gl_staging_buffer_pool: Refactor allocation variables into a struct
This commit is contained in:
parent
43be2bfe33
commit
48b87d64de
|
@ -32,12 +32,12 @@ StagingBufferMap StagingBuffers::RequestMap(size_t requested_size, bool insert_f
|
||||||
MICROPROFILE_SCOPE(OpenGL_BufferRequest);
|
MICROPROFILE_SCOPE(OpenGL_BufferRequest);
|
||||||
|
|
||||||
const size_t index = RequestBuffer(requested_size);
|
const size_t index = RequestBuffer(requested_size);
|
||||||
OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
|
OGLSync* const sync = insert_fence ? &allocs[index].sync : nullptr;
|
||||||
sync_indices[index] = insert_fence ? ++current_sync_index : 0;
|
allocs[index].sync_index = insert_fence ? ++current_sync_index : 0;
|
||||||
return StagingBufferMap{
|
return StagingBufferMap{
|
||||||
.mapped_span = std::span(maps[index], requested_size),
|
.mapped_span = std::span(allocs[index].map, requested_size),
|
||||||
.sync = sync,
|
.sync = sync,
|
||||||
.buffer = buffers[index].handle,
|
.buffer = allocs[index].buffer.handle,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -45,46 +45,41 @@ size_t StagingBuffers::RequestBuffer(size_t requested_size) {
|
||||||
if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
|
if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
|
||||||
return *index;
|
return *index;
|
||||||
}
|
}
|
||||||
|
StagingBufferAlloc alloc;
|
||||||
OGLBuffer& buffer = buffers.emplace_back();
|
alloc.buffer.Create();
|
||||||
buffer.Create();
|
|
||||||
const auto next_pow2_size = Common::NextPow2(requested_size);
|
const auto next_pow2_size = Common::NextPow2(requested_size);
|
||||||
glNamedBufferStorage(buffer.handle, next_pow2_size, nullptr,
|
glNamedBufferStorage(alloc.buffer.handle, next_pow2_size, nullptr,
|
||||||
storage_flags | GL_MAP_PERSISTENT_BIT);
|
storage_flags | GL_MAP_PERSISTENT_BIT);
|
||||||
maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, next_pow2_size,
|
alloc.map = static_cast<u8*>(glMapNamedBufferRange(alloc.buffer.handle, 0, next_pow2_size,
|
||||||
map_flags | GL_MAP_PERSISTENT_BIT)));
|
map_flags | GL_MAP_PERSISTENT_BIT));
|
||||||
syncs.emplace_back();
|
alloc.size = next_pow2_size;
|
||||||
sync_indices.emplace_back();
|
allocs.emplace_back(std::move(alloc));
|
||||||
sizes.push_back(next_pow2_size);
|
return allocs.size() - 1;
|
||||||
|
|
||||||
ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
|
|
||||||
maps.size() == sizes.size());
|
|
||||||
|
|
||||||
return buffers.size() - 1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::optional<size_t> StagingBuffers::FindBuffer(size_t requested_size) {
|
std::optional<size_t> StagingBuffers::FindBuffer(size_t requested_size) {
|
||||||
size_t known_unsignaled_index = current_sync_index + 1;
|
size_t known_unsignaled_index = current_sync_index + 1;
|
||||||
size_t smallest_buffer = std::numeric_limits<size_t>::max();
|
size_t smallest_buffer = std::numeric_limits<size_t>::max();
|
||||||
std::optional<size_t> found;
|
std::optional<size_t> found;
|
||||||
const size_t num_buffers = sizes.size();
|
const size_t num_buffers = allocs.size();
|
||||||
for (size_t index = 0; index < num_buffers; ++index) {
|
for (size_t index = 0; index < num_buffers; ++index) {
|
||||||
const size_t buffer_size = sizes[index];
|
StagingBufferAlloc& alloc = allocs[index];
|
||||||
|
const size_t buffer_size = alloc.size;
|
||||||
if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
|
if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (syncs[index].handle != 0) {
|
if (alloc.sync.handle != 0) {
|
||||||
if (sync_indices[index] >= known_unsignaled_index) {
|
if (alloc.sync_index >= known_unsignaled_index) {
|
||||||
// This fence is later than a fence that is known to not be signaled
|
// This fence is later than a fence that is known to not be signaled
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (!syncs[index].IsSignaled()) {
|
if (!alloc.sync.IsSignaled()) {
|
||||||
// Since this fence hasn't been signaled, it's safe to assume all later
|
// Since this fence hasn't been signaled, it's safe to assume all later
|
||||||
// fences haven't been signaled either
|
// fences haven't been signaled either
|
||||||
known_unsignaled_index = std::min(known_unsignaled_index, sync_indices[index]);
|
known_unsignaled_index = std::min(known_unsignaled_index, alloc.sync_index);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
syncs[index].Release();
|
alloc.sync.Release();
|
||||||
}
|
}
|
||||||
smallest_buffer = buffer_size;
|
smallest_buffer = buffer_size;
|
||||||
found = index;
|
found = index;
|
||||||
|
|
|
@ -38,11 +38,14 @@ struct StagingBuffers {
|
||||||
|
|
||||||
std::optional<size_t> FindBuffer(size_t requested_size);
|
std::optional<size_t> FindBuffer(size_t requested_size);
|
||||||
|
|
||||||
std::vector<OGLSync> syncs;
|
struct StagingBufferAlloc {
|
||||||
std::vector<OGLBuffer> buffers;
|
OGLSync sync;
|
||||||
std::vector<u8*> maps;
|
OGLBuffer buffer;
|
||||||
std::vector<size_t> sizes;
|
u8* map;
|
||||||
std::vector<size_t> sync_indices;
|
size_t size;
|
||||||
|
size_t sync_index;
|
||||||
|
};
|
||||||
|
std::vector<StagingBufferAlloc> allocs;
|
||||||
GLenum storage_flags;
|
GLenum storage_flags;
|
||||||
GLenum map_flags;
|
GLenum map_flags;
|
||||||
size_t current_sync_index = 0;
|
size_t current_sync_index = 0;
|
||||||
|
|
Loading…
Reference in a new issue