hid: Use player-defined controller type as PREFERRED_CONTROLLER
This commit is contained in:
parent
3d1a221893
commit
3a6cd5b3c8
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@ -10,6 +10,7 @@
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namespace Service::HID {
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constexpr std::size_t SHARED_MEMORY_OFFSET = 0x3800;
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constexpr u8 KEYS_PER_BYTE = 8;
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Controller_Keyboard::Controller_Keyboard() = default;
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Controller_Keyboard::~Controller_Keyboard() = default;
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@ -37,8 +38,8 @@ void Controller_Keyboard::OnUpdate(u8* data, std::size_t size) {
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cur_entry.sampling_number2 = cur_entry.sampling_number;
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for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
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for (std::size_t k = 0; k < 8; ++k) {
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cur_entry.key[i / 8] |= (keyboard_keys[i]->GetStatus() << k);
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for (std::size_t k = 0; k < KEYS_PER_BYTE; ++k) {
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cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << k);
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}
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}
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@ -21,13 +21,9 @@ constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
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constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
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constexpr std::size_t NPAD_OFFSET = 0x9A00;
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constexpr u32 BATTERY_FULL = 2;
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constexpr u32 NPAD_HANDHELD = 32;
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constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
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constexpr u32 MAX_NPAD_ID = 7;
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constexpr Controller_NPad::NPadControllerType PREFERRED_CONTROLLER =
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Controller_NPad::NPadControllerType::JoyDual;
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constexpr std::array<u32, 10> npad_id_list{
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0, 1, 2, 3, 4, 5, 6, 7, 32, 16,
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0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
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};
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enum class JoystickId : std::size_t {
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@ -51,7 +47,7 @@ static Controller_NPad::NPadControllerType MapSettingsTypeToNPad(Settings::Contr
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}
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}
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static std::size_t NPadIdToIndex(u32 npad_id) {
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std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
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switch (npad_id) {
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case 0:
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case 1:
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@ -74,6 +70,27 @@ static std::size_t NPadIdToIndex(u32 npad_id) {
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}
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}
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u32 Controller_NPad::IndexToNPad(std::size_t index) {
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switch (index) {
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case 0:
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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return static_cast<u32>(index);
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case 8:
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return NPAD_HANDHELD;
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case 9:
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return NPAD_UNKNOWN;
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default:
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UNIMPLEMENTED_MSG("Unknown npad index {}", index);
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return 0;
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};
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}
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Controller_NPad::Controller_NPad() = default;
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Controller_NPad::~Controller_NPad() = default;
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@ -190,7 +207,7 @@ void Controller_NPad::OnInit() {
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supported_npad_id_types.resize(npad_id_list.size());
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std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
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npad_id_list.size() * sizeof(u32));
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AddNewController(PREFERRED_CONTROLLER);
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AddNewController(NPadControllerType::JoyDual);
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}
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for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
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@ -391,9 +408,9 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
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libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
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libnx_entry.connection_status.IsConnected.Assign(1);
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dual_entry.pad_states.raw = pad_state.raw;
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dual_entry.l_stick = lstick_entry;
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dual_entry.r_stick = rstick_entry;
