texture_cache: Flush 3D textures in the order they are drawn
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4b396f375c
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2787a0c287
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@ -235,8 +235,9 @@ void SwizzleFunc(MortonSwizzleMode mode, u8* memory, const SurfaceParams& params
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} // Anonymous namespace
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CachedSurface::CachedSurface(const SurfaceParams& params)
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: VideoCommon::SurfaceBaseContextless<CachedSurfaceView>{params} {
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CachedSurface::CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params)
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: VideoCommon::SurfaceBaseContextless<TextureCacheOpenGL, CachedSurfaceView>{texture_cache,
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params} {
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const auto& tuple{GetFormatTuple(params.GetPixelFormat(), params.GetComponentType())};
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internal_format = tuple.internal_format;
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format = tuple.format;
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@ -26,15 +26,17 @@ using VideoCore::Surface::SurfaceType;
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class CachedSurfaceView;
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class CachedSurface;
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class TextureCacheOpenGL;
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using Surface = std::shared_ptr<CachedSurface>;
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using TextureCacheBase = VideoCommon::TextureCacheContextless<CachedSurface, CachedSurfaceView>;
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class CachedSurface final : public VideoCommon::SurfaceBaseContextless<CachedSurfaceView> {
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class CachedSurface final
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: public VideoCommon::SurfaceBaseContextless<TextureCacheOpenGL, CachedSurfaceView> {
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friend CachedSurfaceView;
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public:
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explicit CachedSurface(const SurfaceParams& params);
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explicit CachedSurface(TextureCacheOpenGL& texture_cache, const SurfaceParams& params);
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~CachedSurface();
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void LoadBuffer();
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@ -460,7 +460,6 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
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switch (severity) {
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case GL_DEBUG_SEVERITY_HIGH:
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LOG_CRITICAL(Render_OpenGL, format, str_source, str_type, id, message);
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__debugbreak();
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break;
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case GL_DEBUG_SEVERITY_MEDIUM:
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LOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);
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@ -154,8 +154,8 @@ bool SurfaceParams::IsLayered() const {
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switch (target) {
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case SurfaceTarget::Texture1DArray:
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case SurfaceTarget::Texture2DArray:
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case SurfaceTarget::TextureCubeArray:
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case SurfaceTarget::TextureCubemap:
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case SurfaceTarget::TextureCubeArray:
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return true;
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default:
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return false;
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@ -192,9 +192,11 @@ u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
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while (block_depth > 1 && depth * 2 <= block_depth) {
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block_depth >>= 1;
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}
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if (block_depth == 32 && GetMipBlockHeight(level) >= 4) {
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return 16;
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}
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return block_depth;
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}
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@ -227,7 +229,7 @@ std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) co
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for (u32 level = 0; level < num_levels; ++level) {
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size += GetInnerMipmapMemorySize(level, as_host_size, uncompressed);
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}
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if (is_tiled && IsLayered()) {
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if (is_tiled && (IsLayered() || target == SurfaceTarget::Texture3D)) {
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return Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
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}
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return size;
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@ -312,9 +314,10 @@ void SurfaceParams::CalculateCachedValues() {
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guest_size_in_bytes = GetInnerMemorySize(false, false, false);
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// ASTC is uncompressed in software, in emulated as RGBA8
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if (IsPixelFormatASTC(pixel_format)) {
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host_size_in_bytes = static_cast<std::size_t>(width * height * depth * 4U);
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// ASTC is uncompressed in software, in emulated as RGBA8
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host_size_in_bytes = static_cast<std::size_t>(width) * static_cast<std::size_t>(height) *
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static_cast<std::size_t>(depth) * 4ULL;
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} else {
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host_size_in_bytes = GetInnerMemorySize(true, false, false);
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}
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@ -273,7 +273,7 @@ struct hash<VideoCommon::ViewKey> {
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namespace VideoCommon {
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template <typename TView, typename TExecutionContext>
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template <typename TTextureCache, typename TView, typename TExecutionContext>
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class SurfaceBase {
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static_assert(std::is_trivially_copyable_v<TExecutionContext>);
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@ -331,6 +331,9 @@ public:
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void MarkAsModified(bool is_modified_) {
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is_modified = is_modified_;
