diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index e9d87efb4..de276c559 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -23,6 +23,11 @@ enum class RenderTargetFormat : u32 {
     RGB10_A2_UNORM = 0xD1,
     RGBA8_UNORM = 0xD5,
     RGBA8_SRGB = 0xD6,
+    RG16_UNORM = 0xDA,
+    RG16_SNORM = 0xDB,
+    RG16_SINT = 0xDC,
+    RG16_UINT = 0xDD,
+    RG16_FLOAT = 0xDE,
     R11G11B10_FLOAT = 0xE0,
     R8_UNORM = 0xF3,
 };
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index f52ac23f1..a4d9707cb 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -104,15 +104,20 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
      true},                                                                                 // DXT45
     {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
     {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
-     true},                                                             // BC7U
-    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
-    {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},     // G8R8
-    {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
-    {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false},       // RGBA32F
-    {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false},           // RG32F
-    {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false},           // R32F
-    {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false},      // R16F
-    {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false},   // R16UNORM
+     true},                                                                    // BC7U
+    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},        // ASTC_2D_4X4
+    {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},            // G8R8
+    {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},        // BGRA8
+    {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false},              // RGBA32F
+    {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false},                  // RG32F
+    {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false},                  // R32F
+    {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false},             // R16F
+    {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false},          // R16UNORM
+    {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false},          // RG16
+    {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false},             // RG16F
+    {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
+    {GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false},           // RG16I
+    {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false},             // RG16S
     {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8
 
     // DepthStencil formats
@@ -210,10 +215,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
         MortonCopy<true, PixelFormat::G8R8>,         MortonCopy<true, PixelFormat::BGRA8>,
         MortonCopy<true, PixelFormat::RGBA32F>,      MortonCopy<true, PixelFormat::RG32F>,
         MortonCopy<true, PixelFormat::R32F>,         MortonCopy<true, PixelFormat::R16F>,
-        MortonCopy<true, PixelFormat::R16UNORM>,     MortonCopy<true, PixelFormat::SRGBA8>,
-        MortonCopy<true, PixelFormat::Z24S8>,        MortonCopy<true, PixelFormat::S8Z24>,
-        MortonCopy<true, PixelFormat::Z32F>,         MortonCopy<true, PixelFormat::Z16>,
-        MortonCopy<true, PixelFormat::Z32FS8>,
+        MortonCopy<true, PixelFormat::R16UNORM>,     MortonCopy<true, PixelFormat::RG16>,
+        MortonCopy<true, PixelFormat::RG16F>,        MortonCopy<true, PixelFormat::RG16UI>,
+        MortonCopy<true, PixelFormat::RG16I>,        MortonCopy<true, PixelFormat::RG16S>,
+        MortonCopy<true, PixelFormat::SRGBA8>,       MortonCopy<true, PixelFormat::Z24S8>,
+        MortonCopy<true, PixelFormat::S8Z24>,        MortonCopy<true, PixelFormat::Z32F>,
+        MortonCopy<true, PixelFormat::Z16>,          MortonCopy<true, PixelFormat::Z32FS8>,
 };
 
 static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -241,6 +248,11 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
         MortonCopy<false, PixelFormat::R32F>,
         MortonCopy<false, PixelFormat::R16F>,
         MortonCopy<false, PixelFormat::R16UNORM>,
+        MortonCopy<false, PixelFormat::RG16>,
+        MortonCopy<false, PixelFormat::RG16F>,
+        MortonCopy<false, PixelFormat::RG16UI>,
+        MortonCopy<false, PixelFormat::RG16I>,
+        MortonCopy<false, PixelFormat::RG16S>,
         MortonCopy<false, PixelFormat::SRGBA8>,
         MortonCopy<false, PixelFormat::Z24S8>,
         MortonCopy<false, PixelFormat::S8Z24>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index ffa2019f7..bb39c0a6f 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -43,16 +43,21 @@ struct SurfaceParams {
         R32F = 18,
         R16F = 19,
         R16UNORM = 20,
-        SRGBA8 = 21,
+        RG16 = 21,
+        RG16F = 22,
+        RG16UI = 23,
+        RG16I = 24,
+        RG16S = 25,
+        SRGBA8 = 26,
 
         MaxColorFormat,
 
         // DepthStencil formats
-        Z24S8 = 22,
-        S8Z24 = 23,
-        Z32F = 24,
-        Z16 = 25,
-        Z32FS8 = 26,
+        Z24S8 = 27,
+        S8Z24 = 28,
+        Z32F = 29,
+        Z16 = 30,
+        Z32FS8 = 31,
 