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dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
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dual_entry.pad.l_stick = pad_state.l_stick;
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dual_entry.pad.r_stick = pad_state.r_stick;
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break;
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case NPadControllerType::JoyLeft:
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left_entry.connection_status.raw = 0;
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@ -461,24 +478,25 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
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if (!controller.is_connected) {
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continue;
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}
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if (!IsControllerSupported(PREFERRED_CONTROLLER)) {
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const auto best_type = DecideBestController(PREFERRED_CONTROLLER);
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const bool is_handheld = (best_type == NPadControllerType::Handheld ||
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PREFERRED_CONTROLLER == NPadControllerType::Handheld);
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const auto requested_controller =
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i <= MAX_NPAD_ID ? MapSettingsTypeToNPad(Settings::values.players[i].type)
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: NPadControllerType::Handheld;
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if (!IsControllerSupported(requested_controller)) {
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const auto is_handheld = requested_controller == NPadControllerType::Handheld;
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if (is_handheld) {
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controller.type = NPadControllerType::None;
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controller.is_connected = false;
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AddNewController(best_type);
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AddNewController(requested_controller);
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} else {
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controller.type = best_type;
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controller.type = requested_controller;
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InitNewlyAddedControler(i);
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}
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had_controller_update = true;
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}
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}
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if (had_controller_update) {
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styleset_changed_event->Signal();
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}
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}
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}
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void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
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@ -530,50 +548,6 @@ Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
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return last_processed_vibration;
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}
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std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
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switch (npad_id) {
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case 0:
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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return static_cast<std::size_t>(npad_id);
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case 8:
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case 32:
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return 8;
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case 9:
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case 16:
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return 9;
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default:
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UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id);
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return 0;
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}
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}
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u32 Controller_NPad::IndexToNPad(std::size_t index) {
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switch (index) {
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case 0:
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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return static_cast<u32>(index);
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case 8:
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return 32;
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case 9:
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return 16;
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default:
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UNIMPLEMENTED_MSG("Unknown npad index {}", index);
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return 0;
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};
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}
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void Controller_NPad::AddNewController(NPadControllerType controller) {
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controller = DecideBestController(controller);
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if (controller == NPadControllerType::Handheld) {
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@ -596,13 +570,13 @@ void Controller_NPad::AddNewController(NPadControllerType controller) {
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void Controller_NPad::AddNewControllerAt(NPadControllerType controller, u32 npad_id) {
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controller = DecideBestController(controller);
