video_core/codec: address comments
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@ -23,14 +23,17 @@ namespace Tegra {
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namespace {
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constexpr AVPixelFormat PREFERRED_GPU_FMT = AV_PIX_FMT_NV12;
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constexpr AVPixelFormat PREFERRED_CPU_FMT = AV_PIX_FMT_YUV420P;
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constexpr std::array PREFERRED_GPU_DECODERS = {AV_HWDEVICE_TYPE_CUDA,
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constexpr std::array PREFERRED_GPU_DECODERS = {
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AV_HWDEVICE_TYPE_CUDA,
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#ifdef _WIN32
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AV_HWDEVICE_TYPE_D3D11VA, AV_HWDEVICE_TYPE_DXVA2,
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#elif linux
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AV_HWDEVICE_TYPE_D3D11VA,
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AV_HWDEVICE_TYPE_DXVA2,
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#elif defined(__linux__)
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AV_HWDEVICE_TYPE_VDPAU,
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#endif
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// last resort for Linux Flatpak (w/ NVIDIA)
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AV_HWDEVICE_TYPE_VULKAN};
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AV_HWDEVICE_TYPE_VULKAN,
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};
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void AVPacketDeleter(AVPacket* ptr) {
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av_packet_free(&ptr);
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@ -72,12 +75,13 @@ Codec::~Codec() {
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// List all the currently available hwcontext in ffmpeg
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static std::vector<AVHWDeviceType> ListSupportedContexts() {
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std::vector<AVHWDeviceType> contexts{};
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enum AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
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AVHWDeviceType current_device_type = AV_HWDEVICE_TYPE_NONE;
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do {
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current_device_type = av_hwdevice_iterate_types(current_device_type);
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// filter out VA-API since we will try that first if supported
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if (current_device_type != AV_HWDEVICE_TYPE_VAAPI)
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if (current_device_type != AV_HWDEVICE_TYPE_VAAPI) {
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contexts.push_back(current_device_type);
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}
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} while (current_device_type != AV_HWDEVICE_TYPE_NONE);
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return contexts;
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}
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