Only update motion for npad and prevent over scheduling events
This commit is contained in:
parent
3b4da2d7fa
commit
2489547dc5
|
@ -126,14 +126,23 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data,
|
|||
controller->OnUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
}
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > motion_update_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event);
|
||||
}
|
||||
|
||||
void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) {
|
||||
auto& core_timing = system.CoreTiming();
|
||||
|
||||
for (const auto& controller : controllers) {
|
||||
controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
controllers[static_cast<size_t>(HidController::NPad)]->OnMotionUpdate(
|
||||
core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE);
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > motion_update_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event);
|
||||
|
|
Loading…
Reference in a new issue