renderer_base: In-class initialize variables
This commit is contained in:
parent
be913040a8
commit
4b5b32e721
|
@ -22,9 +22,6 @@ public:
|
|||
kFramebuffer_Texture
|
||||
};
|
||||
|
||||
RendererBase() : m_current_fps(0), m_current_frame(0) {
|
||||
}
|
||||
|
||||
virtual ~RendererBase() {
|
||||
}
|
||||
|
||||
|
@ -62,8 +59,8 @@ public:
|
|||
|
||||
protected:
|
||||
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
|
||||
f32 m_current_fps; ///< Current framerate, should be set by the renderer
|
||||
int m_current_frame; ///< Current frame, should be set by the renderer
|
||||
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
|
||||
int m_current_frame = 0; ///< Current frame, should be set by the renderer
|
||||
|
||||
private:
|
||||
bool opengl_rasterizer_active = false;
|
||||
|
|
Loading…
Reference in a new issue