAssignments : u32_le {
|
||||
Dual = 0,
|
||||
Single = 1,
|
||||
};
|
||||
|
||||
enum class NPadControllerType {
|
||||
None,
|
||||
ProController,
|
||||
Handheld,
|
||||
JoyLeft,
|
||||
JoyRight,
|
||||
Tabletop,
|
||||
Pokeball
|
||||
};
|
||||
|
||||
void SetSupportedStyleSet(NPadType style_set);
|
||||
NPadType GetSupportedStyleSet() const;
|
||||
|
||||
void SetSupportedNPadIdTypes(u8* data, size_t length);
|
||||
void GetSupportedNpadIdTypes(u32* data, size_t max_length);
|
||||
size_t GetSupportedNPadIdTypesSize() const;
|
||||
|
||||
void SetHoldType(NpadHoldType joy_hold_type);
|
||||
NpadHoldType GetHoldType() const;
|
||||
|
||||
void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode);
|
||||
|
||||
void VibrateController(const std::vector<u32>& controller_ids,
|
||||
const std::vector<Vibration>& vibrations);
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
|
||||
Vibration GetLastVibration() const;
|
||||
|
||||
void AddNewController(NPadControllerType controller);
|
||||
|
||||
private:
|
||||
struct CommonHeader {
|
||||
s64_le timestamp;
|
||||
s64_le total_entry_count;
|
||||
s64_le last_entry_index;
|
||||
s64_le entry_count;
|
||||
};
|
||||
static_assert(sizeof(CommonHeader) == 0x20, "CommonHeader is an invalid size");
|
||||
|
||||
struct ControllerColor {
|
||||
u32_le body_color;
|
||||
u32_le button_color;
|
||||
};
|
||||
static_assert(sizeof(ControllerColor) == 8, "ControllerColor is an invalid size");
|
||||
|
||||
struct ControllerPadState {
|
||||
union {
|
||||
u64_le raw{};
|
||||
// Button states
|
||||
BitField<0, 1, u64_le> a;
|
||||
BitField<1, 1, u64_le> b;
|
||||
BitField<2, 1, u64_le> x;
|
||||
BitField<3, 1, u64_le> y;
|
||||
BitField<4, 1, u64_le> l_stick;
|
||||
BitField<5, 1, u64_le> r_stick;
|
||||
BitField<6, 1, u64_le> l;
|
||||
BitField<7, 1, u64_le> r;
|
||||
BitField<8, 1, u64_le> zl;
|
||||
BitField<9, 1, u64_le> zr;
|
||||
BitField<10, 1, u64_le> plus;
|
||||
BitField<11, 1, u64_le> minus;
|
||||
|
||||
// D-Pad
|
||||
BitField<12, 1, u64_le> dleft;
|
||||
BitField<13, 1, u64_le> dup;
|
||||
BitField<14, 1, u64_le> dright;
|
||||
BitField<15, 1, u64_le> ddown;
|
||||
|
||||
// Left JoyStick
|
||||
BitField<16, 1, u64_le> lstickleft;
|
||||
BitField<17, 1, u64_le> lstickup;
|
||||
BitField<18, 1, u64_le> lstickright;
|
||||
BitField<19, 1, u64_le> lstickdown;
|
||||
|
||||
// Right JoyStick
|
||||
BitField<20, 1, u64_le> rstickleft;
|
||||
BitField<21, 1, u64_le> rstickup;
|
||||
BitField<22, 1, u64_le> rstickright;
|
||||
BitField<23, 1, u64_le> rstickdown;
|
||||
|
||||
// Not always active?
|
||||
BitField<24, 1, u64_le> sl;
|
||||
BitField<25, 1, u64_le> sr;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
|
||||
|
||||
struct AnalogPosition {
|
||||
s32_le x;
|
||||
s32_le y;
|
||||
};
|
||||
static_assert(sizeof(AnalogPosition) == 8, "AnalogPosition is an invalid size");
|
||||
|
||||
struct ConnectionState {
|
||||
union {
|
||||
u32_le raw{};
|
||||
BitField<0, 1, u32_le> IsConnected;
|
||||
BitField<1, 1, u32_le> IsWired;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
|
||||
|
||||
struct GenericStates {
|
||||
s64_le timestamp;
|
||||
s64_le timestamp2;
|
||||
ControllerPadState pad_states;
|
||||
AnalogPosition lstick;
|
||||
AnalogPosition rstick;
|
||||
ConnectionState connection_status;
|
||||
};
|
||||
static_assert(sizeof(GenericStates) == 0x30, "NPadGenericStates is an invalid size");
|
||||
|
||||
struct NPadGeneric {
|
||||
CommonHeader common;
|
||||
std::array<GenericStates, 17> npad;
|
||||
};
|
||||
static_assert(sizeof(NPadGeneric) == 0x350, "NPadGeneric is an invalid size");
|
||||
|
||||
enum class ColorReadError : u32_le {
|
||||
ReadOk = 0,
|
||||
ColorDoesntExist = 1,
|
||||
NoController = 2,
|
||||
};
|
||||
|
||||
struct NPadProperties {
|
||||
union {
|
||||
s64_le raw{};
|
||||
BitField<11, 1, s64_le> is_verticle;
|
||||
BitField<12, 1, s64_le> is_horizontal;
|
||||
};
|
||||
};
|
||||
|
||||
struct NPadDevice {
|
||||
union {
|
||||
u32_le raw{};
|
||||
BitField<0, 1, s32_le> pro_controller;
|
||||
BitField<1, 1, s32_le> handheld;
|
||||
BitField<2, 1, s32_le> handheld_left;
|
||||
BitField<3, 1, s32_le> handheld_right;
|
||||
BitField<4, 1, s32_le> joycon_left;
|
||||
BitField<5, 1, s32_le> joycon_right;
|
||||
BitField<6, 1, s32_le> pokeball;
|
||||
};
|
||||
};
|
||||
|
||||
struct NPadEntry {
|
||||
NPadType joy_styles;
|
||||
NPadAssignments pad_assignment;
|
||||
|
||||
ColorReadError single_color_error;
|
||||
ControllerColor single_color;
|
||||
|
||||
ColorReadError dual_color_error;
|
||||
ControllerColor left_color;
|
||||
ControllerColor right_color;
|
||||
|
||||
NPadGeneric main_controller_states;
|
||||
NPadGeneric handheld_states;
|
||||
NPadGeneric dual_states;
|
||||
NPadGeneric left_joy_states;
|
||||
NPadGeneric right_joy_states;
|
||||
NPadGeneric pokeball_states;
|
||||
NPadGeneric libnx; // TODO(ogniK): Find out what this actually is, libnx seems to only be
|
||||
// relying on this for the time being
