qt: Add UI options to change NAND/SD dirs
This commit is contained in:
parent
b2268f1f8d
commit
1ff3318458
|
@ -372,6 +372,10 @@ void GMainWindow::ConnectMenuEvents() {
|
|||
&GMainWindow::OnMenuInstallToNAND);
|
||||
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
||||
&GMainWindow::OnMenuSelectGameListRoot);
|
||||
connect(ui.action_Select_NAND_Directory, &QAction::triggered, this,
|
||||
[this] { OnMenuSelectEmulatedDirectory(false); });
|
||||
connect(ui.action_Select_SDMC_Directory, &QAction::triggered, this,
|
||||
[this] { OnMenuSelectEmulatedDirectory(true); });
|
||||
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
|
||||
|
||||
// Emulation
|
||||
|
@ -887,6 +891,16 @@ void GMainWindow::OnMenuSelectGameListRoot() {
|
|||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuSelectEmulatedDirectory(bool is_sdmc) {
|
||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||
if (!dir_path.isEmpty()) {
|
||||
FileUtil::GetUserPath(is_sdmc ? FileUtil::UserPath::SDMCDir : FileUtil::UserPath::NANDDir,
|
||||
dir_path.toStdString());
|
||||
Service::FileSystem::CreateFactories(vfs);
|
||||
game_list->PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuRecentFile() {
|
||||
QAction* action = qobject_cast<QAction*>(sender());
|
||||
assert(action);
|
||||
|
|
|
@ -137,6 +137,9 @@ private slots:
|
|||
void OnMenuInstallToNAND();
|
||||
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||
void OnMenuSelectGameListRoot();
|
||||
/// Called whenever a user select the "File->Select -- Directory" where -- is NAND or SD Card
|
||||
/// (false for nand, true for sdmc)
|
||||
void OnMenuSelectEmulatedDirectory(bool is_sdmc);
|
||||
void OnMenuRecentFile();
|
||||
void OnConfigure();
|
||||
void OnAbout();
|
||||
|
|
|
@ -65,6 +65,9 @@
|
|||
<addaction name="action_Select_Game_List_Root"/>
|
||||
<addaction name="menu_recent_files"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Select_NAND_Directory"/>
|
||||
<addaction name="action_Select_SDMC_Directory"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Exit"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Emulation">
|
||||
|
@ -204,6 +207,22 @@
|
|||
<string>Selects a folder to display in the game list</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Select_NAND_Directory">
|
||||
<property name="text">
|
||||
<string>Select NAND Directory...</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Selects a folder to use as the root of the emulated NAND</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Select_SDMC_Directory">
|
||||
<property name="text">
|
||||
<string>Select SD Card Directory...</string>
|
||||
</property>
|
||||
<property name="toolTip">
|
||||
<string>Selects a folder to use as the root of the emulated SD card</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Fullscreen">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
|
|
Loading…
Reference in a new issue