gl_state: Remove ApplyDefaultState
OpenGL has defaults values we can trust. Remove these.
This commit is contained in:
parent
d3651b0b82
commit
3c6557c235
|
@ -68,8 +68,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind
|
|||
ScreenInfo& info)
|
||||
: texture_cache{system, *this, device}, shader_cache{*this, system, emu_window, device},
|
||||
system{system}, screen_info{info}, buffer_cache{*this, system, STREAM_BUFFER_SIZE} {
|
||||
OpenGLState::ApplyDefaultState();
|
||||
|
||||
shader_program_manager = std::make_unique<GLShader::ProgramManager>();
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
|
|
|
@ -92,17 +92,6 @@ void OpenGLState::SetDefaultViewports() {
|
|||
depth_clamp.near_plane = false;
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyDefaultState() {
|
||||
glEnable(GL_BLEND);
|
||||
glDisable(GL_FRAMEBUFFER_SRGB);
|
||||
glDisable(GL_CULL_FACE);
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_PRIMITIVE_RESTART);
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
glDisable(GL_COLOR_LOGIC_OP);
|
||||
glDisable(GL_SCISSOR_TEST);
|
||||
}
|
||||
|
||||
void OpenGLState::ApplyFramebufferState() const {
|
||||
if (UpdateValue(cur_state.draw.read_framebuffer, draw.read_framebuffer)) {
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, draw.read_framebuffer);
|
||||
|
|
|
@ -70,7 +70,7 @@ public:
|
|||
} stencil;
|
||||
|
||||
struct Blend {
|
||||
bool enabled = true; // GL_BLEND
|
||||
bool enabled = false; // GL_BLEND
|
||||
GLenum rgb_equation = GL_FUNC_ADD; // GL_BLEND_EQUATION_RGB
|
||||
GLenum a_equation = GL_FUNC_ADD; // GL_BLEND_EQUATION_ALPHA
|
||||
GLenum src_rgb_func = GL_ONE; // GL_BLEND_SRC_RGB
|
||||
|
@ -183,9 +183,6 @@ public:
|
|||
void ApplyPolygonOffset() const;
|
||||
void ApplyAlphaTest() const;
|
||||
|
||||
/// Set the initial OpenGL state
|
||||
static void ApplyDefaultState();
|
||||
|
||||
/// Resets any references to the given resource
|
||||
OpenGLState& UnbindTexture(GLuint handle);
|
||||
OpenGLState& ResetSampler(GLuint handle);
|
||||
|
|
Loading…
Reference in a new issue