|
||||
INSERT_PADDING_BYTES(
|
||||
0x708 *
|
||||
6); // TODO(ogniK)L SixAxis states, require more information before implementation
|
||||
NPadDevice device_type;
|
||||
NPadProperties properties;
|
||||
INSERT_PADDING_WORDS(4);
|
||||
INSERT_PADDING_BYTES(0x60);
|
||||
INSERT_PADDING_BYTES(0xdf8);
|
||||
};
|
||||
static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
|
||||
NPadType style{};
|
||||
std::array<NPadEntry, 10> shared_memory_entries{};
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
|
||||
std::vector<u32> supported_npad_id_types{};
|
||||
NpadHoldType hold_type{NpadHoldType::Vertical};
|
||||
Kernel::SharedPtr<Kernel::Event> styleset_changed_event;
|
||||
size_t dump_idx{};
|
||||
Vibration last_processed_vibration{};
|
||||
void InitNewlyAddedControler(size_t controller_idx);
|
||||
};
|
||||
}; // namespace Service::HID
|
32
src/core/hle/service/hid/controllers/stubbed.cpp
Normal file
32
src/core/hle/service/hid/controllers/stubbed.cpp
Normal file
|
@ -0,0 +1,32 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/service/hid/controllers/stubbed.h"
|
||||
|
||||
namespace Service::HID {
|
||||
void Controller_Stubbed::OnInit() {}
|
||||
void Controller_Stubbed::OnRelease() {}
|
||||
void Controller_Stubbed::OnUpdate(u8* data, size_t size) {
|
||||
if (!smart_update) {
|
||||
return;
|
||||
}
|
||||
|
||||
CommonHeader header{};
|
||||
header.timestamp = CoreTiming::GetTicks();
|
||||
header.total_entry_count = 17;
|
||||
header.entry_count = 0;
|
||||
header.last_entry_index = 0;
|
||||
|
||||
std::memcpy(data + common_offset, &header, sizeof(CommonHeader));
|
||||
}
|
||||
void Controller_Stubbed::OnLoadInputDevices() {}
|
||||
|
||||
void Controller_Stubbed::SetCommonHeaderOffset(size_t off) {
|
||||
common_offset = off;
|
||||
smart_update = true;
|
||||
}
|
||||
}; // namespace Service::HID
|
32
src/core/hle/service/hid/controllers/stubbed.h
Normal file
32
src/core/hle/service/hid/controllers/stubbed.h
Normal file
|
@ -0,0 +1,32 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_Stubbed final : public ControllerBase {
|
||||
public:
|
||||
Controller_Stubbed() = default;
|
||||
|
||||
// Called when the controller is initialized
|
||||
void OnInit() override;
|
||||
|
||||
// When the controller is released
|
||||
void OnRelease() override;
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(u8* data, size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
void SetCommonHeaderOffset(size_t off);
|
||||
|
||||
private:
|
||||
bool smart_update{};
|
||||
size_t common_offset{};
|
||||
};
|
||||
}; // namespace Service::HID
|
58
src/core/hle/service/hid/controllers/touchscreen.cpp
Normal file
58
src/core/hle/service/hid/controllers/touchscreen.cpp
Normal file
|
@ -0,0 +1,58 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/touchscreen.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr size_t SHARED_MEMORY_OFFSET = 0x400;
|
||||
void Controller_Touchscreen::OnInit() {}
|
||||
void Controller_Touchscreen::OnRelease() {}
|
||||
void Controller_Touchscreen::OnUpdate(u8* data, size_t size) {
|
||||
shared_memory.header.timestamp = CoreTiming::GetTicks();
|
||||
shared_memory.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
shared_memory.header.entry_count = 0;
|
||||
shared_memory.header.last_entry_index = 0;
|
||||
return;
|
||||
}
|
||||
shared_memory.header.entry_count = 16;
|
||||
|
||||
auto& last_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
|
||||
shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
|
||||
auto& cur_entry = shared_memory.shared_memory_entries[shared_memory.header.last_entry_index];
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
|
||||
auto [x, y, pressed] = touch_device->GetStatus();
|
||||
auto& touch_entry = cur_entry.states[0];
|
||||
if (pressed) {
|
||||
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
|
||||
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
|
||||
touch_entry.diameter_x = 15;
|
||||
touch_entry.diameter_y = 15;
|
||||
touch_entry.rotation_angle = 0;
|
||||
const u64 tick = CoreTiming::GetTicks();
|
||||
touch_entry.delta_time = tick - last_touch;
|
||||
last_touch = tick;
|
||||
touch_entry.finger = 0;
|
||||
cur_entry.entry_count = 1;
|
||||
} else {
|
||||
cur_entry.entry_count = 0;
|
||||
}
|
||||
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
|
||||
}
|
||||
|
||||
void Controller_Touchscreen::OnLoadInputDevices() {
|
||||
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
|
||||
}
|
||||
}; // namespace Service::HID
|
61
src/core/hle/service/hid/controllers/touchscreen.h
Normal file
61
src/core/hle/service/hid/controllers/touchscreen.h
Normal file
|
@ -0,0 +1,61 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_Touchscreen final : public ControllerBase {
|
||||
public:
|
||||
Controller_Touchscreen() = default;
|
||||
|
||||
// Called when the controller is initialized
|
||||
void OnInit() override;
|
||||
|
||||
// When the controller is released
|
||||
void OnRelease() override;