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if (controller == NPadControllerType::Handheld) {
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connected_controllers[8] = {controller, true};
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InitNewlyAddedControler(8);
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connected_controllers[NPadIdToIndex(NPAD_HANDHELD)] = {controller, true};
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InitNewlyAddedControler(NPadIdToIndex(NPAD_HANDHELD));
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return;
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}
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const size_t controller_id = static_cast<std::size_t>(npad_id);
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connected_controllers[controller_id] = {controller, true};
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InitNewlyAddedControler(controller_id);
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connected_controllers[npad_id] = {controller, true};
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InitNewlyAddedControler(npad_id);
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}
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void Controller_NPad::ConnectNPad(u32 npad_id) {
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@ -613,97 +587,11 @@ void Controller_NPad::DisconnectNPad(u32 npad_id) {
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connected_controllers[NPadIdToIndex(npad_id)].is_connected = false;
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}
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Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
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NPadControllerType priority) {
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if (IsControllerSupported(priority)) {
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return priority;
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}
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const auto is_docked = Settings::values.use_docked_mode;
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if (is_docked && priority == NPadControllerType::Handheld) {
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priority = NPadControllerType::JoyDual;
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if (IsControllerSupported(priority)) {
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return priority;
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}
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}
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std::vector<NPadControllerType> priority_list{};
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switch (priority) {
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case NPadControllerType::ProController:
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::Handheld:
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priority_list.push_back(NPadControllerType::JoyDual);
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::JoyDual:
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::JoyLeft:
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::JoyRight:
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::Pokeball);
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break;
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case NPadControllerType::Pokeball:
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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break;
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default:
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priority_list.push_back(NPadControllerType::JoyDual);
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if (!is_docked) {
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priority_list.push_back(NPadControllerType::Handheld);
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}
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priority_list.push_back(NPadControllerType::ProController);
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priority_list.push_back(NPadControllerType::JoyLeft);
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priority_list.push_back(NPadControllerType::JoyRight);
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priority_list.push_back(NPadControllerType::JoyDual);
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}
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for (const auto controller_type : priority_list) {
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if (IsControllerSupported(controller_type)) {
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return controller_type;
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}
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}
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UNIMPLEMENTED_MSG("Could not find supported controller!");
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return priority;
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}
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bool Controller_NPad::IsControllerSupported(NPadControllerType controller) {
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if (controller == NPadControllerType::Handheld) {
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// Handheld is not even a supported type, lets stop here
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if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), 32) ==
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supported_npad_id_types.end()) {
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if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
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NPAD_HANDHELD) == supported_npad_id_types.end()) {
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return false;
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}
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// Handheld should not be supported in docked mode
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@ -761,13 +649,12 @@ void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
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}
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void Controller_NPad::ClearAllConnectedControllers() {
