GPU: Fix buffer cache issue, engine upload not inlining memory in multiline and pessismistic invalidation.
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168c9ee341
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@ -1742,12 +1742,12 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
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SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size));
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SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size));
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if constexpr (USE_MEMORY_MAPS) {
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if constexpr (USE_MEMORY_MAPS) {
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auto upload_staging = runtime.UploadStagingBuffer(copy_size);
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std::array copies{BufferCopy{
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std::array copies{BufferCopy{
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.src_offset = 0,
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.src_offset = upload_staging.offset,
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.dst_offset = buffer.Offset(dest_address),
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.dst_offset = buffer.Offset(dest_address),
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.size = copy_size,
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.size = copy_size,
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}};
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}};
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auto upload_staging = runtime.UploadStagingBuffer(copy_size);
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u8* const src_pointer = upload_staging.mapped_span.data();
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u8* const src_pointer = upload_staging.mapped_span.data();
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std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
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std::memcpy(src_pointer, inlined_buffer.data(), copy_size);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
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@ -51,11 +51,11 @@ void State::ProcessData(std::span<const u8> read_buffer) {
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} else {
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} else {
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for (u32 line = 0; line < regs.line_count; ++line) {
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for (u32 line = 0; line < regs.line_count; ++line) {
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const GPUVAddr dest_line = address + static_cast<size_t>(line) * regs.dest.pitch;
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const GPUVAddr dest_line = address + static_cast<size_t>(line) * regs.dest.pitch;
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memory_manager.WriteBlockUnsafe(
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std::span<const u8> buffer(read_buffer.data() +
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dest_line, read_buffer.data() + static_cast<size_t>(line) * regs.line_length_in,
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static_cast<size_t>(line) * regs.line_length_in,
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regs.line_length_in);
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regs.line_length_in);
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rasterizer->AccelerateInlineToMemory(dest_line, regs.line_length_in, buffer);
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}
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}
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memory_manager.InvalidateRegion(address, regs.dest.pitch * regs.line_count);
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}
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}
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} else {
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} else {
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u32 width = regs.dest.width;
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u32 width = regs.dest.width;
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@ -249,9 +249,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
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return;
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return;
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case MAXWELL3D_REG_INDEX(fragment_barrier):
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case MAXWELL3D_REG_INDEX(fragment_barrier):
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return rasterizer->FragmentBarrier();
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return rasterizer->FragmentBarrier();
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case MAXWELL3D_REG_INDEX(invalidate_texture_data_cache):
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rasterizer->InvalidateGPUCache();
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return rasterizer->WaitForIdle();
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case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
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case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
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return rasterizer->TiledCacheBarrier();
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return rasterizer->TiledCacheBarrier();
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}
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}
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@ -511,10 +508,7 @@ void Maxwell3D::ProcessCounterReset() {
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void Maxwell3D::ProcessSyncPoint() {
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void Maxwell3D::ProcessSyncPoint() {
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const u32 sync_point = regs.sync_info.sync_point.Value();
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const u32 sync_point = regs.sync_info.sync_point.Value();
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const u32 cache_flush = regs.sync_info.clean_l2.Value();
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[[maybe_unused]] const u32 cache_flush = regs.sync_info.clean_l2.Value();
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if (cache_flush != 0) {
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rasterizer->InvalidateGPUCache();
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}
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rasterizer->SignalSyncPoint(sync_point);
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rasterizer->SignalSyncPoint(sync_point);
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}
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}
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@ -118,7 +118,7 @@ void Puller::ProcessSemaphoreRelease() {
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std::function<void()> operation([this, sequence_address, payload] {
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std::function<void()> operation([this, sequence_address, payload] {
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memory_manager.Write<u32>(sequence_address, payload);
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memory_manager.Write<u32>(sequence_address, payload);
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});
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});
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rasterizer->SyncOperation(std::move(operation));
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rasterizer->SignalFence(std::move(operation));
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}
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}
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void Puller::ProcessSemaphoreAcquire() {
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void Puller::ProcessSemaphoreAcquire() {
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@ -151,8 +151,8 @@ void Puller::CallPullerMethod(const MethodCall& method_call) {
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case BufferMethods::SemaphoreAddressLow:
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case BufferMethods::SemaphoreAddressLow:
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case BufferMethods::SemaphoreSequencePayload:
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case BufferMethods::SemaphoreSequencePayload:
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case BufferMethods::SyncpointPayload:
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case BufferMethods::SyncpointPayload:
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break;
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case BufferMethods::WrcacheFlush:
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case BufferMethods::WrcacheFlush:
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break;
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case BufferMethods::RefCnt:
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case BufferMethods::RefCnt:
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rasterizer->SignalReference();
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rasterizer->SignalReference();
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break;
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break;
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