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(u8* data, size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
private:
|
||||
struct TouchState {
|
||||
u64_le delta_time;
|
||||
u32_le attribute;
|
||||
u32_le finger;
|
||||
u32_le x;
|
||||
u32_le y;
|
||||
u32_le diameter_x;
|
||||
u32_le diameter_y;
|
||||
u32_le rotation_angle;
|
||||
};
|
||||
static_assert(sizeof(TouchState) == 0x28, "Touchstate is an invalid size");
|
||||
|
||||
struct TouchScreenEntry {
|
||||
s64_le sampling_number;
|
||||
s64_le sampling_number2;
|
||||
s32_le entry_count;
|
||||
std::array<TouchState, 16> states;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
|
||||
|
||||
struct TouchScreenSharedMemory {
|
||||
CommonHeader header;
|
||||
std::array<TouchScreenEntry, 17> shared_memory_entries{};
|
||||
INSERT_PADDING_BYTES(0x3c8);
|
||||
};
|
||||
static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
|
||||
"TouchScreenSharedMemory is an invalid size");
|
||||
TouchScreenSharedMemory shared_memory{};
|
||||
std::unique_ptr<Input::TouchDevice> touch_device;
|
||||
s64_le last_touch{};
|
||||
};
|
||||
}; // namespace Service::HID
|
38
src/core/hle/service/hid/controllers/xpad.cpp
Normal file
38
src/core/hle/service/hid/controllers/xpad.cpp
Normal file
|
@ -0,0 +1,38 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/service/hid/controllers/xpad.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr size_t SHARED_MEMORY_OFFSET = 0x3C00;
|
||||
void Controller_XPad::OnInit() {}
|
||||
void Controller_XPad::OnRelease() {}
|
||||
void Controller_XPad::OnUpdate(u8* data, size_t size) {
|
||||
for (auto& xpad_entry : shared_memory.shared_memory_entries) {
|
||||
xpad_entry.header.timestamp = CoreTiming::GetTicks();
|
||||
xpad_entry.header.total_entry_count = 17;
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
xpad_entry.header.entry_count = 0;
|
||||
xpad_entry.header.last_entry_index = 0;
|
||||
return;
|
||||
}
|
||||
xpad_entry.header.entry_count = 16;
|
||||
|
||||
auto& last_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
|
||||
xpad_entry.header.last_entry_index = (xpad_entry.header.last_entry_index + 1) % 17;
|
||||
auto& cur_entry = xpad_entry.pad_states[xpad_entry.header.last_entry_index];
|
||||
|
||||
cur_entry.sampling_number = last_entry.sampling_number + 1;
|
||||
cur_entry.sampling_number2 = cur_entry.sampling_number;
|
||||
}
|
||||
// TODO(ogniK): Update xpad states
|
||||
|
||||
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
|
||||
}
|
||||
void Controller_XPad::OnLoadInputDevices() {}
|
||||
}; // namespace Service::HID
|
59
src/core/hle/service/hid/controllers/xpad.h
Normal file
59
src/core/hle/service/hid/controllers/xpad.h
Normal file
|
@ -0,0 +1,59 @@
|
|||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
|
||||
namespace Service::HID {
|
||||
class Controller_XPad final : public ControllerBase {
|
||||
public:
|
||||
Controller_XPad() = default;
|
||||
|
||||
// Called when the controller is initialized
|
||||
void OnInit() override;
|
||||
|
||||
// When the controller is released
|
||||
void OnRelease() override;
|
||||
|
||||
// When the controller is requesting an update for the shared memory
|
||||
void OnUpdate(u8* data, size_t size) override;
|
||||
|
||||
// Called when input devices should be loaded
|
||||
void OnLoadInputDevices() override;
|
||||
|
||||
private:
|
||||
struct AnalogStick {
|
||||
s32_le x;
|
||||
s32_le y;
|
||||
};
|
||||
static_assert(sizeof(AnalogStick) == 0x8, "AnalogStick is an invalid size");
|
||||
|
||||
struct XPadState {
|
||||
s64_le sampling_number;
|
||||
s64_le sampling_number2;
|
||||
s32_le attributes;
|
||||
u32_le pad_states;
|
||||
AnalogStick x_stick;
|
||||
AnalogStick y_stick;
|
||||
};
|
||||
static_assert(sizeof(XPadState) == 0x28, "XPadState is an invalid size");
|
||||
|
||||
struct XPadEntry {
|
||||
CommonHeader header;
|
||||
std::array<XPadState, 17> pad_states{};
|
||||
INSERT_PADDING_BYTES(0x138);
|
||||
};
|
||||
static_assert(sizeof(XPadEntry) == 0x400, "XPadEntry is an invalid size");
|
||||
|
||||
struct SharedMemory {
|
||||
std::array<XPadEntry, 4> shared_memory_entries{};
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x1000, "SharedMemory is an invalid size");
|
||||
SharedMemory shared_memory{};
|
||||
};
|
||||
}; // namespace Service::HID
|
|
@ -2,6 +2,8 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
|
@ -19,6 +21,16 @@
|
|||
#include "core/hle/service/service.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/hid/controllers/debug_pad.h"
|
||||
#include "core/hle/service/hid/controllers/gesture.h"
|
||||
#include "core/hle/service/hid/controllers/keyboard.h"
|
||||
#include "core/hle/service/hid/controllers/mouse.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/controllers/stubbed.h"
|
||||
#include "core/hle/service/hid/controllers/touchscreen.h"
|
||||
#include "core/hle/service/hid/controllers/xpad.h"
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
// Updating period for each HID device.
