common: remove "yuzu:" prefix from thread names
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61399de5db
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@ -132,7 +132,7 @@ void AudioRenderer::CreateSinkStreams() {
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}
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void AudioRenderer::ThreadFunc() {
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constexpr char name[]{"yuzu:AudioRenderer"};
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constexpr char name[]{"AudioRenderer"};
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
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@ -94,7 +94,7 @@ bool SystemManager::Remove(System& system_) {
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}
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void SystemManager::ThreadFunc() {
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constexpr char name[]{"yuzu:AudioRenderSystemManager"};
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constexpr char name[]{"AudioRenderSystemManager"};
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
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@ -219,7 +219,7 @@ private:
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void StartBackendThread() {
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backend_thread = std::jthread([this](std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:Log");
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Common::SetCurrentThreadName("Logger");
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Entry entry;
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const auto write_logs = [this, &entry]() {
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ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
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@ -43,7 +43,7 @@ CoreTiming::CoreTiming()
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CoreTiming::~CoreTiming() = default;
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void CoreTiming::ThreadEntry(CoreTiming& instance) {
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constexpr char name[] = "yuzu:HostTiming";
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constexpr char name[] = "HostTiming";
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
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@ -189,9 +189,9 @@ void CpuManager::RunThread(std::size_t core) {
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system.RegisterCoreThread(core);
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std::string name;
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if (is_multicore) {
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name = "yuzu:CPUCore_" + std::to_string(core);
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name = "CPUCore_" + std::to_string(core);
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} else {
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name = "yuzu:CPUThread";
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name = "CPUThread";
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}
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MicroProfileOnThreadCreate(name.c_str());
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Common::SetCurrentThreadName(name.c_str());
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@ -140,7 +140,7 @@ private:
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}
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void ThreadLoop(std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:Debugger");
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Common::SetCurrentThreadName("Debugger");
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// Set up the client signals for new data.
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AsyncReceiveInto(signal_pipe, pipe_data, [&](auto d) { PipeData(d); });
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@ -23,7 +23,7 @@ void KWorkerTask::DoWorkerTask() {
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}
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}
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KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "yuzu:KWorkerTaskManager") {}
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KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "KWorkerTaskManager") {}
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void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
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ASSERT(type <= WorkerType::Count);
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@ -48,7 +48,7 @@ namespace Kernel {
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struct KernelCore::Impl {
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explicit Impl(Core::System& system_, KernelCore& kernel_)
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: time_manager{system_},
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service_threads_manager{1, "yuzu:ServiceThreadsManager"}, system{system_} {}
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service_threads_manager{1, "ServiceThreadsManager"}, system{system_} {}
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void SetMulticore(bool is_multi) {
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is_multicore = is_multi;
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@ -36,7 +36,7 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
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: service_name{name} {
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for (std::size_t i = 0; i < num_threads; ++i) {
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threads.emplace_back([this, &kernel](std::stop_token stop_token) {
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Common::SetCurrentThreadName(std::string{"yuzu:HleService:" + service_name}.c_str());
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Common::SetCurrentThreadName(std::string{service_name}.c_str());
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// Wait for first request before trying to acquire a render context
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{
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@ -31,7 +31,7 @@ constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
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void NVFlinger::SplitVSync(std::stop_token stop_token) {
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system.RegisterHostThread();
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std::string name = "yuzu:VSyncThread";
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std::string name = "VSyncThread";
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MicroProfileOnThreadCreate(name.c_str());
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// Cleanup
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@ -90,7 +90,7 @@ GCAdapter::~GCAdapter() {
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void GCAdapter::AdapterInputThread(std::stop_token stop_token) {
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LOG_DEBUG(Input, "Input thread started");
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Common::SetCurrentThreadName("yuzu:input:GCAdapter");
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Common::SetCurrentThreadName("GCAdapter");
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s32 payload_size{};
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AdapterPayload adapter_payload{};
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@ -214,7 +214,7 @@ void GCAdapter::UpdateStateAxes(std::size_t port, const AdapterPayload& adapter_
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}
