Merge pull request #8523 from liamwhite/sc-oopsie
cpu_manager: properly check idle on return from preemption
This commit is contained in:
commit
3f3c2dc20f
|
@ -194,7 +194,9 @@ void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
|
|||
{
|
||||
auto& scheduler = system.Kernel().Scheduler(current_core);
|
||||
scheduler.Reload(scheduler.GetSchedulerCurrentThread());
|
||||
idle_count = 0;
|
||||
if (!scheduler.IsIdle()) {
|
||||
idle_count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -55,6 +55,11 @@ public:
|
|||
return idle_thread;
|
||||
}
|
||||
|
||||
/// Returns true if the scheduler is idle
|
||||
[[nodiscard]] bool IsIdle() const {
|
||||
return GetSchedulerCurrentThread() == idle_thread;
|
||||
}
|
||||
|
||||
/// Gets the timestamp for the last context switch in ticks.
|
||||
[[nodiscard]] u64 GetLastContextSwitchTicks() const;
|
||||
|
||||
|
|
Loading…
Reference in a new issue