|
||||
|
@ -26,6 +38,22 @@ namespace Service::HID {
|
|||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr size_t SHARED_MEMORY_SIZE = 0x40000;
|
||||
enum class HidController : size_t {
|
||||
DebugPad,
|
||||
Touchscreen,
|
||||
Mouse,
|
||||
Keyboard,
|
||||
XPad,
|
||||
Unknown1,
|
||||
Unknown2,
|
||||
Unknown3,
|
||||
SixAxisSensor,
|
||||
NPad,
|
||||
Gesture,
|
||||
|
||||
MaxControllers
|
||||
};
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
|
@ -37,19 +65,64 @@ public:
|
|||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
shared_mem = Kernel::SharedMemory::Create(
|
||||
kernel, nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite,
|
||||
kernel, nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
|
||||
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
|
||||
|
||||
controllers[static_cast<size_t>(HidController::DebugPad)] =
|
||||
std::make_unique<Controller_DebugPad>();
|
||||
controllers[static_cast<size_t>(HidController::Touchscreen)] =
|
||||
std::make_unique<Controller_Touchscreen>();
|
||||
controllers[static_cast<size_t>(HidController::Mouse)] =
|
||||
std::make_unique<Controller_Mouse>();
|
||||
controllers[static_cast<size_t>(HidController::Keyboard)] =
|
||||
std::make_unique<Controller_Keyboard>();
|
||||
controllers[static_cast<size_t>(HidController::XPad)] = std::make_unique<Controller_XPad>();
|
||||
|
||||
controllers[static_cast<size_t>(HidController::Unknown1)] =
|
||||
std::make_unique<Controller_Stubbed>();
|
||||
controllers[static_cast<size_t>(HidController::Unknown2)] =
|
||||
std::make_unique<Controller_Stubbed>();
|
||||
controllers[static_cast<size_t>(HidController::Unknown3)] =
|
||||
std::make_unique<Controller_Stubbed>();
|
||||
|
||||
controllers[static_cast<size_t>(HidController::SixAxisSensor)] =
|
||||
std::make_unique<Controller_Stubbed>();
|
||||
|
||||
controllers[static_cast<size_t>(HidController::NPad)] = std::make_unique<Controller_NPad>();
|
||||
controllers[static_cast<size_t>(HidController::Gesture)] =
|
||||
std::make_unique<Controller_Gesture>();
|
||||
|
||||
// Homebrew doesn't try to activate some controllers, so we activate them by default
|
||||
controllers[static_cast<size_t>(HidController::NPad)]->ActivateController();
|
||||
controllers[static_cast<size_t>(HidController::Touchscreen)]->ActivateController();
|
||||
|
||||
GetController<Controller_Stubbed>(HidController::Unknown1).SetCommonHeaderOffset(0x4c00);
|
||||
GetController<Controller_Stubbed>(HidController::Unknown2).SetCommonHeaderOffset(0x4e00);
|
||||
GetController<Controller_Stubbed>(HidController::Unknown3).SetCommonHeaderOffset(0x5000);
|
||||
|
||||
// Register update callbacks
|
||||
pad_update_event = CoreTiming::RegisterEvent(
|
||||
"HID::UpdatePadCallback",
|
||||
[this](u64 userdata, int cycles_late) { UpdatePadCallback(userdata, cycles_late); });
|
||||
[this](u64 userdata, int cycles_late) { UpdateControllers(userdata, cycles_late); });
|
||||
|
||||
// TODO(shinyquagsire23): Other update callbacks? (accel, gyro?)
|
||||
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks, pad_update_event);
|
||||
}
|
||||
|
||||
void ActivateController(HidController controller) {
|
||||
controllers[static_cast<size_t>(controller)]->ActivateController();
|
||||
}
|
||||
|
||||
void DeactivateController(HidController controller) {
|
||||
controllers[static_cast<size_t>(controller)]->DeactivateController();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T& GetController(HidController controller) {
|
||||
return static_cast<T&>(*controllers[static_cast<size_t>(controller)]);
|
||||
}
|
||||
|
||||
~IAppletResource() {
|
||||
CoreTiming::UnscheduleEvent(pad_update_event, 0);
|
||||
}
|
||||
|
@ -62,200 +135,15 @@ private:
|
|||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void LoadInputDevices() {
|
||||
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
|
||||
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
|
||||
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
|
||||
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
|
||||
// TODO(shinyquagsire23): gyro, mouse, keyboard
|
||||
void UpdateControllers(u64 userdata, int cycles_late) {
|
||||
bool should_reload = Settings::values.is_device_reload_pending.exchange(false);
|
||||
for (const auto& controller : controllers) {
|
||||
if (should_reload) {
|
||||
controller->OnLoadInputDevices();
|
||||
}
|
||||
controller->OnUpdate(shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
SharedMemory mem{};
|
||||
std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
|
||||
|
||||
if (Settings::values.is_device_reload_pending.exchange(false))
|
||||
LoadInputDevices();
|
||||
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
|
||||
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
for (std::size_t controller = 0; controller < mem.controllers.size(); controller++) {
|
||||
for (auto& layout : mem.controllers[controller].layouts) {
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry];
|
||||
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.timestamp = last_entry.timestamp + 1;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2 = entry.timestamp;
|
||||
|
||||
// TODO(shinyquagsire23): More than just handheld input
|
||||
if (controller != Controller_Handheld)
|
||||
continue;
|
||||
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
ControllerPadState& state = entry.buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
|
||||
entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
}
|
||||
}
|
||||
|
||||
TouchScreen& touchscreen = mem.touchscreen;
|
||||
const u64 last_entry = touchscreen.header.latest_entry;
|
||||
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
|
||||
const u64 timestamp = CoreTiming::GetTicks();
|
||||
const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
|
||||
touchscreen.header.timestamp_ticks = timestamp;
|
||||
touchscreen.header.num_entries = touchscreen.entries.size();
|
||||
touchscreen.header.latest_entry = curr_entry;
|
||||
touchscreen.header.max_entry_index = touchscreen.entries.size();
|
||||
touchscreen.header.timestamp = timestamp;
|
||||
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
|
||||
|
||||
TouchScreenEntryTouch touch_entry{};
|
||||
auto [x, y, pressed] = touch_device->GetStatus();
|
||||
touch_entry.timestamp = timestamp;
|
||||
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
|
||||
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
|
||||
touch_entry.touch_index = 0;
|
||||
|
||||
// TODO(DarkLordZach): Maybe try to derive these from EmuWindow?
