QtGUI: Add buttton to toggle the filter.
This commit is contained in:
parent
9e065b9c7d
commit
2eff80b47f
|
@ -70,6 +70,7 @@ enum class ScalingFilter : u32 {
|
||||||
Gaussian = 3,
|
Gaussian = 3,
|
||||||
ScaleForce = 4,
|
ScaleForce = 4,
|
||||||
Fsr = 5,
|
Fsr = 5,
|
||||||
|
LastFilter = Fsr,
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ResolutionScalingInfo {
|
struct ResolutionScalingInfo {
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
#include "video_core/host_shaders/opengl_present_frag.h"
|
#include "video_core/host_shaders/opengl_present_frag.h"
|
||||||
#include "video_core/host_shaders/opengl_present_vert.h"
|
#include "video_core/host_shaders/opengl_present_vert.h"
|
||||||
#include "video_core/host_shaders/present_bicubic_frag.h"
|
#include "video_core/host_shaders/present_bicubic_frag.h"
|
||||||
|
#include "video_core/host_shaders/present_gaussian_frag.h"
|
||||||
#include "video_core/host_shaders/present_scaleforce_frag.h"
|
#include "video_core/host_shaders/present_scaleforce_frag.h"
|
||||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||||
|
|
|
@ -429,7 +429,7 @@
|
||||||
</item>
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<property name="text">
|
<property name="text">
|
||||||
<string>FidelityFX Super Resolution [Vulkan Only]</string>
|
<string>AMD's FidelityFX™️ Super Resolution [Vulkan Only]</string>
|
||||||
</property>
|
</property>
|
||||||
</item>
|
</item>
|
||||||
</widget>
|
</widget>
|
||||||
|
|
|
@ -774,6 +774,34 @@ void GMainWindow::InitializeWidgets() {
|
||||||
tas_label->setFocusPolicy(Qt::NoFocus);
|
tas_label->setFocusPolicy(Qt::NoFocus);
|
||||||
statusBar()->insertPermanentWidget(0, tas_label);
|
statusBar()->insertPermanentWidget(0, tas_label);
|
||||||
|
|
||||||
|
// Setup Filter button
|
||||||
|
filter_status_button = new QPushButton();
|
||||||
|
filter_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
|
||||||
|
filter_status_button->setFocusPolicy(Qt::NoFocus);
|
||||||
|
connect(filter_status_button, &QPushButton::clicked, [&] {
|
||||||
|
auto filter = Settings::values.scaling_filter.GetValue();
|
||||||
|
if (filter == Settings::ScalingFilter::LastFilter) {
|
||||||
|
filter = Settings::ScalingFilter::NearestNeighbor;
|
||||||
|
} else {
|
||||||
|
filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1);
|
||||||
|
}
|
||||||
|
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
|
||||||
|
filter == Settings::ScalingFilter::Fsr) {
|
||||||
|
filter = Settings::ScalingFilter::NearestNeighbor;
|
||||||
|
}
|
||||||
|
Settings::values.scaling_filter.SetValue(filter);
|
||||||
|
filter_status_button->setChecked(true);
|
||||||
|
UpdateFilterText();
|
||||||
|
});
|
||||||
|
auto filter = Settings::values.scaling_filter.GetValue();
|
||||||
|
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
|
||||||
|
filter == Settings::ScalingFilter::Fsr) {
|
||||||
|
Settings::values.scaling_filter.SetValue(Settings::ScalingFilter::NearestNeighbor);
|
||||||
|
}
|
||||||
|
UpdateFilterText();
|
||||||
|
filter_status_button->setCheckable(true);
|
||||||
|
statusBar()->insertPermanentWidget(0, filter_status_button);
|
||||||
|
|
||||||
// Setup Dock button
|
// Setup Dock button
|
||||||
dock_status_button = new QPushButton();
|
dock_status_button = new QPushButton();
|
||||||
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
|
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
|
||||||
|
@ -3033,11 +3061,39 @@ void GMainWindow::UpdateGPUAccuracyButton() {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GMainWindow::UpdateFilterText() {
|
||||||
|
const auto filter = Settings::values.scaling_filter.GetValue();
|
||||||
|
switch (filter) {
|
||||||
|
case Settings::ScalingFilter::NearestNeighbor:
|
||||||
|
filter_status_button->setText(tr("NEAREST"));
|
||||||
|
break;
|
||||||
|
case Settings::ScalingFilter::Bilinear:
|
||||||
|
filter_status_button->setText(tr("BILINEAR"));
|
||||||
|
break;
|
||||||
|
case Settings::ScalingFilter::Bicubic:
|
||||||
|
filter_status_button->setText(tr("BICUBIC"));
|
||||||
|
break;
|
||||||
|
case Settings::ScalingFilter::Gaussian:
|
||||||
|
filter_status_button->setText(tr("GAUSSIAN"));
|
||||||
|
break;
|
||||||
|
case Settings::ScalingFilter::ScaleForce:
|
||||||
|
filter_status_button->setText(tr("SCALEFORCE"));
|
||||||
|
break;
|
||||||
|
case Settings::ScalingFilter::Fsr:
|
||||||
|
filter_status_button->setText(tr("AMD'S FIDELITYFX SR"));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
filter_status_button->setText(tr("BILINEAR"));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void GMainWindow::UpdateStatusButtons() {
|
void GMainWindow::UpdateStatusButtons() {
|
||||||
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
|
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
|
||||||
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
renderer_status_button->setChecked(Settings::values.renderer_backend.GetValue() ==
|
||||||
Settings::RendererBackend::Vulkan);
|
Settings::RendererBackend::Vulkan);
|
||||||
UpdateGPUAccuracyButton();
|
UpdateGPUAccuracyButton();
|
||||||
|
UpdateFilterText();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GMainWindow::UpdateUISettings() {
|
void GMainWindow::UpdateUISettings() {
|
||||||
|
|
|
@ -302,6 +302,7 @@ private:
|
||||||
void MigrateConfigFiles();
|
void MigrateConfigFiles();
|
||||||
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
|
void UpdateWindowTitle(std::string_view title_name = {}, std::string_view title_version = {},
|
||||||
std::string_view gpu_vendor = {});
|
std::string_view gpu_vendor = {});
|
||||||
|
void UpdateFilterText();
|
||||||
void UpdateStatusBar();
|
void UpdateStatusBar();
|
||||||
void UpdateGPUAccuracyButton();
|
void UpdateGPUAccuracyButton();
|
||||||
void UpdateStatusButtons();
|
void UpdateStatusButtons();
|
||||||
|
@ -336,6 +337,7 @@ private:
|
||||||
QPushButton* gpu_accuracy_button = nullptr;
|
QPushButton* gpu_accuracy_button = nullptr;
|
||||||
QPushButton* renderer_status_button = nullptr;
|
QPushButton* renderer_status_button = nullptr;
|
||||||
QPushButton* dock_status_button = nullptr;
|
QPushButton* dock_status_button = nullptr;
|
||||||
|
QPushButton* filter_status_button = nullptr;
|
||||||
QTimer status_bar_update_timer;
|
QTimer status_bar_update_timer;
|
||||||
|
|
||||||
std::unique_ptr<Config> config;
|
std::unique_ptr<Config> config;
|
||||||
|
|
Loading…
Reference in a new issue