Merge pull request #8622 from liamwhite/progress
qt: reset progress bar after shader compilation
This commit is contained in:
commit
3bbc1cf64c
|
@ -147,6 +147,10 @@ void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size
|
|||
ui->progress_bar->setMaximum(static_cast<int>(total));
|
||||
previous_total = total;
|
||||
}
|
||||
// Reset the progress bar ranges if compilation is done
|
||||
if (stage == VideoCore::LoadCallbackStage::Complete) {
|
||||
ui->progress_bar->setRange(0, 0);
|
||||
}
|
||||
|
||||
QString estimate;
|
||||
// If theres a drastic slowdown in the rate, then display an estimate
|
||||
|
|
Loading…
Reference in a new issue