|
||||
touch_entry.diameter_x = 15;
|
||||
touch_entry.diameter_y = 15;
|
||||
touch_entry.angle = 0;
|
||||
|
||||
// TODO(DarkLordZach): Implement multi-touch support
|
||||
if (pressed) {
|
||||
touchscreen.entries[curr_entry].header.num_touches = 1;
|
||||
touchscreen.entries[curr_entry].touches[0] = touch_entry;
|
||||
} else {
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
}
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement mouse
|
||||
Mouse& mouse = mem.mouse;
|
||||
const u64 last_mouse_entry = mouse.header.latest_entry;
|
||||
const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size();
|
||||
const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1;
|
||||
mouse.header.timestamp_ticks = timestamp;
|
||||
mouse.header.num_entries = mouse.entries.size();
|
||||
mouse.header.max_entry_index = mouse.entries.size();
|
||||
mouse.header.latest_entry = curr_mouse_entry;
|
||||
|
||||
mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter;
|
||||
mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement keyboard
|
||||
Keyboard& keyboard = mem.keyboard;
|
||||
const u64 last_keyboard_entry = keyboard.header.latest_entry;
|
||||
const u64 curr_keyboard_entry =
|
||||
(keyboard.header.latest_entry + 1) % keyboard.entries.size();
|
||||
const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1;
|
||||
keyboard.header.timestamp_ticks = timestamp;
|
||||
keyboard.header.num_entries = keyboard.entries.size();
|
||||
keyboard.header.latest_entry = last_keyboard_entry;
|
||||
keyboard.header.max_entry_index = keyboard.entries.size();
|
||||
|
||||
keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter;
|
||||
keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Figure out what any of these are
|
||||
for (auto& input : mem.unk_input_1) {
|
||||
const u64 last_input_entry = input.header.latest_entry;
|
||||
const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
|
||||
const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = input.entries.size();
|
||||
input.header.latest_entry = last_input_entry;
|
||||
input.header.max_entry_index = input.entries.size();
|
||||
|
||||
input.entries[curr_input_entry].timestamp = input_sample_counter;
|
||||
input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
|
||||
}
|
||||
|
||||
for (auto& input : mem.unk_input_2) {
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = 17;
|
||||
input.header.latest_entry = 0;
|
||||
input.header.max_entry_index = 0;
|
||||
}
|
||||
|
||||
UnkInput3& input = mem.unk_input_3;
|
||||
const u64 last_input_entry = input.header.latest_entry;
|
||||
const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
|
||||
const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = input.entries.size();
|
||||
input.header.latest_entry = last_input_entry;
|
||||
input.header.max_entry_index = input.entries.size();
|
||||
|
||||
input.entries[curr_input_entry].timestamp = input_sample_counter;
|
||||
input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Signal events
|
||||
|
||||
std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
|
||||
|
||||
// Reschedule recurrent event
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
}
|
||||
|
||||
|
@ -265,11 +153,8 @@ private:
|
|||
// CoreTiming update events
|
||||
CoreTiming::EventType* pad_update_event;
|
||||
|
||||
// Stored input state info
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
|
||||
std::unique_ptr<Input::TouchDevice> touch_device;
|
||||
std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)>
|
||||
controllers{};
|
||||
};
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
|
@ -301,7 +186,7 @@ public:
|
|||
{31, &Hid::ActivateKeyboard, "ActivateKeyboard"},
|
||||
{40, nullptr, "AcquireXpadIdEventHandle"},
|
||||
{41, nullptr, "ReleaseXpadIdEventHandle"},
|
||||
{51, nullptr, "ActivateXpad"},
|
||||
{51, &Hid::ActivateXpad, "ActivateXpad"},
|
||||
{55, nullptr, "GetXpadIds"},
|
||||
{56, nullptr, "ActivateJoyXpad"},
|
||||
{58, nullptr, "GetJoyXpadLifoHandle"},
|
||||
|
@ -401,16 +286,11 @@ public:
|
|||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
event = Kernel::Event::Create(kernel, Kernel::ResetType::OneShot, "hid:EventHandle");
|
||||
}
|
||||
~Hid() = default;
|
||||
|
||||
private:
|
||||
std::shared_ptr<IAppletResource> applet_resource;
|
||||
u32 joy_hold_type{0};
|
||||
Kernel::SharedPtr<Kernel::Event> event;
|
||||
|
||||
void CreateAppletResource(Kernel::HLERequestContext& ctx) {
|
||||
if (applet_resource == nullptr) {
|
||||
|
@ -423,28 +303,54 @@ private:
|
|||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
|
||||
void ActivateXpad(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->ActivateController(HidController::XPad);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->ActivateController(HidController::DebugPad);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->ActivateController(HidController::Touchscreen);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateMouse(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->ActivateController(HidController::Mouse);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateKeyboard(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->ActivateController(HidController::Keyboard);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateGesture(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->ActivateController(HidController::Gesture);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