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if (is_modified_) {
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modification_tick = texture_cache.Tick();
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}
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}
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const SurfaceParams& GetSurfaceParams() const {
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@ -358,13 +361,18 @@ public:
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is_registered = false;
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}
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u64 GetModificationTick() const {
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return modification_tick;
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}
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bool IsRegistered() const {
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return is_registered;
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}
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protected:
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explicit SurfaceBase(const SurfaceParams& params)
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: params{params}, view_offset_map{params.CreateViewOffsetMap()} {}
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explicit SurfaceBase(TTextureCache& texture_cache, const SurfaceParams& params)
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: params{params}, texture_cache{texture_cache}, view_offset_map{
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params.CreateViewOffsetMap()} {}
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~SurfaceBase() = default;
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@ -389,12 +397,14 @@ private:
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return view.get();
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}
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TTextureCache& texture_cache;
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const std::map<u64, std::pair<u32, u32>> view_offset_map;
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GPUVAddr gpu_addr{};
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VAddr cpu_addr{};
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u8* host_ptr{};
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CacheAddr cache_addr{};
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u64 modification_tick{};
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bool is_modified{};
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bool is_registered{};
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std::unordered_map<ViewKey, std::unique_ptr<TView>> views;
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@ -475,6 +485,10 @@ public:
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return it != registered_surfaces.end() ? *it->second.begin() : nullptr;
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}
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u64 Tick() {
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return ++ticks;
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}
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protected:
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TextureCache(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
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: system{system}, rasterizer{rasterizer} {}
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@ -521,7 +535,7 @@ private:
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const auto host_ptr{memory_manager.GetPointer(gpu_addr)};
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const auto cache_addr{ToCacheAddr(host_ptr)};
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const auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
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auto overlaps{GetSurfacesInRegion(cache_addr, params.GetGuestSizeInBytes())};
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if (overlaps.empty()) {
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return LoadSurfaceView(exctx, gpu_addr, *cpu_addr, host_ptr, params, preserve_contents);
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}
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@ -544,8 +558,8 @@ private:
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for (const auto& surface : overlaps) {
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if (!fast_view) {
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// Flush even when we don't care about the contents, to preserve memory not written
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// by the new surface.
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// Flush even when we don't care about the contents, to preserve memory not
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// written by the new surface.
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exctx = surface->FlushBuffer(exctx);
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}
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Unregister(surface);
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@ -614,6 +628,8 @@ private:
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VideoCore::RasterizerInterface& rasterizer;
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u64 ticks{};
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IntervalMap registered_surfaces;
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/// The surface reserve is a "backup" cache, this is where we put unique surfaces that have
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@ -653,6 +669,10 @@ public:
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return Base::TryFindFramebufferSurface(host_ptr);
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}
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u64 Tick() {
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return Base::Tick();
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}
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protected:
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explicit TextureCacheContextless(Core::System& system,
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VideoCore::RasterizerInterface& rasterizer)
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}
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};
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template <typename TView>
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class SurfaceBaseContextless : public SurfaceBase<TView, DummyExecutionContext> {
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template <typename TTextureCache, typename TView>
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class SurfaceBaseContextless : public SurfaceBase<TTextureCache, TView, DummyExecutionContext> {
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public:
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DummyExecutionContext FlushBuffer(DummyExecutionContext) {
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FlushBufferImpl();
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}
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protected:
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explicit SurfaceBaseContextless(const SurfaceParams& params)
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: SurfaceBase<TView, DummyExecutionContext>{params} {}
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explicit SurfaceBaseContextless(TTextureCache& texture_cache, const SurfaceParams& params)
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: SurfaceBase<TTextureCache, TView, DummyExecutionContext>{texture_cache, params} {}
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virtual void FlushBufferImpl() = 0;
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