         MaxDepthStencilFormat,
 
@@ -111,6 +116,11 @@ struct SurfaceParams {
             1, // R32F
             1, // R16F
             1, // R16UNORM
+            1, // RG16
+            1, // RG16F
+            1, // RG16UI
+            1, // RG16I
+            1, // RG16S
             1, // SRGBA8
             1, // Z24S8
             1, // S8Z24
@@ -149,6 +159,11 @@ struct SurfaceParams {
             32,  // R32F
             16,  // R16F
             16,  // R16UNORM
+            32,  // RG16
+            32,  // RG16F
+            32,  // RG16UI
+            32,  // RG16I
+            32,  // RG16S
             32,  // SRGBA8
             32,  // Z24S8
             32,  // S8Z24
@@ -205,6 +220,17 @@ struct SurfaceParams {
             return PixelFormat::RGBA32UI;
         case Tegra::RenderTargetFormat::R8_UNORM:
             return PixelFormat::R8;
+        case Tegra::RenderTargetFormat::RG16_FLOAT:
+            return PixelFormat::RG16F;
+        case Tegra::RenderTargetFormat::RG16_UINT:
+            return PixelFormat::RG16UI;
+        case Tegra::RenderTargetFormat::RG16_SINT:
+            return PixelFormat::RG16I;
+        case Tegra::RenderTargetFormat::RG16_UNORM:
+            return PixelFormat::RG16;
+        case Tegra::RenderTargetFormat::RG16_SNORM:
+            return PixelFormat::RG16S;
+
         default:
             LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
             UNREACHABLE();
@@ -271,6 +297,22 @@ struct SurfaceParams {
             return PixelFormat::BC7U;
         case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
             return PixelFormat::ASTC_2D_4X4;
+        case Tegra::Texture::TextureFormat::R16_G16:
+            switch (component_type) {
+            case Tegra::Texture::ComponentType::FLOAT:
+                return PixelFormat::RG16F;
+            case Tegra::Texture::ComponentType::UNORM:
+                return PixelFormat::RG16;
+            case Tegra::Texture::ComponentType::SNORM:
+                return PixelFormat::RG16S;
+            case Tegra::Texture::ComponentType::UINT:
+                return PixelFormat::RG16UI;
+            case Tegra::Texture::ComponentType::SINT:
+                return PixelFormat::RG16I;
+            }
+            LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
+                         static_cast<u32>(component_type));
+            UNREACHABLE();
         default:
             LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
                          static_cast<u32>(format), static_cast<u32>(component_type));
@@ -329,6 +371,12 @@ struct SurfaceParams {
             return Tegra::Texture::TextureFormat::ZF32;
         case PixelFormat::Z24S8:
             return Tegra::Texture::TextureFormat::Z24S8;
+        case PixelFormat::RG16F:
+        case PixelFormat::RG16:
+        case PixelFormat::RG16UI:
+        case PixelFormat::RG16I:
+        case PixelFormat::RG16S:
+            return Tegra::Texture::TextureFormat::R16_G16;
         default:
             LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
             UNREACHABLE();
@@ -360,6 +408,12 @@ struct SurfaceParams {
             return ComponentType::UNorm;
         case Tegra::Texture::ComponentType::FLOAT:
             return ComponentType::Float;
+        case Tegra::Texture::ComponentType::SNORM:
+            return ComponentType::SNorm;
+        case Tegra::Texture::ComponentType::UINT:
+            return ComponentType::UInt;
+        case Tegra::Texture::ComponentType::SINT:
+            return ComponentType::SInt;
         default:
             LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
             UNREACHABLE();
@@ -374,14 +428,21 @@ struct SurfaceParams {
         case Tegra::RenderTargetFormat::BGRA8_UNORM:
         case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
         case Tegra::RenderTargetFormat::R8_UNORM:
+        case Tegra::RenderTargetFormat::RG16_UNORM:
             return ComponentType::UNorm;
+        case Tegra::RenderTargetFormat::RG16_SNORM:
+            return ComponentType::SNorm;
         case Tegra::RenderTargetFormat::RGBA16_FLOAT:
         case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
         case Tegra::RenderTargetFormat::RGBA32_FLOAT:
         case Tegra::RenderTargetFormat::RG32_FLOAT:
+        case Tegra::RenderTargetFormat::RG16_FLOAT:
             return ComponentType::Float;
         case Tegra::RenderTargetFormat::RGBA32_UINT:
+        case Tegra::RenderTargetFormat::RG16_UINT:
             return ComponentType::UInt;
+        case Tegra::RenderTargetFormat::RG16_SINT:
+            return ComponentType::SInt;
         default:
             LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
             UNREACHABLE();
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 50c5a56f6..d794f8402 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -62,6 +62,7 @@ u32 BytesPerPixel(TextureFormat format) {
     case TextureFormat::A2B10G10R10:
     case TextureFormat::BF10GF11RF11:
     case TextureFormat::R32:
+    case TextureFormat::R16_G16:
         return 4;
     case TextureFormat::A1B5G5R5:
     case TextureFormat::B5G6R5:
@@ -127,6 +128,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
     case TextureFormat::R32_G32:
     case TextureFormat::R32:
     case TextureFormat::R16:
+    case TextureFormat::R16_G16:
     case TextureFormat::BF10GF11RF11:
     case TextureFormat::ASTC_2D_4X4:
         CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -187,6 +189,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
     case TextureFormat::R32_G32:
     case TextureFormat::R32:
     case TextureFormat::R16:
+    case TextureFormat::R16_G16:
         // TODO(Subv): For the time being just forward the same data without any decoding.
         rgba_data = texture_data;
         break;