|
||||
// Should have no effect with how our npad sets up the data
|
||||
applet_resource->ActivateController(HidController::NPad);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -468,41 +374,55 @@ private:
|
|||
}
|
||||
|
||||
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto supported_styleset = rp.PopRaw<u32>();
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetSupportedStyleSet({supported_styleset});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
|
||||
std::string blah = ctx.Description();
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
rb.Push<u32>(controller.GetSupportedStyleSet().raw);
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetSupportedNPadIdTypes(ctx.ReadBuffer().data(), ctx.GetReadBufferSize());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void ActivateNpad(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
applet_resource->ActivateController(HidController::NPad);
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(event);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
rb.PushCopyObjects(applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.GetStyleSetChangedEvent());
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void DisconnectNpad(Kernel::HLERequestContext& ctx) {
|
||||
applet_resource->DeactivateController(HidController::NPad);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -512,16 +432,22 @@ private:
|
|||
}
|
||||
|
||||
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto hold_type = rp.PopRaw<u64>();
|
||||
controller.SetHoldType(Controller_NPad::NpadHoldType{hold_type});
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(joy_hold_type);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
rb.Push<u64>(static_cast<u64>(controller.GetHoldType()));
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -531,21 +457,57 @@ private:
|
|||
}
|
||||
|
||||
void SendVibrationValue(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto controller_id = rp.PopRaw<u32>();
|
||||
auto vibration_values = rp.PopRaw<Controller_NPad::Vibration>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.VibrateController({controller_id}, {vibration_values});
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void SendVibrationValues(Kernel::HLERequestContext& ctx) {
|
||||
auto controllers = ctx.ReadBuffer(0);
|
||||
auto vibrations = ctx.ReadBuffer(1);
|
||||
|
||||
std::vector<u32> controller_list(controllers.size() / sizeof(u32));
|
||||
std::vector<Controller_NPad::Vibration> vibration_list(vibrations.size() /
|
||||
sizeof(Controller_NPad::Vibration));
|
||||
|
||||
std::memcpy(controller_list.data(), controllers.data(), controllers.size());
|
||||
std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size());
|
||||
std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(),
|
||||
[](u32 controller_id) { return controller_id - 3; });
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.VibrateController(controller_list, vibration_list);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
rb.PushRaw<Controller_NPad::Vibration>(
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.GetLastVibration());
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto npad_id = rp.PopRaw<u32>();
|
||||
auto& controller = applet_resource->GetController<Controller_NPad>(HidController::NPad);
|
||||
controller.SetNpadMode(npad_id, Controller_NPad::NPadAssignments::Dual);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void MergeSingleJoyAsDualJoy(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -563,8 +525,9 @@ private:
|
|||
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
rb.Push<u32>(1);
|
||||
rb.Push<u32>(0);
|
||||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
|
||||
|
@ -574,12 +537,6 @@ private:
|
|||
LOG_DEBUG(Service_HID, "called");
|
||||
}
|
||||
|
||||
void SendVibrationValues(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void ActivateConsoleSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
@ -597,18 +554,6 @@ private:
|
|||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void ActivateGesture(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
};
|
||||
|
||||
class HidDbg final : public ServiceFramework<HidDbg> {
|
||||
|
|
|
@ -4,408 +4,12 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
namespace SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
// Begin enums and output structs
|
||||
|
||||
constexpr u32 HID_NUM_ENTRIES = 17;
|
||||
constexpr u32 HID_NUM_LAYOUTS = 7;
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x8000;
|
||||
constexpr s32 HID_JOYSTICK_MIN = -0x8000;
|
||||
|
||||
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
|
||||
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
|
||||
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
|
||||
|
||||
enum ControllerType : u32 {
|
||||
ControllerType_ProController = 1 << 0,
|
||||
ControllerType_Handheld = 1 << 1,
|
||||
ControllerType_JoyconPair = 1 << 2,
|
||||
ControllerType_JoyconLeft = 1 << 3,
|
||||
ControllerType_JoyconRight = 1 << 4,
|
||||
};
|
||||
|
||||
enum ControllerLayoutType : u32 {
|
||||
Layout_ProController = 0, // Pro Controller or HID gamepad
|
||||
Layout_Handheld = 1, // Two Joy-Con docked to rails
|
||||
