NvHost/Core: Address Feedback.
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@ -163,19 +163,19 @@ struct System::Impl {
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return status;
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return status;
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}
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}
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void stallForGPU(bool pause) {
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std::unique_lock<std::mutex> StallCPU() {
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if (pause) {
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std::unique_lock<std::mutex> lk(suspend_guard);
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suspend_guard.lock();
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kernel.Suspend(true);
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kernel.Suspend(pause);
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core_timing.SyncPause(true);
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core_timing.SyncPause(pause);
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cpu_manager.Pause(true);
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cpu_manager.Pause(pause);
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return lk;
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} else {
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}
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if (!is_paused) {
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core_timing.SyncPause(pause);
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void UnstallCPU() {
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kernel.Suspend(pause);
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if (!is_paused) {
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cpu_manager.Pause(pause);
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core_timing.SyncPause(false);
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}
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kernel.Suspend(false);
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suspend_guard.unlock();
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cpu_manager.Pause(false);
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}
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}
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}
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}
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@ -487,8 +487,12 @@ void System::Shutdown() {
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impl->Shutdown();
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impl->Shutdown();
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}
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}
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void System::stallForGPU(bool pause) {
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std::unique_lock<std::mutex> System::StallCPU() {
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impl->stallForGPU(pause);
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return impl->StallCPU();
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}
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void System::UnstallCPU() {
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impl->UnstallCPU();
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}
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}
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SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
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SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
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@ -7,6 +7,7 @@
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#include <cstddef>
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#include <cstddef>
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#include <functional>
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#include <functional>
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#include <memory>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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@ -160,7 +161,8 @@ public:
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/// Shutdown the emulated system.
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/// Shutdown the emulated system.
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void Shutdown();
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void Shutdown();
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void stallForGPU(bool pause);
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std::unique_lock<std::mutex> StallCPU();
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void UnstallCPU();
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/**
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/**
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* Load an executable application.
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* Load an executable application.
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@ -150,9 +150,11 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
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params.value |= event_id;
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params.value |= event_id;
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event.event->GetWritableEvent().Clear();
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event.event->GetWritableEvent().Clear();
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if (events_interface.failed[event_id]) {
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if (events_interface.failed[event_id]) {
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system.stallForGPU(true);
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{
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gpu.WaitFence(params.syncpt_id, target_value);
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auto lk = system.StallCPU();
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system.stallForGPU(false);
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gpu.WaitFence(params.syncpt_id, target_value);
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system.UnstallCPU();
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}
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std::memcpy(output.data(), ¶ms, sizeof(params));
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std::memcpy(output.data(), ¶ms, sizeof(params));
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events_interface.failed[event_id] = false;
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events_interface.failed[event_id] = false;
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return NvResult::Success;
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return NvResult::Success;
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