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void GCAdapter::AdapterScanThread(std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:input:ScanGCAdapter");
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Common::SetCurrentThreadName("ScanGCAdapter");
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usb_adapter_handle = nullptr;
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pads = {};
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while (!stop_token.stop_requested() && !Setup()) {
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@ -37,7 +37,7 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
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}
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void Mouse::UpdateThread(std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:input:Mouse");
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Common::SetCurrentThreadName("Mouse");
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constexpr int update_time = 10;
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while (!stop_token.stop_requested()) {
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if (Settings::values.mouse_panning && !Settings::values.mouse_enabled) {
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@ -436,7 +436,7 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
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initialized = true;
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if (start_thread) {
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poll_thread = std::thread([this] {
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Common::SetCurrentThreadName("yuzu:input:SDL");
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Common::SetCurrentThreadName("SDL_MainLoop");
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using namespace std::chrono_literals;
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while (initialized) {
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SDL_PumpEvents();
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@ -444,7 +444,7 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
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}
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});
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vibration_thread = std::thread([this] {
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Common::SetCurrentThreadName("yuzu:input:SDL_Vibration");
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Common::SetCurrentThreadName("SDL_Vibration");
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using namespace std::chrono_literals;
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while (initialized) {
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SendVibrations();
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@ -19,7 +19,7 @@ namespace VideoCommon::GPUThread {
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static void RunThread(std::stop_token stop_token, Core::System& system,
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VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
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Tegra::DmaPusher& dma_pusher, SynchState& state) {
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std::string name = "yuzu:GPU";
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std::string name = "GPU";
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MicroProfileOnThreadCreate(name.c_str());
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SCOPE_EXIT({ MicroProfileOnThreadExit(); });
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@ -546,7 +546,7 @@ std::unique_ptr<ComputePipeline> ShaderCache::CreateComputePipeline(
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std::unique_ptr<ShaderWorker> ShaderCache::CreateWorkers() const {
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return std::make_unique<ShaderWorker>(std::max(std::thread::hardware_concurrency(), 2U) - 1,
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"yuzu:ShaderBuilder",
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"GlShaderBuilder",
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[this] { return Context{emu_window}; });
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}
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@ -271,8 +271,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
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update_descriptor_queue{update_descriptor_queue_}, render_pass_cache{render_pass_cache_},
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buffer_cache{buffer_cache_}, texture_cache{texture_cache_}, shader_notify{shader_notify_},
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use_asynchronous_shaders{Settings::values.use_asynchronous_shaders.GetValue()},
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workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "yuzu:PipelineBuilder"),
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serialization_thread(1, "yuzu:PipelineSerialization") {
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workers(std::max(std::thread::hardware_concurrency(), 2U) - 1, "VkPipelineBuilder"),
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serialization_thread(1, "VkPipelineSerialization") {
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const auto& float_control{device.FloatControlProperties()};
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const VkDriverIdKHR driver_id{device.GetDriverID()};
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profile = Shader::Profile{
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@ -136,7 +136,7 @@ bool Scheduler::UpdateRescaling(bool is_rescaling) {
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}
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void Scheduler::WorkerThread(std::stop_token stop_token) {
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Common::SetCurrentThreadName("yuzu:VulkanWorker");
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Common::SetCurrentThreadName("VulkanWorker");
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do {
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std::unique_ptr<CommandChunk> work;
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{
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@ -1656,7 +1656,7 @@ void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height,
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const u32 cols = Common::DivideUp(width, block_width);
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Common::ThreadWorker workers{std::max(std::thread::hardware_concurrency(), 2U) / 2,
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"yuzu:ASTCDecompress"};
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"ASTCDecompress"};
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for (u32 z = 0; z < depth; ++z) {
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const u32 depth_offset = z * height * width * 4;
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@ -47,7 +47,7 @@ EmuThread::EmuThread(Core::System& system_) : system{system_} {}
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EmuThread::~EmuThread() = default;
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void EmuThread::run() {
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std::string name = "yuzu:EmuControlThread";
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std::string name = "EmuControlThread";
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MicroProfileOnThreadCreate(name.c_str());
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Common::SetCurrentThreadName(name.c_str());
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