Layout_Single = 2, // Horizontal single Joy-Con or pair of Joy-Con, adjusted for orientation
|
||||
Layout_Left = 3, // Only raw left Joy-Con state, no orientation adjustment
|
||||
Layout_Right = 4, // Only raw right Joy-Con state, no orientation adjustment
|
||||
Layout_DefaultDigital = 5, // Same as next, but sticks have 8-direction values only
|
||||
Layout_Default = 6, // Safe default, single Joy-Con have buttons/sticks rotated for orientation
|
||||
};
|
||||
|
||||
enum ControllerColorDescription {
|
||||
ColorDesc_ColorsNonexistent = 1 << 1,
|
||||
};
|
||||
|
||||
enum ControllerConnectionState {
|
||||
ConnectionState_Connected = 1 << 0,
|
||||
ConnectionState_Wired = 1 << 1,
|
||||
};
|
||||
|
||||
enum ControllerJoystick {
|
||||
Joystick_Left = 0,
|
||||
Joystick_Right = 1,
|
||||
};
|
||||
|
||||
enum ControllerID {
|
||||
Controller_Player1 = 0,
|
||||
Controller_Player2 = 1,
|
||||
Controller_Player3 = 2,
|
||||
Controller_Player4 = 3,
|
||||
Controller_Player5 = 4,
|
||||
Controller_Player6 = 5,
|
||||
Controller_Player7 = 6,
|
||||
Controller_Player8 = 7,
|
||||
Controller_Handheld = 8,
|
||||
Controller_Unknown = 9,
|
||||
};
|
||||
|
||||
// End enums and output structs
|
||||
|
||||
// Begin UnkInput3
|
||||
|
||||
struct UnkInput3Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3Header) == 0x20, "HID UnkInput3 header structure has incorrect size");
|
||||
|
||||
struct UnkInput3Entry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u64 unk_8;
|
||||
u64 unk_10;
|
||||
u64 unk_18;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3Entry) == 0x28, "HID UnkInput3 entry structure has incorrect size");
|
||||
|
||||
struct UnkInput3 {
|
||||
UnkInput3Header header;
|
||||
std::array<UnkInput3Entry, 17> entries;
|
||||
std::array<u8, 0x138> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3) == 0x400, "HID UnkInput3 structure has incorrect size");
|
||||
|
||||
// End UnkInput3
|
||||
|
||||
// Begin TouchScreen
|
||||
|
||||
struct TouchScreenHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
u64 timestamp;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenHeader) == 0x28,
|
||||
"HID touch screen header structure has incorrect size");
|
||||
|
||||
struct TouchScreenEntryHeader {
|
||||
u64 timestamp;
|
||||
u64 num_touches;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
|
||||
"HID touch screen entry header structure has incorrect size");
|
||||
|
||||
struct TouchScreenEntryTouch {
|
||||
u64 timestamp;
|
||||
u32 padding;
|
||||
u32 touch_index;
|
||||
u32 x;
|
||||
u32 y;
|
||||
u32 diameter_x;
|
||||
u32 diameter_y;
|
||||
u32 angle;
|
||||
u32 padding_2;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntryTouch) == 0x28,
|
||||
"HID touch screen touch structure has incorrect size");
|
||||
|
||||
struct TouchScreenEntry {
|
||||
TouchScreenEntryHeader header;
|
||||
std::array<TouchScreenEntryTouch, 16> touches;
|
||||
u64 unk;
|
||||
};
|
||||
static_assert(sizeof(TouchScreenEntry) == 0x298,
|
||||
"HID touch screen entry structure has incorrect size");
|
||||
|
||||
struct TouchScreen {
|
||||
TouchScreenHeader header;
|
||||
std::array<TouchScreenEntry, 17> entries;
|
||||
std::array<u8, 0x3c0> padding;
|
||||
};
|
||||
static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has incorrect size");
|
||||
|
||||
// End TouchScreen
|
||||
|
||||
// Begin Mouse
|
||||
|
||||
struct MouseHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size");
|
||||
|
||||
struct MouseButtonState {
|
||||
union {
|
||||
u64 hex{};
|
||||
|
||||
// Buttons
|
||||
BitField<0, 1, u64> left;
|
||||
BitField<1, 1, u64> right;
|
||||
BitField<2, 1, u64> middle;
|
||||
BitField<3, 1, u64> forward;
|
||||
BitField<4, 1, u64> back;
|
||||
};
|
||||
};
|
||||
|
||||
struct MouseEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u32 x;
|
||||
u32 y;
|
||||
u32 velocity_x;
|
||||
u32 velocity_y;
|
||||
u32 scroll_velocity_x;
|
||||
u32 scroll_velocity_y;
|
||||
MouseButtonState buttons;
|
||||
};
|
||||
static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size");
|
||||
|
||||
struct Mouse {
|
||||
MouseHeader header;
|
||||
std::array<MouseEntry, 17> entries;
|
||||
std::array<u8, 0xB0> padding;
|
||||
};
|
||||
static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size");
|
||||
|
||||
// End Mouse
|
||||
|
||||
// Begin Keyboard
|
||||
|
||||
struct KeyboardHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size");
|
||||
|
||||
struct KeyboardModifierKeyState {
|
||||
union {
|
||||
u64 hex{};
|
||||
|
||||
// Buttons
|
||||
BitField<0, 1, u64> lctrl;
|
||||
BitField<1, 1, u64> lshift;
|
||||
BitField<2, 1, u64> lalt;
|
||||
BitField<3, 1, u64> lmeta;
|
||||
BitField<4, 1, u64> rctrl;
|
||||
BitField<5, 1, u64> rshift;
|
||||
BitField<6, 1, u64> ralt;
|
||||
BitField<7, 1, u64> rmeta;
|
||||
BitField<8, 1, u64> capslock;
|
||||
BitField<9, 1, u64> scrolllock;
|
||||
BitField<10, 1, u64> numlock;
|
||||
};
|
||||
};
|
||||
|
||||
struct KeyboardEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
KeyboardModifierKeyState modifier;
|
||||
u32 keys[8];
|
||||
};
|
||||
static_assert(sizeof(KeyboardEntry) == 0x38, "HID keyboard entry structure has incorrect size");
|
||||
|
||||
struct Keyboard {
|
||||
KeyboardHeader header;
|
||||
std::array<KeyboardEntry, 17> entries;
|
||||
std::array<u8, 0x28> padding;
|
||||
};
|
||||
