gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set.
This commit is contained in:
parent
cd47391c2d
commit
4301f0b539
|
@ -413,11 +413,13 @@ void RasterizerOpenGL::Clear() {
|
||||||
glClear(clear_mask);
|
glClear(clear_mask);
|
||||||
|
|
||||||
// Mark framebuffer surfaces as dirty
|
// Mark framebuffer surfaces as dirty
|
||||||
if (dirty_color_surface != nullptr) {
|
if (Settings::values.use_accurate_framebuffers) {
|
||||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
if (dirty_color_surface != nullptr) {
|
||||||
}
|
res_cache.FlushSurface(dirty_color_surface);
|
||||||
if (dirty_depth_surface != nullptr) {
|
}
|
||||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
if (dirty_depth_surface != nullptr) {
|
||||||
|
res_cache.FlushSurface(dirty_depth_surface);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -520,11 +522,13 @@ void RasterizerOpenGL::DrawArrays() {
|
||||||
state.Apply();
|
state.Apply();
|
||||||
|
|
||||||
// Mark framebuffer surfaces as dirty
|
// Mark framebuffer surfaces as dirty
|
||||||
if (dirty_color_surface != nullptr) {
|
if (Settings::values.use_accurate_framebuffers) {
|
||||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
if (dirty_color_surface != nullptr) {
|
||||||
}
|
res_cache.FlushSurface(dirty_color_surface);
|
||||||
if (dirty_depth_surface != nullptr) {
|
}
|
||||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
if (dirty_depth_surface != nullptr) {
|
||||||
|
res_cache.FlushSurface(dirty_depth_surface);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -565,17 +565,9 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
|
||||||
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::MarkSurfaceAsDirty(const Surface& surface) {
|
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
|
||||||
if (Settings::values.use_accurate_framebuffers) {
|
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||||
// If enabled, always flush dirty surfaces
|
surface->FlushGLBuffer();
|
||||||
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
|
||||||
surface->FlushGLBuffer();
|
|
||||||
} else {
|
|
||||||
// Otherwise, don't mark surfaces that we write to as cached, because the resulting loads
|
|
||||||
// and flushes are very slow and do not seem to improve accuracy
|
|
||||||
const auto& params{surface->GetSurfaceParams()};
|
|
||||||
Memory::RasterizerMarkRegionCached(params.addr, params.size_in_bytes, false);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||||
|
@ -589,21 +581,22 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||||
return {};
|
return {};
|
||||||
|
|
||||||
// Check for an exact match in existing surfaces
|
// Check for an exact match in existing surfaces
|
||||||
const auto& surface_key{SurfaceKey::Create(params)};
|
const auto& search{surface_cache.find(params.addr)};
|
||||||
const auto& search{surface_cache.find(surface_key)};
|
|
||||||
Surface surface;
|
Surface surface;
|
||||||
if (search != surface_cache.end()) {
|
if (search != surface_cache.end()) {
|
||||||
surface = search->second;
|
surface = search->second;
|
||||||
if (Settings::values.use_accurate_framebuffers) {
|
if (surface->GetSurfaceParams() != params || Settings::values.use_accurate_framebuffers) {
|
||||||
// Reload the surface from Switch memory
|
FlushSurface(surface);
|
||||||
LoadSurface(surface);
|
UnregisterSurface(surface);
|
||||||
|
} else {
|
||||||
|
return surface;
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
surface = std::make_shared<CachedSurface>(params);
|
|
||||||
RegisterSurface(surface);
|
|
||||||
LoadSurface(surface);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
surface = std::make_shared<CachedSurface>(params);
|
||||||
|
RegisterSurface(surface);
|
||||||
|
LoadSurface(surface);
|
||||||
|
|
||||||
return surface;
|
return surface;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -652,22 +645,20 @@ void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size)
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
|
void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
|
||||||
const auto& params{surface->GetSurfaceParams()};
|
const auto& params{surface->GetSurfaceParams()};
|
||||||
const auto& surface_key{SurfaceKey::Create(params)};
|
const auto& search{surface_cache.find(params.addr)};
|
||||||
const auto& search{surface_cache.find(surface_key)};
|
|
||||||
|
|
||||||
if (search != surface_cache.end()) {
|
if (search != surface_cache.end()) {
|
||||||
// Registered already
|
// Registered already
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
surface_cache[surface_key] = surface;
|
surface_cache[params.addr] = surface;
|
||||||
UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1);
|
UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
||||||
const auto& params{surface->GetSurfaceParams()};
|
const auto& params{surface->GetSurfaceParams()};
|
||||||
const auto& surface_key{SurfaceKey::Create(params)};
|
const auto& search{surface_cache.find(params.addr)};
|
||||||
const auto& search{surface_cache.find(surface_key)};
|
|
||||||
|
|
||||||
if (search == surface_cache.end()) {
|
if (search == surface_cache.end()) {
|
||||||
// Unregistered already
|
// Unregistered already
|
||||||
|
|
|
@ -10,7 +10,6 @@
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <boost/icl/interval_map.hpp>
|
#include <boost/icl/interval_map.hpp>
|
||||||
#include "common/common_types.h"
|
#include "common/common_types.h"
|
||||||
#include "common/hash.h"
|
|
||||||
#include "common/math_util.h"
|
#include "common/math_util.h"
|
||||||
#include "video_core/engines/maxwell_3d.h"
|
#include "video_core/engines/maxwell_3d.h"
|
||||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||||
|
@ -137,6 +136,7 @@ struct SurfaceParams {
|
||||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||||
return bpp_table[static_cast<size_t>(format)];
|
return bpp_table[static_cast<size_t>(format)];
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 GetFormatBpp() const {
|
u32 GetFormatBpp() const {
|
||||||
return GetFormatBpp(pixel_format);
|
return GetFormatBpp(pixel_format);
|
||||||
}
|
}
|
||||||
|
@ -369,6 +369,18 @@ struct SurfaceParams {
|
||||||
Tegra::GPUVAddr zeta_address,
|
Tegra::GPUVAddr zeta_address,
|
||||||
Tegra::DepthFormat format);
|
Tegra::DepthFormat format);
|
||||||
|
|
||||||
|
bool operator==(const SurfaceParams& other) const {
|
||||||
|
return std::tie(addr, is_tiled, block_height, pixel_format, component_type, type, width,
|
||||||
|
height, unaligned_height, size_in_bytes) ==
|
||||||
|
std::tie(other.addr, other.is_tiled, other.block_height, other.pixel_format,
|
||||||
|
other.component_type, other.type, other.width, other.height,
|
||||||
|
other.unaligned_height, other.size_in_bytes);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool operator!=(const SurfaceParams& other) const {
|
||||||
|
return !operator==(other);
|
||||||
|
}
|
||||||
|
|
||||||
Tegra::GPUVAddr addr;
|
Tegra::GPUVAddr addr;
|
||||||
bool is_tiled;
|
bool is_tiled;
|
||||||
u32 block_height;
|
u32 block_height;
|
||||||
|
@ -381,24 +393,6 @@ struct SurfaceParams {
|
||||||
size_t size_in_bytes;
|
size_t size_in_bytes;
|
||||||
};
|
};
|
||||||
|
|
||||||
/// Hashable variation of SurfaceParams, used for a key in the surface cache
|
|
||||||
struct SurfaceKey : Common::HashableStruct<SurfaceParams> {
|
|
||||||
static SurfaceKey Create(const SurfaceParams& params) {
|
|
||||||
SurfaceKey res;
|
|
||||||
res.state = params;
|
|
||||||
return res;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
namespace std {
|
|
||||||
template <>
|
|
||||||
struct hash<SurfaceKey> {
|
|
||||||
size_t operator()(const SurfaceKey& k) const {
|
|
||||||
return k.Hash();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
} // namespace std
|
|
||||||
|
|
||||||
class CachedSurface final {
|
class CachedSurface final {
|
||||||
public:
|
public:
|
||||||
CachedSurface(const SurfaceParams& params);
|
CachedSurface(const SurfaceParams& params);
|
||||||
|
@ -444,8 +438,8 @@ public:
|
||||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||||
const MathUtil::Rectangle<s32>& viewport);
|
const MathUtil::Rectangle<s32>& viewport);
|
||||||
|
|
||||||
/// Marks the specified surface as "dirty", in that it is out of sync with Switch memory
|
/// Flushes the surface to Switch memory
|
||||||
void MarkSurfaceAsDirty(const Surface& surface);
|
void FlushSurface(const Surface& surface);
|
||||||
|
|
||||||
/// Tries to find a framebuffer GPU address based on the provided CPU address
|
/// Tries to find a framebuffer GPU address based on the provided CPU address
|
||||||
Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
|
Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
|
||||||
|
@ -469,7 +463,7 @@ private:
|
||||||
/// Increase/decrease the number of surface in pages touching the specified region
|
/// Increase/decrease the number of surface in pages touching the specified region
|
||||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
||||||
|
|
||||||
std::unordered_map<SurfaceKey, Surface> surface_cache;
|
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
|
||||||
PageMap cached_pages;
|
PageMap cached_pages;
|
||||||
|
|
||||||
OGLFramebuffer read_framebuffer;
|
OGLFramebuffer read_framebuffer;
|
||||||
|
|
Loading…
Reference in a new issue