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std::for_each(connected_controllers.begin(), connected_controllers.end(),
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[](ControllerHolder& controller) {
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for (auto& controller : connected_controllers) {
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if (controller.is_connected && controller.type != NPadControllerType::None) {
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controller.type = NPadControllerType::None;
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controller.is_connected = false;
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}
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});
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}
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}
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void Controller_NPad::DisconnectAllConnectedControllers() {
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std::for_each(connected_controllers.begin(), connected_controllers.end(),
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@ -5,13 +5,18 @@
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#pragma once
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#include <array>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "core/frontend/input.h"
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#include "core/hle/kernel/event.h"
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#include "core/hle/service/hid/controllers/controller_base.h"
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#include "core/settings.h"
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namespace Service::HID {
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constexpr u32 NPAD_HANDHELD = 32;
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constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
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class Controller_NPad final : public ControllerBase {
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public:
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Controller_NPad();
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@ -118,6 +123,9 @@ public:
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void ConnectAllDisconnectedControllers();
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void ClearAllControllers();
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static std::size_t NPadIdToIndex(u32 npad_id);
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static u32 IndexToNPad(std::size_t index);
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private:
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struct CommonHeader {
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s64_le timestamp;
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@ -304,10 +312,7 @@ private:
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bool IsControllerSupported(NPadControllerType controller) const;
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NPadControllerType DecideBestController(NPadControllerType priority) const;
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void RequestPadStateUpdate(u32 npad_id);
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std::size_t NPadIdToIndex(u32 npad_id);
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u32 IndexToNPad(std::size_t index);
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std::array<ControllerPad, 10> npad_pad_states{};
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NPadControllerType DecideBestController(NPadControllerType priority);
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bool IsControllerSupported(NPadControllerType controller);
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};
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} // namespace Service::HID
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@ -43,9 +43,6 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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auto& touch_entry = cur_entry.states[0];
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touch_entry.attribute.raw = 0;
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if (pressed && Settings::values.touchscreen.enabled) {
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if (cur_entry.entry_count == 0) {
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touch_entry.attribute.start_touch.Assign(1);
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}
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touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
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touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
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touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
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@ -57,9 +54,6 @@ void Controller_Touchscreen::OnUpdate(u8* data, std::size_t size) {
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touch_entry.finger = Settings::values.touchscreen.finger;
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cur_entry.entry_count = 1;
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} else {
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if (cur_entry.entry_count == 1) {
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touch_entry.attribute.end_touch.Assign(1);
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}
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cur_entry.entry_count = 0;
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}
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@ -10,6 +10,56 @@
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namespace Settings {
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namespace NativeButton {
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const std::array<const char*, NumButtons> mapping = {{
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"button_a",
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"button_b",
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"button_x",
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"button_y",
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"button_lstick",
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"button_rstick",