static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect size");
|
||||
|
||||
// End Keyboard
|
||||
|
||||
// Begin UnkInput1
|
||||
|
||||
struct UnkInput1Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1Header) == 0x20, "HID UnkInput1 header structure has incorrect size");
|
||||
|
||||
struct UnkInput1Entry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u64 unk_8;
|
||||
u64 unk_10;
|
||||
u64 unk_18;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1Entry) == 0x28, "HID UnkInput1 entry structure has incorrect size");
|
||||
|
||||
struct UnkInput1 {
|
||||
UnkInput1Header header;
|
||||
std::array<UnkInput1Entry, 17> entries;
|
||||
std::array<u8, 0x138> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1) == 0x400, "HID UnkInput1 structure has incorrect size");
|
||||
|
||||
// End UnkInput1
|
||||
|
||||
// Begin UnkInput2
|
||||
|
||||
struct UnkInput2Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput2Header) == 0x20, "HID UnkInput2 header structure has incorrect size");
|
||||
|
||||
struct UnkInput2 {
|
||||
UnkInput2Header header;
|
||||
std::array<u8, 0x1E0> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput2) == 0x200, "HID UnkInput2 structure has incorrect size");
|
||||
|
||||
// End UnkInput2
|
||||
|
||||
// Begin Controller
|
||||
|
||||
struct ControllerMAC {
|
||||
u64 timestamp;
|
||||
std::array<u8, 0x8> mac;
|
||||
u64 unk;
|
||||
u64 timestamp_2;
|
||||
};
|
||||
static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has incorrect size");
|
||||
|
||||
struct ControllerHeader {
|
||||
u32 type;
|
||||
u32 is_half;
|
||||
u32 single_colors_descriptor;
|
||||
u32 single_color_body;
|
||||
u32 single_color_buttons;
|
||||
u32 split_colors_descriptor;
|
||||
u32 left_color_body;
|
||||
u32 left_color_buttons;
|
||||
u32 right_color_body;
|
||||
u32 right_color_buttons;
|
||||
};
|
||||
static_assert(sizeof(ControllerHeader) == 0x28,
|
||||
"HID controller header structure has incorrect size");
|
||||
|
||||
struct ControllerLayoutHeader {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(ControllerLayoutHeader) == 0x20,
|
||||
"HID controller layout header structure has incorrect size");
|
||||
|
||||
struct ControllerPadState {
|
||||
union {
|
||||
u64 hex{};
|
||||
|
||||
// Buttons
|
||||
BitField<0, 1, u64> a;
|
||||
BitField<1, 1, u64> b;
|
||||
BitField<2, 1, u64> x;
|
||||
BitField<3, 1, u64> y;
|
||||
BitField<4, 1, u64> lstick;
|
||||
BitField<5, 1, u64> rstick;
|
||||
BitField<6, 1, u64> l;
|
||||
BitField<7, 1, u64> r;
|
||||
BitField<8, 1, u64> zl;
|
||||
BitField<9, 1, u64> zr;
|
||||
BitField<10, 1, u64> plus;
|
||||
BitField<11, 1, u64> minus;
|
||||
|
||||
// D-pad buttons
|
||||
BitField<12, 1, u64> dleft;
|
||||
BitField<13, 1, u64> dup;
|
||||
BitField<14, 1, u64> dright;
|
||||
BitField<15, 1, u64> ddown;
|
||||
|
||||
// Left stick directions
|
||||
BitField<16, 1, u64> lstick_left;
|
||||
BitField<17, 1, u64> lstick_up;
|
||||
BitField<18, 1, u64> lstick_right;
|
||||
BitField<19, 1, u64> lstick_down;
|
||||
|
||||
// Right stick directions
|
||||
BitField<20, 1, u64> rstick_left;
|
||||
BitField<21, 1, u64> rstick_up;
|
||||
BitField<22, 1, u64> rstick_right;
|
||||
BitField<23, 1, u64> rstick_down;
|
||||
|
||||
BitField<24, 1, u64> sl;
|
||||
BitField<25, 1, u64> sr;
|
||||
};
|
||||
};
|
||||
|
||||
struct ControllerInputEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
ControllerPadState buttons;
|
||||
s32 joystick_left_x;
|
||||
s32 joystick_left_y;
|
||||
s32 joystick_right_x;
|
||||
s32 joystick_right_y;
|
||||
u64 connection_state;
|
||||
};
|
||||
static_assert(sizeof(ControllerInputEntry) == 0x30,
|
||||
"HID controller input entry structure has incorrect size");
|
||||
|
||||
struct ControllerLayout {
|
||||
ControllerLayoutHeader header;
|
||||
std::array<ControllerInputEntry, 17> entries;
|
||||
};
|
||||
static_assert(sizeof(ControllerLayout) == 0x350,
|
||||
"HID controller layout structure has incorrect size");
|
||||
|
||||
struct Controller {
|
||||
ControllerHeader header;
|
||||
std::array<ControllerLayout, HID_NUM_LAYOUTS> layouts;
|
||||
std::array<u8, 0x2a70> unk_1;
|
||||
ControllerMAC mac_left;
|
||||
ControllerMAC mac_right;
|
||||
std::array<u8, 0xdf8> unk_2;
|
||||
};
|
||||
static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size");
|
||||
|
||||
// End Controller
|
||||
|
||||
struct SharedMemory {
|
||||
UnkInput3 unk_input_3;
|
||||
TouchScreen touchscreen;
|
||||
Mouse mouse;
|
||||
Keyboard keyboard;
|
||||
std::array<UnkInput1, 4> unk_input_1;
|
||||
std::array<UnkInput2, 3> unk_input_2;
|
||||
std::array<u8, 0x800> unk_section_8;
|
||||
std::array<u8, 0x4000> controller_serials;
|
||||
std::array<Controller, 10> controllers;
|
||||
std::array<u8, 0x4600> unk_section_9;
|
||||
};
|
||||
static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size");
|
||||
|
||||
/// Reload input devices. Used when input configuration changed
|
||||
void ReloadInputDevices();
|
||||
|
||||
|
|
|
@ -144,7 +144,7 @@ private:
|
|||
}
|
||||
|
||||
const u64 device_handle{0xDEAD};
|
||||
const HID::ControllerID npad_id{HID::Controller_Player1};
|
||||
const u32 npad_id{0}; // This is the first player controller id
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::SharedPtr<Kernel::Event> activate_event;
|
||||
|
|
Loading…
Reference in a new issue