GPU: Implemented the B5G6R5 format.
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6a999cf800
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2985056340
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@ -48,8 +48,9 @@ struct FormatTuple {
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u32 compression_factor;
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u32 compression_factor;
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};
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};
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static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
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static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
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{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false, 1}, // ABGR8
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{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false, 1}, // B5G6R5
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
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{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
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}};
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}};
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@ -117,15 +118,19 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr b
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}
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}
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}
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}
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
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{
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SurfaceParams::MaxPixelFormat>
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morton_to_gl_fns = {
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MortonCopy<true, PixelFormat::ABGR8>,
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MortonCopy<true, PixelFormat::ABGR8>,
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MortonCopy<true, PixelFormat::B5G6R5>,
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MortonCopy<true, PixelFormat::DXT1>,
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MortonCopy<true, PixelFormat::DXT1>,
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};
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};
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
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static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr),
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{
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SurfaceParams::MaxPixelFormat>
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gl_to_morton_fns = {
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MortonCopy<false, PixelFormat::ABGR8>,
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MortonCopy<false, PixelFormat::ABGR8>,
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MortonCopy<false, PixelFormat::B5G6R5>,
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// TODO(Subv): Swizzling the DXT1 format is not yet supported
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// TODO(Subv): Swizzling the DXT1 format is not yet supported
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nullptr,
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nullptr,
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};
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};
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@ -53,10 +53,15 @@ enum class ScaleMatch {
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struct SurfaceParams {
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struct SurfaceParams {
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enum class PixelFormat {
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enum class PixelFormat {
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ABGR8 = 0,
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ABGR8 = 0,
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DXT1 = 1,
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B5G6R5 = 1,
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DXT1 = 2,
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Max,
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Invalid = 255,
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Invalid = 255,
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};
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};
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static constexpr size_t MaxPixelFormat = static_cast<size_t>(PixelFormat::Max);
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enum class ComponentType {
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enum class ComponentType {
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Invalid = 0,
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Invalid = 0,
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SNorm = 1,
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SNorm = 1,
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@ -78,8 +83,9 @@ struct SurfaceParams {
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if (format == PixelFormat::Invalid)
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if (format == PixelFormat::Invalid)
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return 0;
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return 0;
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constexpr std::array<unsigned int, 2> bpp_table = {
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constexpr std::array<unsigned int, MaxPixelFormat> bpp_table = {
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32, // ABGR8
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32, // ABGR8
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16, // B5G6R5
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64, // DXT1
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64, // DXT1
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};
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};
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@ -115,6 +121,8 @@ struct SurfaceParams {
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switch (format) {
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switch (format) {
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case Tegra::Texture::TextureFormat::A8R8G8B8:
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case Tegra::Texture::TextureFormat::A8R8G8B8:
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return PixelFormat::ABGR8;
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return PixelFormat::ABGR8;
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case Tegra::Texture::TextureFormat::B5G6R5:
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return PixelFormat::B5G6R5;
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case Tegra::Texture::TextureFormat::DXT1:
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case Tegra::Texture::TextureFormat::DXT1:
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return PixelFormat::DXT1;
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return PixelFormat::DXT1;
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default:
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default:
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@ -128,6 +136,8 @@ struct SurfaceParams {
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switch (format) {
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switch (format) {
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case PixelFormat::ABGR8:
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case PixelFormat::ABGR8:
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return Tegra::Texture::TextureFormat::A8R8G8B8;
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return Tegra::Texture::TextureFormat::A8R8G8B8;
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case PixelFormat::B5G6R5:
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return Tegra::Texture::TextureFormat::B5G6R5;
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case PixelFormat::DXT1:
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case PixelFormat::DXT1:
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return Tegra::Texture::TextureFormat::DXT1;
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return Tegra::Texture::TextureFormat::DXT1;
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default:
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default:
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@ -189,7 +199,7 @@ struct SurfaceParams {
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}
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}
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static SurfaceType GetFormatType(PixelFormat pixel_format) {
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static SurfaceType GetFormatType(PixelFormat pixel_format) {
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if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
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if (static_cast<size_t>(pixel_format) < MaxPixelFormat) {
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return SurfaceType::ColorTexture;
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return SurfaceType::ColorTexture;
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}
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}
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@ -50,6 +50,8 @@ u32 BytesPerPixel(TextureFormat format) {
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return 8;
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return 8;
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case TextureFormat::A8R8G8B8:
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case TextureFormat::A8R8G8B8:
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return 4;
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return 4;
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case TextureFormat::B5G6R5:
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return 2;
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default:
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default:
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UNIMPLEMENTED_MSG("Format not implemented");
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UNIMPLEMENTED_MSG("Format not implemented");
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break;
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break;
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@ -70,6 +72,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
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unswizzled_data.data(), true, block_height);
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unswizzled_data.data(), true, block_height);
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break;
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break;
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case TextureFormat::A8R8G8B8:
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case TextureFormat::A8R8G8B8:
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case TextureFormat::B5G6R5:
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CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
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CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
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unswizzled_data.data(), true, block_height);
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unswizzled_data.data(), true, block_height);
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break;
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break;
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@ -89,6 +92,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
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switch (format) {
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switch (format) {
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case TextureFormat::DXT1:
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case TextureFormat::DXT1:
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case TextureFormat::A8R8G8B8:
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case TextureFormat::A8R8G8B8:
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case TextureFormat::B5G6R5:
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// TODO(Subv): For the time being just forward the same data without any decoding.
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// TODO(Subv): For the time being just forward the same data without any decoding.
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rgba_data = texture_data;
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rgba_data = texture_data;
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break;
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break;
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@ -15,6 +15,7 @@ namespace Texture {
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enum class TextureFormat : u32 {
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enum class TextureFormat : u32 {
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A8R8G8B8 = 0x8,
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A8R8G8B8 = 0x8,
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B5G6R5 = 0x15,
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DXT1 = 0x24,
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DXT1 = 0x24,
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DXT23 = 0x25,
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DXT23 = 0x25,
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DXT45 = 0x26,
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DXT45 = 0x26,
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