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"button_l",
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"button_r",
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"button_zl",
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"button_zr",
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"button_plus",
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"button_minus",
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"button_dleft",
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"button_dup",
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"button_dright",
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"button_ddown",
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"button_lstick_left",
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"button_lstick_up",
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"button_lstick_right",
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"button_lstick_down",
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"button_rstick_left",
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"button_rstick_up",
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"button_rstick_right",
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"button_rstick_down",
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"button_sl",
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"button_sr",
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"button_home",
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"button_screenshot",
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}};
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}
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namespace NativeAnalog {
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const std::array<const char*, NumAnalogs> mapping = {{
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"lstick",
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"rstick",
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}};
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}
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namespace NativeMouseButton {
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const std::array<const char*, NumMouseButtons> mapping = {{
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"left",
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"right",
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"middle",
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"forward",
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"back",
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}};
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}
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Values values = {};
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void Apply() {
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@ -60,36 +60,7 @@ constexpr int BUTTON_NS_END = NumButtons;
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constexpr int NUM_BUTTONS_HID = BUTTON_HID_END - BUTTON_HID_BEGIN;
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constexpr int NUM_BUTTONS_NS = BUTTON_NS_END - BUTTON_NS_BEGIN;
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static const std::array<const char*, NumButtons> mapping = {{
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"button_a",
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"button_b",
|
||||
"button_x",
|
||||
"button_y",
|
||||
"button_lstick",
|
||||
"button_rstick",
|
||||
"button_l",
|
||||
"button_r",
|
||||
"button_zl",
|
||||
"button_zr",
|
||||
"button_plus",
|
||||
"button_minus",
|
||||
"button_dleft",
|
||||
"button_dup",
|
||||
"button_dright",
|
||||
"button_ddown",
|
||||
"button_lstick_left",
|
||||
"button_lstick_up",
|
||||
"button_lstick_right",
|
||||
"button_lstick_down",
|
||||
"button_rstick_left",
|
||||
"button_rstick_up",
|
||||
"button_rstick_right",
|
||||
"button_rstick_down",
|
||||
"button_sl",
|
||||
"button_sr",
|
||||
"button_home",
|
||||
"button_screenshot",
|
||||
}};
|
||||
extern const std::array<const char*, NumButtons> mapping;
|
||||
|
||||
} // namespace NativeButton
|
||||
|
||||
|
@ -105,10 +76,7 @@ constexpr int STICK_HID_BEGIN = LStick;
|
|||
constexpr int STICK_HID_END = NumAnalogs;
|
||||
constexpr int NUM_STICKS_HID = NumAnalogs;
|
||||
|
||||
static const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"lstick",
|
||||
"rstick",
|
||||
}};
|
||||
extern const std::array<const char*, NumAnalogs> mapping;
|
||||
} // namespace NativeAnalog
|
||||
|
||||
namespace NativeMouseButton {
|
||||
|
@ -126,13 +94,7 @@ constexpr int MOUSE_HID_BEGIN = Left;
|
|||
constexpr int MOUSE_HID_END = NumMouseButtons;
|
||||
constexpr int NUM_MOUSE_HID = NumMouseButtons;
|
||||
|
||||
static const std::array<const char*, NumMouseButtons> mapping = {{
|
||||
"left",
|
||||
"right",
|
||||
"middle",
|
||||
"forward",
|
||||
"back",
|
||||
}};
|
||||
extern const std::array<const char*, NumMouseButtons> mapping;
|
||||
} // namespace NativeMouseButton
|
||||
|
||||
namespace NativeKeyboard {
|
||||
|
|
|
@ -203,9 +203,8 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
|
|||
Qt::Key_Control, Qt::Key_Shift, Qt::Key_AltGr, Qt::Key_ApplicationRight,
|
||||
};
|
||||
|
||||
void Config::ReadValues() {
|
||||
qt_config->beginGroup("Controls");
|
||||
for (std::size_t p = 0; p < 10; ++p) {
|
||||
void Config::ReadPlayerValues() {
|
||||
for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
|
||||
Settings::values.players[p].connected =
|
||||
qt_config->value(QString("player_%1_connected").arg(p), false).toBool();
|
||||
|
||||
|
@ -265,28 +264,9 @@ void Config::ReadValues() {
|
|||
|
||||
std::stable_partition(Settings::values.players.begin(), Settings::values.players.end(),
|
||||
[](const auto& player) { return player.connected; });
|
||||
}
|
||||
|
||||
Settings::values.motion_device =
|
||||
qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
|
||||
.toString()
|
||||
.toStdString();
|
||||
|
||||
Settings::values.mouse_enabled = qt_config->value("mouse_enabled", false).toBool();
|
||||
|
||||
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
|
||||
Settings::values.mouse_buttons[i] =
|
||||
qt_config
|
||||
->value(QString("mouse_") + Settings::NativeMouseButton::mapping[i],
|
||||
QString::fromStdString(default_param))
|
||||
.toString()
|
||||
.toStdString();
|
||||
if (Settings::values.mouse_buttons[i].empty())
|
||||
Settings::values.mouse_buttons[i] = default_param;
|
||||
}
|
||||
|
||||
Settings::values.keyboard_enabled = qt_config->value("keyboard_enabled", false).toBool();
|
||||
|
||||
void Config::ReadDebugValues() {
|
||||
Settings::values.debug_pad_enabled = qt_config->value("debug_pad_enabled", false).toBool();
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
|
||||
|
@ -313,7 +293,38 @@ void Config::ReadValues() {
|
|||
if (Settings::values.debug_pad_analogs[i].empty())
|
||||
Settings::values.debug_pad_analogs[i] = default_param;
|
||||
}
|
||||
}
|
||||
|
||||
void Config::ReadKeyboardValues() {
|
||||
Settings::values.keyboard_enabled = qt_config->value("keyboard_enabled", false).toBool();
|
||||
|
||||
std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
|
||||
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
|
||||
std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
|
||||
Settings::values.keyboard_keys.begin() +
|
||||
Settings::NativeKeyboard::LeftControlKey,
|
||||
InputCommon::GenerateKeyboardParam);
|
||||
std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
|
||||
Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
|
||||
}
|
||||
|
||||
void Config::ReadMouseValues() {
|
||||
Settings::values.mouse_enabled = qt_config->value("mouse_enabled", false).toBool();
|
||||
|
||||
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
||||
std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
|
||||
Settings::values.mouse_buttons[i] =
|
||||
qt_config
|
||||
->value(QString("mouse_") + Settings::NativeMouseButton::mapping[i],
|
||||
QString::fromStdString(default_param))
|
||||
.toString()
|
||||
.toStdString();
|
||||
if (Settings::values.mouse_buttons[i].empty())
|
||||
Settings::values.mouse_buttons[i] = default_param;
|
||||
}
|
||||
}
|
||||
|
||||
void Config::ReadTouchscreenValues() {
|
||||
Settings::values.touchscreen.enabled = qt_config->value("touchscreen_enabled", true).toBool();
|
||||
Settings::values.touchscreen.device =
|
||||
qt_config->value("touchscreen_device", "engine:emu_window").toString().toStdString();
|
||||
|
@ -325,6 +336,21 @@ void Config::ReadValues() {
|
|||
Settings::values.touchscreen.diameter_y =
|
||||
qt_config->value("touchscreen_diameter_y", 15).toUInt();
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ReadValues() {
|
||||
qt_config->beginGroup("Controls");
|
||||
|
||||
ReadPlayerValues();
|
||||
ReadDebugValues();
|
||||
ReadKeyboardValues();
|
||||
ReadMouseValues();
|
||||
ReadTouchscreenValues();
|
||||
|
||||
Settings::values.motion_device =
|
||||
qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
|
||||
.toString()
|
||||
.toStdString();
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
|
||||
|
@ -370,15 +396,6 @@ void Config::ReadValues() {
|
|||
.toStdString());
|
||||
qt_config->endGroup();
|
||||
|
||||
std::transform(default_keyboard_keys.begin(), default_keyboard_keys.end(),
|
||||
Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
|
||||
std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
|
||||
Settings::values.keyboard_keys.begin() +
|
||||
Settings::NativeKeyboard::LeftControlKey,
|
||||
InputCommon::GenerateKeyboardParam);
|
||||
std::transform(default_keyboard_mods.begin(), default_keyboard_mods.end(),
|
||||
Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
|
||||
Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
|
||||
|
@ -488,9 +505,8 @@ void Config::ReadValues() {
|
|||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveValues() {
|
||||
qt_config->beginGroup("Controls");
|
||||
for (int p = 0; p < 10; ++p) {
|
||||
void Config::SavePlayerValues() {
|
||||
for (int p = 0; p < Settings::values.players.size(); ++p) {
|
||||
qt_config->setValue(QString("player_%1_connected").arg(p),
|
||||
Settings::values.players[p].connected);
|
||||
qt_config->setValue(QString("player_%1_type").arg(p),
|
||||
|
@ -516,19 +532,9 @@ void Config::SaveValues() {
|
|||
QString::fromStdString(Settings::values.players[p].analogs[i]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
|
||||
|
||||
qt_config->setValue("mouse_enabled", Settings::values.mouse_enabled);
|
||||
|
||||
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
||||
qt_config->setValue(QString("mouse_") +
|
||||
QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
|
||||
QString::fromStdString(Settings::values.mouse_buttons[i]));
|
||||
}
|
||||
|
||||
qt_config->setValue("keyboard_enabled", Settings::values.keyboard_enabled);
|
||||
|
||||
void Config::SaveDebugValues() {
|
||||
qt_config->setValue("debug_pad_enabled", Settings::values.debug_pad_enabled);
|
||||
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
|
||||
qt_config->setValue(QString("debug_pad_") +
|
||||
|
@ -540,7 +546,19 @@ void Config::SaveValues() {
|
|||
QString::fromStdString(Settings::NativeAnalog::mapping[i]),
|
||||
QString::fromStdString(Settings::values.debug_pad_analogs[i]));
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SaveMouseValues() {
|
||||
qt_config->setValue("mouse_enabled", Settings::values.mouse_enabled);
|
||||
|
||||
for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
|
||||
qt_config->setValue(QString("mouse_") +
|
||||
QString::fromStdString(Settings::NativeMouseButton::mapping[i]),
|
||||
QString::fromStdString(Settings::values.mouse_buttons[i]));
|
||||
}
|
||||
}
|
||||
|
||||
void Config::SaveTouchscreenValues() {
|
||||
qt_config->setValue("touchscreen_enabled", Settings::values.touchscreen.enabled);
|
||||
qt_config->setValue("touchscreen_device",
|
||||
QString::fromStdString(Settings::values.touchscreen.device));
|
||||
|
@ -549,6 +567,19 @@ void Config::SaveValues() {
|
|||
qt_config->setValue("touchscreen_angle", Settings::values.touchscreen.rotation_angle);
|
||||
qt_config->setValue("touchscreen_diameter_x", Settings::values.touchscreen.diameter_x);
|
||||
qt_config->setValue("touchscreen_diameter_y", Settings::values.touchscreen.diameter_y);
|
||||
}
|
||||
|
||||
void Config::SaveValues() {
|
||||
qt_config->beginGroup("Controls");
|
||||
|
||||
SavePlayerValues();
|
||||
SaveDebugValues();
|
||||
SaveMouseValues();
|
||||
SaveTouchscreenValues();
|
||||
|
||||
qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
|
||||
qt_config->setValue("keyboard_enabled", Settings::values.keyboard_enabled);
|
||||
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
|
|
|
@ -29,7 +29,17 @@ public:
|
|||
|
||||
private:
|
||||
void ReadValues();
|
||||
void ReadPlayerValues();
|
||||
void ReadDebugValues();
|
||||
void ReadKeyboardValues();
|
||||
void ReadMouseValues();
|
||||
void ReadTouchscreenValues();
|
||||
|
||||
void SaveValues();
|
||||
void SavePlayerValues();
|
||||
void SaveDebugValues();
|
||||
void SaveMouseValues();
|
||||
void SaveTouchscreenValues();
|
||||
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
|
|
|
@ -11,6 +11,7 @@
|
|||
#include "common/param_package.h"
|
||||
#include "configuration/configure_touchscreen_advanced.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_input.h"
|
||||
#include "ui_configure_input_player.h"
|
||||
|
@ -83,9 +84,9 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
}
|
||||
|
||||
template <typename Dialog, typename... Args>
|
||||
void ConfigureInput::CallConfigureDialog(Args... args) {
|
||||
void ConfigureInput::CallConfigureDialog(Args&&... args) {
|
||||
this->applyConfiguration();
|
||||
Dialog dialog(this, args...);
|
||||
Dialog dialog(this, std::forward<Args>(args)...);
|
||||
|
||||
const auto res = dialog.exec();
|
||||
if (res == QDialog::Accepted) {
|
||||
|
@ -94,14 +95,16 @@ void ConfigureInput::CallConfigureDialog(Args... args) {
|
|||
}
|
||||
|
||||
void ConfigureInput::applyConfiguration() {
|
||||
for (std::size_t i = 0; i < 8; ++i) {
|
||||
for (std::size_t i = 0; i < players_enabled.size(); ++i) {
|
||||
Settings::values.players[i].connected = players_enabled[i]->isChecked();
|
||||
Settings::values.players[i].type =
|
||||
static_cast<Settings::ControllerType>(player_controller[i]->currentIndex());
|
||||
}
|
||||
|
||||
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
|
||||
Settings::values.players[8].connected = ui->handheld_connected->isChecked();
|
||||
Settings::values
|
||||
.players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
|
||||
.connected = ui->handheld_connected->isChecked();
|
||||
Settings::values.debug_pad_enabled = ui->debug_enabled->isChecked();
|
||||
Settings::values.mouse_enabled = ui->mouse_enabled->isChecked();
|
||||
Settings::values.keyboard_enabled = ui->keyboard_enabled->isChecked();
|
||||
|
@ -109,7 +112,7 @@ void ConfigureInput::applyConfiguration() {
|
|||
}
|
||||
|
||||
void ConfigureInput::updateUIEnabled() {
|
||||
for (std::size_t i = 0; i < 8; ++i) {
|
||||
for (std::size_t i = 0; i < players_enabled.size(); ++i) {
|
||||
const auto enabled = players_enabled[i]->checkState() == Qt::Checked;
|
||||
|
||||
player_controller[i]->setEnabled(enabled);
|
||||
|
@ -118,10 +121,7 @@ void ConfigureInput::updateUIEnabled() {
|
|||
|
||||
bool hit_disabled = false;
|
||||
for (auto* player : players_enabled) {
|
||||
if (hit_disabled)
|
||||
player->setDisabled(true);
|
||||
else
|
||||
player->setEnabled(true);
|
||||
player->setDisabled(hit_disabled);
|
||||
if (!player->isChecked())
|
||||
hit_disabled = true;
|
||||
}
|
||||
|
@ -138,13 +138,16 @@ void ConfigureInput::loadConfiguration() {
|
|||
std::stable_partition(Settings::values.players.begin(), Settings::values.players.end(),
|
||||
[](const auto& player) { return player.connected; });
|
||||
|
||||
for (std::size_t i = 0; i < 8; ++i) {
|
||||
for (std::size_t i = 0; i < players_enabled.size(); ++i) {
|
||||
players_enabled[i]->setChecked(Settings::values.players[i].connected);
|
||||
player_controller[i]->setCurrentIndex(static_cast<u8>(Settings::values.players[i].type));
|
||||
}
|
||||
|
||||
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
|
||||
ui->handheld_connected->setChecked(Settings::values.players[8].connected);
|
||||
ui->handheld_connected->setChecked(
|
||||
Settings::values
|
||||
.players[Service::HID::Controller_NPad::NPadIdToIndex(Service::HID::NPAD_HANDHELD)]
|
||||
.connected);
|
||||
ui->debug_enabled->setChecked(Settings::values.debug_pad_enabled);
|
||||
ui->mouse_enabled->setChecked(Settings::values.mouse_enabled);
|
||||
ui->keyboard_enabled->setChecked(Settings::values.keyboard_enabled);
|
||||
|
@ -157,7 +160,7 @@ void ConfigureInput::restoreDefaults() {
|
|||
players_enabled[0]->setCheckState(Qt::Checked);
|
||||
player_controller[0]->setCurrentIndex(1);
|
||||
|
||||
for (std::size_t i = 1; i < 8; ++i) {
|
||||
for (std::size_t i = 1; i < players_enabled.size(); ++i) {
|
||||
players_enabled[i]->setCheckState(Qt::Unchecked);
|
||||
player_controller[i]->setCurrentIndex(0);
|
||||
}
|
||||
|
|
|
@ -41,7 +41,7 @@ private:
|
|||
void updateUIEnabled();
|
||||
|
||||
template <typename Dialog, typename... Args>
|
||||
void CallConfigureDialog(Args... args);
|
||||
void CallConfigureDialog(Args&&... args);
|
||||
|
||||
/// Load configuration settings.
|
||||
void loadConfiguration();
|
||||
|
|
|
@ -41,7 +41,7 @@ static void LayerGridElements(QGridLayout* grid, QWidget* item, QWidget* onTopOf
|
|||
grid->addWidget(item, row, column, rowSpan, columnSpan);
|
||||
}
|
||||
|
||||
static QString getKeyName(int key_code) {
|
||||
static QString GetKeyName(int key_code) {
|
||||
switch (key_code) {
|
||||
case Qt::Key_Shift:
|
||||
return QObject::tr("Shift");
|
||||
|
@ -71,7 +71,7 @@ static QString ButtonToText(const Common::ParamPackage& param) {
|
|||
if (!param.Has("engine")) {
|
||||
return QObject::tr("[not set]");
|
||||
} else if (param.Get("engine", "") == "keyboard") {
|
||||
return getKeyName(param.Get("code", 0));
|
||||
return GetKeyName(param.Get("code", 0));
|
||||
} else if (param.Get("engine", "") == "sdl") {
|
||||
if (param.Has("hat")) {
|
||||
return QString(QObject::tr("Hat %1 %2"))
|
||||
|
@ -486,7 +486,7 @@ void ConfigureInputPlayer::setPollingResult(const Common::ParamPackage& params,
|
|||
}
|
||||
|
||||
updateButtonLabels();
|
||||
input_setter = boost::none;
|
||||
input_setter = std::nullopt;
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::keyPressEvent(QKeyEvent* event) {
|
||||
|
|
|
@ -7,11 +7,11 @@
|
|||
#include <array>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <QDialog>
|
||||
#include <QKeyEvent>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/param_package.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/main.h"
|
||||
|
@ -44,7 +44,7 @@ private:
|
|||
std::unique_ptr<QTimer> poll_timer;
|
||||
|
||||
/// This will be the the setting function when an input is awaiting configuration.
|
||||
boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
|
||||
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
|
||||
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_mouse_advanced.h"
|
||||
|
||||
static QString getKeyName(int key_code) {
|
||||
static QString GetKeyName(int key_code) {
|
||||
switch (key_code) {
|
||||
case Qt::Key_Shift:
|
||||
return QObject::tr("Shift");
|
||||
|
@ -35,7 +35,7 @@ static QString ButtonToText(const Common::ParamPackage& param) {
|
|||
if (!param.Has("engine")) {
|
||||
return QObject::tr("[not set]");
|
||||
} else if (param.Get("engine", "") == "keyboard") {
|
||||
return getKeyName(param.Get("code", 0));
|
||||
return GetKeyName(param.Get("code", 0));
|
||||
} else if (param.Get("engine", "") == "sdl") {
|
||||
if (param.Has("hat")) {
|
||||
return QString(QObject::tr("Hat %1 %2"))
|
||||
|
@ -191,7 +191,7 @@ void ConfigureMouseAdvanced::setPollingResult(const Common::ParamPackage& params
|
|||
}
|
||||
|
||||
updateButtonLabels();
|
||||
input_setter = boost::none;
|
||||
input_setter = std::nullopt;
|
||||
}
|
||||
|
||||
void ConfigureMouseAdvanced::keyPressEvent(QKeyEvent* event) {
|
||||
|
|
|
@ -5,9 +5,9 @@
|
|||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <QDialog>
|
||||
#include <QWidget>
|
||||
#include <boost/optional.hpp>
|
||||
#include "core/settings.h"
|
||||
|
||||
class QCheckBox;
|
||||
|
@ -30,7 +30,7 @@ private:
|
|||
std::unique_ptr<Ui::ConfigureMouseAdvanced> ui;
|
||||
|
||||
/// This will be the the setting function when an input is awaiting configuration.
|
||||
boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
||||
|
||||
std::array<QPushButton*, Settings::NativeMouseButton::NumMouseButtons> button_map;
|
||||
std::array<Common::ParamPackage, Settings::NativeMouseButton::NumMouseButtons> buttons_param;
|
||||
|
|
|
@ -2,15 +2,7 @@
|
|||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <QMenu>
|
||||
#include <QMessageBox>
|
||||
#include <QTimer>
|
||||
#include "common/assert.h"
|
||||
#include "common/param_package.h"
|
||||
#include "input_common/main.h"
|
||||
#include "ui_configure_touchscreen_advanced.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_touchscreen_advanced.h"
|
||||
|
@ -22,10 +14,12 @@ ConfigureTouchscreenAdvanced::ConfigureTouchscreenAdvanced(QWidget* parent)
|
|||
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
|
||||
&ConfigureTouchscreenAdvanced::restoreDefaults);
|
||||
|
||||
this->loadConfiguration();
|
||||
this->resize(0, 0);
|
||||
loadConfiguration();
|
||||
resize(0, 0);
|
||||
}
|
||||
|
||||
ConfigureTouchscreenAdvanced::~ConfigureTouchscreenAdvanced() = default;
|
||||
|
||||
void ConfigureTouchscreenAdvanced::applyConfiguration() {
|
||||
Settings::values.touchscreen.finger = ui->finger_box->value();
|
||||
Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
|
||||
|
|
|
@ -18,6 +18,7 @@ class ConfigureTouchscreenAdvanced : public QDialog {
|
|||
|
||||
public:
|
||||
explicit ConfigureTouchscreenAdvanced(QWidget* parent);
|
||||
~ConfigureTouchscreenAdvanced() override;
|
||||
|
||||
void applyConfiguration();
|
||||
|
||||
|
|
Loading…
Reference in a new issue